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Jackflyer

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About Jackflyer

  • Birthday 05/16/1940

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  1. Thanks Richard I have been reading, it seems hundreds of pages, on MSFS Camera settingsand unfortunately mucked it all up and longed to take it back to the beginning again ie default your post answered my question. I now have back my Airbus FMC view.Ctl + 5. Could I ask a question, In the controls screen under Keyboard, I have a left and right select option (no buttons) I 'repaired' the view by simply sliding to right. There was no obvious place to save this state. How do I go on to create custom views now. The only other option on this slider is 'Angle Overhead' which I don't understand can you you help? Jack Allan
  2. I did not see a Forum specifically for GSX so I hope this forum is OK as I use it via FSX I have just purchased FSDreamteam' s GSX level 2 and although I had to allow passengers board 2 or 3 at a time to prevent OOMs. I still have 2 major problems that no matter how I phrased my query I came up with the usual full videos and reference to the GSX new manual incorporating GSX Level 2. I have read this the but I must be missing something. Problem 1 :- When you take the option to customise parking positions, the Videos all seem to move about the editing view, as easy as I normally can do with EZdoc. I know I can edit vehicle positions with F keys etc as per manual but all my EZdoc hot keys no longer work. even the arrow keys and and normal mouse control is gone. I sort of expected this, so I tried again this time using Global Disable for Ezdoc but I still could not move around the parking scenario as per Instruction Videos? I could use the appropriate F key to select and move an item but could not move the camera as per videos to get a better view to see what I was doing. Can anyone help? Problem 2:- I really like the SODE jetways and the offered list is intensive. That unfortunately is the problem. How many simmers are familiar with all the various types of Jetways. I know it gives an audible 'ding' with numeric 5 when it is OK but as there are 80? variations no guidance is offered on how to select. I will be honest I am still trying to work out when and what Bridge to use. As far as Jetways are concerned I am not a purist so I don't mind having a Crystal (Clear) Jetway when in reality it is steel. I know the numbers suffixing a jetway refers to minimum and max distances but do you have to Guess that? I could do with help in what is the best and easiest way to select the best and most suitable SODE jetway. Jack Allan
  3. Thanks Paraffin for a speedy reply it makes sense now. I am just beginning to experiment with plugins and add ons in X-plane 11 (my first try at X-plane) . For many years I have been using FSX from Flight Simulator 2002 up to the present day. I think I will continue to fly FSX along with Xplane owing to the number of additional software packages I have bought for FSX. If only they had brought out a 64bit update before they shut down. X-plane seems to be a package that gives you a basic but leaves you to add on what you want, however unlike FSX which has really strong extras like GSX,ASN, REX and FS2CREW which were very easy to install. X-plane however can be quite complex as the add-on can require many libraries etc.to operate. For example I was trying to install the White LIghts add-on and I must have done something wrong for it corrupted my main X-plane program, thankfully I learned that by updating the program I did not have to reinstall X-plane 11. Thanks again I will keep trying Jack Allan
  4. Recently started investigating the use of X-plane 11's plugins and custom scenery and I have two unrelated questions. First my aircraft of choice is the Flight Factor A320 Ultimate. Through X-plane.org I have selected plugin downloads to download and install - Question - I know that plugins are to be inserted into Resources\plugins folder but I seem to have two possible destinations for that criteria eg. E:\xplane 11\X-Plane 11\Resources\plugins and also in E;\xplane11\X-Plane 11\ Aircraft\Extra Aircraft\FF-A320Ultimate\Resources\plugins\ In the latter is only CEF in the first option is my selected plugins - What adds to the confusion is when I load the FFA320 and check the plugins a couple of others are there not on the Aircraft list i.e. Better Pushback and RAAS 320 which I suspect are initiated by the FFA320. So where should I insert plugins in Aircraft Resources for a specific aircraft or Xplane Resources? Finally my second question is regarding the order custom scenery which I understand re the layers etc. but I have 4 files called X-Plane Landmarks - Chicago (also Las Vegas London and Sydney) where should they go, after or before Airports or after Objects? JACK ALLAN
  5. I have a problem that made it hard to choose which forum to approach. I run FSX , GSX and F2Crew on an Aerosoft Airbus. When I run these programs I find it brings my flightsimming to life. I know that to many purists this can be a distraction in the way of planning and executing a perfect flight. However I enjoy it and I was pleased to see that Aerosoft Airbus and GSX work well together when you take the option for push back to AES. When I added FS2Crew to the mix (instead of the FS2Crew within the Airbus) things started getting a bit more complicated. Now I know they all can work in sync, as it has happened on a few flights but when I try to repeat it on the next flight it does not happen. What is the best way to solve this as the manual for all three programs obviously does not explain how to tie in with each other. My current problem is going through the various Checklists Ok only to find the Engines won't start although there appears to be fuel on board and the fuel pumps activated.
  6. Thanks Vineguy, If I understand you correctly I will not see the REXTD enhancements if I fly over England. I will see textures and scenery as per ORBX? and I suppose that is the same for photographic scenery I have for Scotland? Only if I fly over eg France for which I have no purchased scenery will I see the benefits of REXTD?
  7. I have just upgraded REX4 to REX4 Texture Direct (enhanced edition) when I realised I was unsure how this is affected by other scenery enhancement programs I run the REX4 with Active Sky Next and my scenery for Scotland is VFR Photographic Scenery for Scotland and ORBX scenery for England. I am aware of the layer protocols i.e. something like base and mesh scenery which can be overlaid with eg photographic data. However I am confused with the textures generated by REX4 how do they work within Orbx etc? are they invalid because ORBX overwrites any changes? and also for example, specific eg Aerosoft airport scenery, are the REX4 textures ignored for Runways etc because the Aerosoft has programmed runways including I presume textures which must overwrite the REX options (or do they?) This leads me to ask a more basic question I have always presumed you only need to run REX4 when you you want to change textures The themes or modifications you have selected and installed will stay in active in each FSX start up until you run REX4 to change them is this correct? I would appreciate any advice on this Jack Allan
  8. Just downloaded xplane 11 demo for the first time - had some initial problems so I checked your forums for recent posts and read (or rather scanned) the manual. I would like advice on the following 1.In the demo (using the Cessna) I tried the various view options using the keys. I could go left,right, up,down, in and out ---- change from inside to outside using the shift + numeric keys etc. My problem is when using the comma and period key to zoom back I obviously hit the pilot's seat and and all the instruments are blocked by my view of the seat back!! In fsx I can control this view by changing the zoom percentage using ezdoc e.g. 70% or 40% how do you do the equivalent in xplane? I suspect there is a simple answer as I have seen youtube videos with a fsx like viewing arrangement. 2. Could you explain the significance of the word 'forward' as in forward with scenery or forward with 2D panel etc. 3. Final question are you able to download and store the scenery files on a separate external hard drive rather than the one where you have installed x plane? so that the program knows the mapping of that drive for scenery retrieval. Jack Allan
  9. Thanks Peter Rex have provided the answers to my questions. I now have a much clearer understanding of how texture files work.
  10. Thanks for the info folks I have now installed World Wide Airports (part of the set up is a backup of your existing textures) I now would like to check on something else. I have photographic VFR Generation X scenery for all of Scotland and separate package for modelling Scottish Airports. According to the WWA adverts the package does not affect other scenery Ad-ons So I decided to check out my home airport Glasgow I was pleased to see the main elements were okay ie The Glasgow Airport main building has the correct Glasgow signage as did the adjoining multistory car park and the Hotel. However on the airside of the airport the gates had all changed to WWA textures. So it appears to be the case that if you buy specific airport packages for specific airports that package could contain some elements that are modelled on default FSX textures and are therefore WWA changed. I have also purchased recently some of the Mega and Xtreme airport packages for specific airports (not delivered yet) will they also be affected by this? I thought specific packages with relatively accurate 3d models with correct textures and given a higher scenery priority should overwrite REX WWA textures Any thoughts on this? Jack Allan
  11. Searched through various forums but most of the REX posts seem to be dated a few years back. So could you answer a basic question first. I have REX4 and soft clouds + ASN. I load up ASN then I load REX4 and see the usual start warning that this will overwrite my textures in FSX. Now I tend to use the same theme (at present) each time I start fsx, so do these textures from REX remain overwritten or does FSX revert to original FSX textures on every startup? In short do I have to load REX4 each time I start up? My second question is related to the new REX product that I have just purchased ie World Wide Airports. Can you explain how this product interacts with REX4? i.e.are the airport runway textures set up in REX4 overwritten by WW airports? I have just purchased WW airports but not installed it yet. JACK ALLAN
  12. I have the PMDG 777 and with that aircraft I have FS2Crew Captain's Set. I now have purchased the PMDG 737 NGX for the FSX deluxe edition (and FSX Acceleration ). and I see that to have FS2Crew for this aircraft I should purchase the relatively new FS2Crew NGX Reboot which I believe is at version 2.0 As I will be installing both these products is there any procedure regarding installation I should know about e.g. install NGX 737 first then FS2Crew. I noticed in the review of this product, the reviewer reversed this, as he already had an old version of FS2Crew (Legacy version?) So I presume it would be correct with fresh installs to have aircraft first then FS2Crew. Finally As I have the Captain's version of FS2Crew for the PMDG 777,would I really require the Captain's version again to obtain the RAAS extra option or is there a way for the 737 flights to access this program. Jack Allan
  13. Thanks for your speedy answer Mark. It confirms what I discovered when I returned to FSX after many hours of frustration. As you explained, I too suddenly realised I am in windowed mode and I thought surely it can't be as easy as dragging the screen to fill the 3 screens. As I dragged the screen towards the right hand 3rd screen it looked really deformed and stretched then when when I dragged it to the left 1st screen it still looked really weird however when I dragged all three screens vertically suddenly my windowed surround was back and looked ok. and my Plan G was working fine in he 4th screen. I hope we have helped others with this problem although I suspect some flightsim enthusiasts would still prefer a full screen experience. They may have to go to a networked multiscreen solution or there may be a way we have not thought of Thanks again Jack Allan
  14. I wonder if someone could help me with this problem I have a triple monitor setup with 3 - 23inch screens set to surround via my nvidia control; panel for GTX 960, I use a 4th - 17 inch monitor as an 'accessory' monitor which runs Plan G3. Now I have no real problem with the 3 monitors set to surround - Bezel correction etc is all ok . the 4th accessory monitor looks ok I have managed to run the system several times successfully ie the triple monitor display giving an excellent view of the 737 flight deck (enhanced by ezdoc) and the Plan G map portraying my flight so far.etc. It seems to work best when I sometimes manage to maintain the windows 7 status bar on the bottom of the screen and don't put the accessory monitor to full screen. Other times when I power up although the Windows splash screen is in surround, FSX is in one window only - In this state both FSX and plan G work ok but no surround in FSX When I select full screen in FSX it changes ok however full screen does mean I lose the windows status bar and my 4th screen freezes completely. If it had never worked I would put it down to 'not possible' but the fact that it works sometimes must mean I have set something up wrong -- any ideas Jack Allan
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