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Flakchak

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Everything posted by Flakchak

  1. Man, a lot has changed since my days on Compuserve back in 95.Seems the entitlement mentality has grown pretty strong in the FS community since then. Shame.
  2. >Autogen used to be a no compromise thing for me: Autogen or>nothing. That is until I tried it without autogen with the>texture detail at 1m. Consider me a no-autogen convert. I>can run scenery maxed (well, water at 2.x low), etc locked at>26 fps. It looks stunning with 4x AA and 8x AF.A big +1 on this. Autogen will kill you. I have everything maxed except water and autogen. Water isn't maxed because I don't think its realistic. I should correct myself. Autogen is maxed, but only after some *.CFG tweaks. This got rid of the autogen buildings, but kept the autogen trees. Now I'm streaming along at a steady 24FPS. Unless I go somewhere graphic intensive, like NYC.
  3. We were just talking about this the other day.http://forums.avsim.net/dcboard.php?az=sho...88308&mode=full
  4. >I think deactivating the default.xml completely removes a lot>of autogen, especially trees in urban areas (if I remember>right). Try activating this file and see what your frames>are.I'll try that as well and report back.>Also, I would set mesh resolution to only 38m as this is>normally the highest resolution of the standard and most addon>meshes (unless your FSGenesis mesh is at 12m or LOD12>resolution.When I was using the stock scnerey, I had the mesh resolution set at 38m. Now that I have the FSGenesis Mesh, it needs to be set a 10m to take advangtage of it.>When comparing frame rates you should also consider your huge>viewport area (come on - most people are happy flying with a>SINGLE monitor and frame rates above 15 LOL).Very true... maybe if I disable the other two monitors my framerates will triple! :D
  5. Ok, got home from work and fired up the puter.Moved the default.xml file in the autogen folder to a "backup" subdir.Downloaded Matt Fox's AutogenDescriptions.spb file and sent the old one to the "backup" subdir.Decrease the number of cells for autogen trees and buildings to 800 and 700 in the fsx.cfg file. TERRAIN_MAX_AUTOGEN_TREES_PER_CELL=800TERRAIN_MAX_AUTOGEN_BUILDINGS_PER_CELL=700These had been set way way higher. This is a good base setting for my system, and I may try and work in higher numbers while trying to maintain performance.Increased the Texture_Bandwidth_Mult to 250. This had been set to 400.I moved my water effects back down, just because I didn't like the look of the high end stuf. I took it down to 2 steps above off.Level of Detail Radius: LargeMesh Complexity: 100Mesh Resolution: 10mTexture Resolution: 1mScenery Complexity: Extremely DenseAutogen: All the way to the right (Extremely Dense)Cloud Draw Distance: 70nmDetailed CloudsCloud Coverage Density: MaximumAirline Traffic Density: 25%GA Traffic Density: 15%Airport Vehicle Density: First SettingRoad Vehicles, Ships, Liesure Boats: all 10%Frames are steady at 24. They actually go anywhere from 24.1 to 22.I took off from KROC, flew north over the city and back around. Did a touch and go from KROC and then followed the highway and backroads back to Batavia (KGVQ). Landed and Taxied.At first I was wondering where all the autogen was. There were really no autogen buildings. Only trees, and they were only in parks. Then when I headed south, the trees were everywhere, and it looked very nice.It should also be noted. I reduced the texture sizes on different aspects to 50% and 25%. I am also using FSGenesis North American Terrain Mesh for FSX, as well as the FSGenesis FSX Landclass BETA.One last question: Is there any way to reduce the size of the VASI lights at the airports? They are unbelievably large orbs, and it really bothers me.Thanks for everyone's help.
  6. >You can do better with your FX60.>>I would consider using Matt Fox's autogendescriptions.spb>file.>It gave my 939 platform a 20% boost to frame rates without any>noticeable loss of visual quality.>>Also tweak your memory latency as this gave me 8% boost to>frames.>>The only advantage of AM2 over 939 is the memory, but that is,>as was said, a pretty nominal difference in terms of>real-world performance. AM2 will also run faster cpu's. That>would be another advantage if you were to move beyond the>FX60.>>You should be getting better frame rates than that with your>FX60. My slightly slower system locks at 24 with Dense>autogen, and in most locations gets between 18-24 fps.>>Rhett>>AMD 3700+ (@2310 mhz), eVGA 7800GT 256 (Guru3D 93.71), ASUS>A8N-E, PC Power 510 SLI, 2 GB Corsair XMS 2.5-3-3-8 (1T), WD>250 gig 7200 rpm SATA2, CoolerMaster Praetorian caseRhett,Sounds good. I was missing those tweaks. I'm going to have to wade through my bios settings and see what I can come up with. I'm not overclocking, but I'll dabble with that as well.
  7. Geofa and LAdamson,I'm glad I'm not the only one who doesn't like the water. I was tooling around KCHS, and was flying up and down the Cooper and Ashley. The water, both the ocean and river, just looked wrong. It was more suited to the clear Caribbean Island water then the murkey brakish river water.tf51d,Thanks for those tweaks. I had the tweaks in my *.CFG file, but the numbers were much higher. I'll also move the *.XML file to a backup folder.Hope some of those work. I took a small hop from KROC to KELM and it was nice approaching the airport through the valley. It would be even nicer if there were some trees thrown into the mix.===I'm really starting to like flying with the virtual cockpit only. Since setting up the Matrox Triple Head and my 3 Samsung 940BXs. I'm thinking about getting really creative and setting up 3 more on my right, and possibly 2 more on my left. My money could be better spent... but I just don't know the value of a dollar, hehe.
  8. Hey all, thought I would post this before heading off to work.My comments concern Autogen within FSX. First, lemme start off with my system. I have a/an...AMD Athlon 64 FX60 (939)Asus A8N32 SLI Deluxe3GB Corsair XMS (400mhz)XFX Nvidia 8800GTX 768mbOnboard AudioNow, I know that the performance I'm getting would be better if I had a AM2 based CPU, but for a 939, this is as fast as it gets.For graphics, I have everything all the way to the right. Even water is maxed out. On a side note, this doesn't look very realistic, but thats another post for another time.I have ground vehicles, boats, and ferries disabled. Commercial, GA, and Airport Ground Traffic are kept to a minimum. Autogen is completely turned off. My screen resolution is set to 3840x1024x32, I'm using a Matrox Triple Head.FPS are locked at 24. I've read a few times that the human eye can't distinguish anything above that.Autogen seems to be the thorn in the paw, so to speak. Even when set to sparse, it seems to drag down performance. I've tried reducing the size of the textures, not only for Autogen, but also for runways and taxiways. I've also tried the tweaks found here:http://www.fox-fam.com/wordpress/?page_id=41When autogen is completely disabled, flying is smooth and frames stay at 24. When enabled, they fluxuate between 24 and 7.Am I going to have to wait to upgrade to a more powerful processor? Or have any posters here managed to get FSX to run with more Autogen present? Its not a total deal breaker. I'm still using FS9. I just think there are some aspects in FSX that make me want to stick with it. The clouds, the crispness of the stock airport grounds, etc.What say you readers of Avsim?
  9. >More or less sounds like you have to scrap the entire engine.>Build a new mulit core thread model and then look at the old>code for bits that are usable in the new model.>>I always came away with the impression that th FS series was>basicly an old game engine that was just tweaked a little>every release with only a major rewrite going from DOS to>Windows (Fs2000) and a 2nd one improving performance and add>beter 3D support (FS2002).There would be heck to pay if MS were to build the next FS with a whole new engine. Chances are, a complete re-write would have very little in common with previous versions. If that were to happen, a great deal if not all addons from the previous version would not be compatible. And I'm not talking, a building off here and there, but it just won't plain work. There would be an uproar in this community bigger than the one you're seeing now. I've seen it a lot of it on many different forums. People say they won't buy the next product if they can't run all the sceneries or planes they have now.The Flightsim engine we have now is over 10 years old. It has pretty much the same file structure... *.BGL, *.AIR, all those neat extentions as it did in 1995 when FS5 came out.MS is between a rock and a hard place when it comes to designing Flighsim... if they even listen to the community at all that is.
  10. Excellent. Thanks for the reply. Even if its a matter of me re-installing, at least I know.Thanks a bunch.
  11. Hey all,I'm using both Ultimate Terrain and FSGenesis LandClass. The UT version is the one being downloaded off of Flight1, and the FSG version is the most recent off the FSG site.Now, the FSG Landclass has an installer. Went simple enough, and does indeed show in FS9. However, there is no FSG Scenery in the scenery library because this landclass is automatically installed in the BASE scenery folder.Ultimate Terrain is automatically installed as well. However, UT does appear in the scenery library.I ran the patch so UT and FSG can run together. But in the instructions, you're suppose to sandwich the FSG Landclass between the 2 UT scenery levels. Problem being, there is no FSG level to be sandwitched. So far, I don't beleive I'm having any problems. There are some streams that run over their banks, but that seems to be only issue.What else can or should I do?
  12. If I don't buy your product, can I still whine about it? Or at the very least, whine about something not related to it?
  13. After a long hiatus, I installed FS9 and the FS9.1 update. Now I want to spruce things up.I just bought a FSGenesis membership, so my 2004 Mesh DVD will be arriving soon. I'm looking into other products, but I don't want to purchase something, and then not have it work with everything else.This will be my line-up:1) FS Genesis Mesh==I'm looking into setting these up:2) Active Sky 63) Ground Environment Pro3) Ultimate TerrainI'll may also get:4) Flight EnvironmentNow, do any of these addons do the same thing that another addon does?Or will they all work together without conflicting?Any help would be appreciated before I make a mi$take.Joe K.
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