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Vic1

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Everything posted by Vic1

  1. yes am running vista 64kav
  2. ok will do next time i flythankskav
  3. i have noticed that if i try and make a turn in hdg select and try and adjust the selection during the turn it has a nasty effect on the yoke making it appear to shake and it also prevents the aircraft banking any further while the adjustments are being made has any one else seen this happen, anyone from the team aware of this ? kav
  4. radar contact is causing my fsx to freeze and crash to desktop and is also very slow. i have a fast machine with vista 64 but rc is slow to respond to replys and any traffic, sometimes i dont get any reply other times i get a reply to atc 15 minutes later its barely usablepls advise kav
  5. where can i find this file ive looked in the hi fi /x engine but nothing?
  6. how can i disable fsx default atc ive treid from the menus unticking the boxes but it still come on by its self talking over radar contact traffickav
  7. the asx install is running on an xp machine only the fsx machine is vistakav
  8. no i did not , why does vista have to make our lives more complex than they have to be, kav
  9. i dont know why it has to be this way either i can only asume that there is a good reason why they cant develop fsx like other games , or im sure they would cos its certainly no good the way it iskav
  10. yes well my setup is like lightning on most games , in 3d mark i was getting frame rates of over 1200fps but on the cpu part of the test they went down to 17fpskav
  11. yes ive checked that they are all shared i can access them from the cleint (asx) machine, i have also had intermitand message about cannot access weather log file in application data but i cant seee any such file there on the fsx machine so i re installed but still no sign, i still get the weather depicted in fsx despite these errors and it say its connected to fsxKav
  12. i keep getting this message i have reinstalled again and again + sp1 sp2 vista 64 kav
  13. oh and i have vista 64 bit oskav
  14. i am getting this message when i try to install a flight planrun time error 713 the class is not registered you need to have the file msstdfmt.dll on thid machinei have installed the file but it still happens the samekav
  15. can anyone tell me why this file seem to change the manual entries changes i make to it and i have to ammend it every time i fly even though i save the changes to the following section[ND]ClipMap=1ArptRwyLimit=6000TCAS_NumMaxAcft=100TCAS_ShowOtherTFC=1TCAS_ShowRangeRings=1it reverts to range rings=0 automaticaly how can i stop this happeneing and make the changes permanentthanksKav
  16. yes thanks this is exactly what i was refering to im glad it not just my copy that shows this but default textures, it will be nice to see a fix for this it looks awfulthanks for the reply and screen shotkav
  17. i think that everybody does see it i will post a shot tomorow. if you look at the edges where desert texture meets green you see small squares rather than i good smooth blend it is almost pixalated but not blurred i thought it may have been to do with my fsx config that i may have tweaked at some point but i deleted it and still the samekav
  18. correction to above i meant its all about CPU power not GPU, yes you will need a decent GPU but the cpu is the key dont bother with sli kav
  19. And also it had proved to me that sli makes absolutely no difference to fsx. I ran a number of 3dmark tests with different configerationswith just one gpu installed and then 2 installed with sli enabled and with 3dmark sli made a big difference on the over score but with FSX absolutely no difference in fps. So the conclusion i came to and seems to be the general view in the forums is that its all about gpu, dont bother with sli as it has no benifit with the sim , other games yes. even 8 gig of ram did not imporove things i got the same fps with only 2 gig installed could not even tell any difference in smoothnesskav
  20. oh i see sorry for that my mistakeKav
  21. been in the forums from years actually only recenty started using fsx and have been a little dissapointed by the textures. This is no gpu problem its an fsx issue i will post some shots tomoro whan my fsx pc is back up and runningkav
  22. ive noticed that in fsx there are some horrible block texture details, even at the highst settings were different ground textures meet there are large squares which are even visable from high altitudedoes anyone know of a fix for this unrealistic feature it was never this way in fs9 thankskav
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