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About awralls

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  1. Well, if anyone here has installed Reshade 4.2 into FSX:SE and got it working, I'd sure be interested in knowing what you did. Cheers, Andy
  2. I've no idea. I assume by that you mean selecting the ticked shader options during installation? If so, how would I know the effect and the level of it? I think the issue may be more fundamental. I'm not actually sure that the shaders are being loaded at all. I see no difference with all the presets checked.
  3. Oh well, back to the drawing board. ReShade doesn't load it's overlay for me. Tried DX9, DX10 and OpenGL. No go on any of them.
  4. Oh, I hadn't spotted the advice removal. I'll give it a try. Thanks! Andy
  5. Hi, I'm an FSX:SE user. Having upgraded to a new machine, I'm forced to use W10. I'm also a committed Scenery Fixer and Cloud Shadows customer, running the latest versions. Given that SweetFX doen't function under W10 and Steve councils against employing ReShade with Cloud Shadows, is there any available post-processing tool that provides the same functionality as SweetFX with the following combo: - w10 -nVidia 1080ti - FSX:SE - latest Scenery Fixer and Cloud Shadows? I really miss my SweetFX... thanks Andy
  6. Hi Henrik, Did you ever get together the list of classic-era vessels that we discussed briefly on CalClassic? Andy
  7. Superb! Yeah, I was aware of some of them. I was thinking along the lines of the many passenger types which proliferated before jet travel shrank the planet, as well as the everyday tramp steamers, colliers and early tankers that plied the oceans back then. Still, as you say, what is there is an excellent place to start learning how to build the routes and schedules. Cheers, Andy
  8. Henrik, allow me to join the legion of grateful users who have, with great justification, heaped praise on you and your fellow team members for this outstanding achievement. I've been using your models and routes since your first upload and just never fly without them enabled now. While I imagine that you have zero motivation to work on this any more right now, and just want a break from it, can I make somewhat off-the-wall suggestion for a future project? How about classic steam-era vessels i.e. ships from 1930-1960? These could be used on the existing routes, but would be a welcome alternative for those of us who like to fly classic-era aircraft and routes. I know there are a few in the existing project, but there's scope for many other variations. Andy
  9. As far as I'm aware it's always been an issue that Voxscript won't accept a command like 'flaps twenty'. 'Flags up' and 'flaps down' seems to be OK. Is there any chance that this can be fixed? Andy
  10. Same here...it's a complete pain in the proverbial. I've reinstalled every voicpack I have, but it still does it. Andy
  11. Brilliant. Don't I need to copy fsinsider.dll somewhere within \FS9?? Andy
  12. Hi, I have both FSX and FS9 co-existing happily on the same machine, and MCE is installed for FSX. Is there anyway to be able to install it to and use it with FS9 on the same box? I suspect not, but I'd be interested in a definitive answer. I don't believe it would breach the license terms since there would only be one instance in use at a time. Cheers, Andy
  13. Were you under the GS? Usual procedure for any ILS interception is to capture the LOC first while you're well under the GS and only select APP once the LOC is captured. Check the manual for AFDS operation and the following is helpful. http://www.smartcockpit.com/download.php?path=docs/&file=B737-Automatic_Flight_Systems_Summary.pdf What are the Flight Mode Annunciators on the ADI reading when you're intercepting the ILS? Without more info or a screenshot, it's hard to know what you're doing wrong. Andy
  14. Both NAV radios set to the ILS freq, both course read outs set to the inbound ILS heading per the FMS approach page, APP set on the AFDS and both A and B autopilots selected. Andy
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