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iam

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Everything posted by iam

  1. Hi guys,I was monitoring file i/o activity on my FSX drive yesterday during a flight and was surprised to see quite a lot of reads on scenery files totally uneeded for the flight I was currently doing.I was actually flying in Banff, Alberta, slow and low and was monitoring loads of i/o on files used for sceneries in Montreal, QC. We're talking over 4000km away here, so it's not like FSX was expecting to use this scenery anytime soon.It was also reading files from MegaScenery Vegas and a bunch of other addon locations.Isn't that extremely inefficient and is there anything that can be done to prevent those unecessary I/Os ?
  2. Can't compare TX to other options, never tried anything else, but I use Traffic X and it doesn't feel like junk at all. Models are pretty nice and it does include military traffic. I also bought the 2 plus pak (civil & military) which adds even more AI. Personally I'm really satisfied with the product.
  3. Knight,There's no way using different texture compression will give you a 375% FPS boost in FSX, do no ever believe anyone that will tell you so. That video doesn't prove ANYTHING. Movie clips from an external view, big deal, I can film a locked 30fps landing at KLAX with everything maxed out from my mid-range computer using external views!Also, gamebooster, tweakfs, fsxbooster, whatever-booster... all gimmicks for people with next to none computer knowledge that succeed in one thing, propagating a placebo effect and selling bogus softwares that have more chances of creating havoc in your computer than actually increasing game performance! Get a real good defragger (PerfectDisk 12, Ultimate Defrag 3) and do the job yourself.Even Bojote's tool has to be taken with a grain of salt, it does enable some good tweaks, but I'm getting better performance setting up my own cfg file myself. What did it cost me? A couple hours of googling about the different fsx.cfg tweaks and a couple hours of testing. Each computer is different and not one tool will work for all setups.
  4. Hi guys,I'm a bit confused with a statement I just read on Pilot's website regarding FS Global Ultimate coverage of Canada: Then lower on the same page, where screenshots are posted: So it sound like Canada coverage is all new to FSG, but in my FSGlobal 2010 docs, it does state that Canada is covered in LOD11. It's even mentioned in this online document: Inside FS Global 2010 Does any of you guys knows more about this? I always thought my Canada mesh looked much better after I installed FSG2k10....
  5. As you fly in FSX, keep in mind that your OS and a bunch of background processes are running in the background and require constant i/o from your HD.It doesn't matter if you have the OS and FSX on separate partitions, as long as they are on the same HD, it WILL have an impact on FSX. We're talking thousands of i/o per minutes only for the OS and background services.The best solution is to have both the OS and FSX on separate physical drives. That way, the same HD doesn't have to share its reading/writing cycles between the OS/background services/bunch of other apps in the background and FSX.Using a SSD will NOT, repeat NOT, increase your FPS. It will (should) make FSX smoother and prevent blurries by increasing textures read speed, but will NOT increase the amount of FPS you're currently getting. It is still a huge advantage though as the less variation in FPS you get, the more smooth FSX will feel. Keep in mind that getting +70fps highs only to see the FPS drop to 26 then up to 50 then down to 20 then up...down...up...down... will not look better than having a constant non-variating 20fps.I personally have FSX on a dedicated/standalone WD caviar black SATA3 (6gb/s) drive with 64mb cache, couldn't afford SSD and personally thought the technology wasn't quite there yet.... Anyways, it used to be on the same physical drive as my W7 Ultimate OS. Moving FSX to its own drive made a huge difference. It did decrease load time (previous drive was a SATA2) and greatly helped in eliminating stutters/blurries and I can now keep an almost nono-variating FPS, which makes the whole experience a lot better!But remember, you will not notice an increase in FPS!Cheers!
  6. Unfortunately, they are not alone with that kind of attitude. I know at least one other company, offering a top of the line military addon, that raises the bar to unbelievable height for other developers that works like this. Yeah, their developers are top notch, they broke barriers and developed systems that everyone always thought impossible to implement in FSX, good for them, but most importantly, for their customers.But come a point where they have a pretty important customer base, they start thinking they are "special". They also start thinking they own you, or that you should bow to them and not disagree on anything they do, or challenge any of their decisions.That's when things starts to get ugly.You are witnessing businesses that obviously have zero experience in customer communications and support. They feel important and if they don't like you, doesn't matter how many brown bills you spent on their product, they get rid of you.When a company takes pre-paid orders on a product and are almost 1 year late with the release, it shouldn't have the balls to ban their customers who requests updates or complaints about it, but they still do it. One last thing regarding mister Nicol's post above... No disrespect, but if you don't want your "simulation platform" to be used as a "game" as you call it, maybe it's time to stop advertising on so many "game" based forums. It's pretty obvious that more than the majority of your "developer licenses" are used for entertainment purposes.I'm way off the original topic so I'll stop here, just wanted to comment about this kind of attitude some people and their business have towards their customers.
  7. Sorry but that's wrong... First of all, FSX will use all available cores as long as you tell it to do so, i.e. add the [JOBSCHEDULER] section to your fsx.cfg. Now regarding your Phenom 9850, it will run FSX just fine. Remember that people use to run FSX on P4s! You will have to lower your settings, tune down AI traffic a little and forget about some eye candy such as the (useless) road traffic, but it will run it. was shot running on a Phenom II X2 560, I had REX, GEX, UTX, autogen at Dense, road traffic on and FPS was locked at 30, no variation... the occasional stutter is caused by FRAPS. This was a real world test, not a half-speed shot/twice speed encoding trick as most FSX movie directors do by the way. Ok, the BD-5 is not exactly the most demanding plane in the FSX world, but let's just say that I run the VRS SuperBug with Traffic X set at 75% locked at 20fps at KSEA. People like to blast AMD because they don't "deliver"... Have you look at the price bracket they are in and the bang for bucks they provide? Pretty amazing, but yeah, not as powerful as the 300$ sandy-bridge CPU running on a 200$ motherboard. A Phenom X4 with 4gb DDR3 and a good mobo will cost you max 250, which is half of a sandy-brdige setup will cost you. So it's a budget CPU with amazing performance for the cost and will run FSX as long as you setup FSX for it. Cheers!
  8. I'm assuming you browsed through the source code to back that up right? Or have deep knowledge of game programming and how a simulation works, please don't take this bad, but 95% of forumers saying tthat FSX is "badly" coded have zero knowledge on programming in general. And regarding you getting 20-30fps with your current system specs, there's no way you're getting that with maxed sliders, AI traffic and scenery addons, sorry! It's easy to post eyah I'm getting 150fps, but you have to compare equivalent setups. Try Heathrow with AI traffic on and most of the sliders maxed and I swear your system will crawl down to a stall in no time! Cheers!
  9. In order to reliably use AHCI, you need to install your OS with it being activated in BIOS prior to installation. There were some info on the web regarding a registry edit that could prevent the BSODs when switching to AHCI on an existing Windows install, but it isn't stable at all... this leads me to my next point... I NEVER EVER keep the same OS installation when doing a major hardware upgrade (i.e. motherboard/cpu upgrade), this is looking for trouble, drivers conflicts and all that kind of hassle will happen 99.9% of the time, which you seem to be experiencing by the way. Installing Windows 7 ultimate takes about 15 minutes, I would start from scratch if I were you... It's pain having to re-install ALL your softwares afterward but it's really worth the time, you end up with a stable, fast installation. BUT, don't forget to transfer your W7 license before re-installing, otherwise when its time to activate it with the new hardware, it will fail. Retail license transfer procedure can be found on MS website. My 0.02. Cheers!
  10. Hi guys, About 9 months ago I finally was able to upgrade my old but trusty P4 computer. Back then I was on a tight budget and could spend more than 300$, so I upgrade my computer with the following components: -AMD Phenom II X2 565 (Unlocked to X4 and OC @ 3.8ghz)-Asus M4A89GTD/USB3 Pro-G-Skill Ripjaw DDR3-1333 (4x2ghz) Honestly, for 300$, this upgrade really delivers (delivered!). I was able to unlock the X2 cpu to a X4 using the motherboard core unlocker feature and overclock it to 4ghz on air with a coolermaster hyper 212+, but temp were still a bit high for my tastes so I went down to 3.8ghz@1.38v and idling at 38c now, 45c full load. Back then, I used pretty much FSX with a standard configuration, i.e. not much addons. Then I found out about the VRS Superbug and bought it. With what I would describe as a "Very High" FSX settings config, I was able to fly the superbug most of the time @25-30fps (locked@30). Some locations made it drop to 18 or so, such as KSEA and the most intensive ones, such as KLAX, brought it down to 13 on the tarmac. Then I became an addon addict... I bought FS Global 2010, REX, GEX, UTX, Traffic X and a couple FTX and BluePrint airports. With the same FSX Settings config + the added visual effects of REX/GEX and the AI traffic, I can no longer visit KLAX, it drops to about 6-7fps with AI traffic set to 80%/40%, so depending on the plane I fly, I constantly have to load/reload different saved configuration. Obviously, my most exciting planes (i.e. the Superbug and the Milviz C310R) are frame killers, so I have to tune the settings down so much, flyin glow is no longer that jaw dropping, which is an issue for me. Soooooo, all that to ask, by upgrading to an i5-2500K (which I would OC @4.5ghz minimum), would I see any substential perfomance boost or would I honestly gain only a few FPS here and there (with similar FSX config?). My choice of mobo would be the Asus P8Z68-v pro and I would add 8gb of Corsair Vengeance blue DDR3 ram. To set a base for comparison, the flight I usually use to "benchmark" my settings is this: Softwares: FSX+Acceleration Ground Envionment X Real Environment X + Overdrive, using 4096 textures Ultimate Terrain X USA Traffic X with SP1 Settings: 1920x1080x32 FPS locked @ 20 Trilinear filtering Global texture: Very High (maxed) Advanced animations High-res 3D VC Aircraft casts shadows on itself Aircraft landing lights illuminate ground Level of detail radius: Large (maxed) Mesh complexity: 90 Mesh resolution: 5m Texture resolution: 7cm (maxed) Water effects: High 2x Land detail textures Autogen scenery complexity: Extremly dense (maxed) Autogen density: Extremly dense (maxed) Special effects detail: high Cloud draw distance: 60miles (min) Cloud coverage: High Airline traffic: 70% GA traffic: 35% Airport vehicle: Medium Road traffic: 0% Ships and ferries: 25% Leisure boats: 5% Flight a ) Using the Aerosoft Beaver X KSEA (no addons) Daytime / fair weather Getting 20fps on tarmac, dropping to around 17 on takeoff when passing by the gates, going up and stable at 20fps in flight, no micro-stutters in flight. Flight b ) Using the VRS Superbug or the Milviz C310R KSEA (no addons) Daytime fair weather Getting 18fps on tarmac, droping the 15 on takeoff passing the gates, varies 16 to 20 in flight, depending on traffic in sight, radar contacts etc... micro-stutters looking at the ground Note that I lock my frames @ 20fps to prevent too much variation, which I personally got used to after a couple days. I personally prefer stable FPS, even if low, than high to low fps variation. So, I finally get to ask my question: By upgrading to an i5 2500k (or a i7 2600k if I can find the extra 100$), which I would OC hopefully to at least 4.5ghz, would I be able with the same settings to see a really important improvement performance/fps wise? Would I be able to lock the frams at 35 instead of 20 and pretty much be stable at this value? My fear is that I would order the parts, set everything up, and see only a minor boost in performance, not worth the 500$ this upgrade would cost me... Any inputs will be greatly appreciated, Thanks guys! Fred Finally I got to ask my question...
  11. Hi,I'm new to panel.cfg edits and been trying to find a way to do something pretty simple for a couple hours... beside going the trial-and-error-load-reload-edit-load-reload-edit............ way, I can't seem to underestand the relation between my screen resolution, size_mm, window_size, gauge size etc...What I want to do is simple, I want to add a detachable radar PUP for my F-18, showing the radar (which is in fact an XML gauge).I can display the popup allright, it's even showing the radar, no problem, but the gauge is supposed to be perfectly square and no matter what I try, I can't get it to display perfectly square!:( I've read the ESP SDK documentation but this is not helping.The closest I came to get what I'm looking for is with this: [Window01]background_color=0,0,255size_mm=185,185position=0window_pos=1.000, 1.000window_size=0.2109,0.375visible=1zorder=1ident=10000gauge00=FA18E!LDDI_LITE The gauge size is declared as 185x185 in the XML file, so that's what I used on the size_mm line, in order for the gauge to take the whole window space.My problem is with the window_size. After dozens of tests, I came to the conclusion that the values had to match my resolution ratio, am I right?So after many tries, 0.375 looked about right for the width, so I divided that value by my resolution ratio (1.7777777777...) to come up with 0.2109 for the height.Isn't there a better, simplier, FASTER way to create single gauge PUPs the correct size automatically? And what if I was to share this panel.cfg with someone on a different resolution, it wouldn't work anymore... Any tips, tricks, suggestions, comments?Thanks guys!
  12. My computer uses 2 monitors, a big 27" one and a smaller 20" LCD which I use for work and in portait mode.The desktop "extend" to the smaller one.My issue is, whenever I start FSX, unless I disable the smaller monitor, FSX will not run correctly on my primary display (27" LCD). It somehow tries to extend itself to the second smaller monitor.Now, I want to use full screen FSX, isn't there any way to tell FSX to use only my primary display and forget about the other one?I tried removing the second display entry in fsx.cfg, but it keeps recreating the entry. Disabling my second monitor each time is a PITA so if anyone has any tips, please let me know.Cheers!Fred
  13. This works for me as of March 2nd:Yahoo (service 2) is by far the best one by the way.Replace the * with what should be there instead in the h**p below...[service1] #Google MapsServiceCodeing = qrtsServiceUrl =h**p://khm0.google.com/kh?t=t%s&n=404&v=63#Referer = h**p://khm0.google.com#UserAgent = Mozilla/4.0ServerVariations = khm0,khm1,khm2,khm3[service2] #Yahoo MapsServiceCodeing = xyzServiceUrl = h**p://us.maps3.yimg.com/aerial.maps.yimg.com/img?%s&v=1.7&t=a#Referer = h**p://us.maps3.yimg.com#UserAgent = Mozilla/4.0[service3] #Virtual EarthServiceCodeing = 0123ServiceUrl = h**p://a1.ortho.tiles.virtualearth.net/tiles/a%s.jpeg?g=104#Referer = h**p://server0.acmeglobe.com/terraintile?pos=ADCAADACBCA&v=10#UserAgent = Mozilla/4.0 ServerVariations = a0,a1,a2,a3 Now, if anyone can provide a working Mapquest service entry, that would be great! Would save me quie a lot of Photoshop tile colorizing!Cheers!
  14. Hi *******,I used the installer. I was able to uninstall the mod using the windows add remove programs... strange.Regarding the see-through lights/sun, that's weird, this issue began when I installed the SH3 mod and went away after removing it.Cheers!
  15. Hi *******,I'm having a problem with the shader 3 mod uninstaller. Getting error "There is a problem with this Windows Installer package. A script required for this install to complete could not be run. Contact your support personnel or package vendor".Can you help? Need to remove this mod from my FSX installation, it won't stop crashing FSX since I installed it and I don't like the effects (lights seen thru cockpit, no more wave animations, bad looking water reflections...I guess I'll wait for a later release, it does look promising, but not for me at this time, sorry.So, any idea regarding the uninstall error ?
  16. Hi *******,I experimented with your tool yesterday evening.I had a relatively good cfg already, giving me a stable +/- 30 FPS using the external limiter.After testing the CFG generated by your tool, I started to experience texture "corruption":-Terrain textures started to "flash" white randomly.-When panning around, lights would appear as black boxes/black cones for a split second.Any ideas what would cause this and how it could be fixed?System Specs:Phenom II X4 @3.8ghz4gb GSkill Ripjaw DDR3-1333Asus Radeon 6850Catalyst 11.2Thanks for your help!
  17. Hi Jeff,THANK YOU SO MUCH!!!!!!!!!!!!!!!That was it !!!!!!!!!!!!!!!!!Actually, I used to use FPS Limiter 0.2, but a while ago, someone suggested another limiter (antilag.cfg/d3d9.dll), which I "installed" in my FSX folder and totally forgot about it!I went back to FPS Limiter for a while before forgetting about external limiter as I had a better experience with the in-game FPS Lock, but this antilag.cfg/d3d9.dll combo was still running in the background all that time.Wow, thanks so much for reminding me, I just tested a few flights and they all load without a glitch!!!Cheers !!!
  18. Hi Guys,I'm having a very annoying issue with FSX. I have FSX+Aacceleration with only one addon: VRS SuperbugX.It doesn't matter which plane or airport I select, this issue occurs every single time.It goes like this:I launch FSX, goe to Free Flight and create a simple flight, no flight plan. I press Fly Now, everything loads fine, the sim starts and I can fly without a glitch.After a while I end my flight, go back to Free Flight, create another flight OR keep the same flight parameter as the previous one and click Fly Now.The loading dialog appears and the progress bar moves, eventually reaching 100%.... and nothing, it just sits there.BUT, after a few seconds, I can hear the plane sounds and if I move my throttle/joystick, I can hear the engine and other switches. Solution: CTRL-ALT-DEL, then press cancel. Doing this refreshes the FSX screen and then I enter the sim.For some reasons, it looks like the FSX screen doesn't refresh and enter the sim when it's done loading (with the exception of the first flight). I have to force it to "redraw" itself in order to enter the sim.It's not a how stopper, with the above workaround, I can fly, but its extremly annoying having to do this each time.I don't remember when it started acting like this, but I know it wasn't doing this when I first installed FSX. Could it be Acceleration? The SuperbugX? As said above, it will act like this with any aircraft, any airport, any time of day...Have you guys heard of something similar in the past or know about any solutions? I googled about it but couldn't find anything similar.Thanks a bunch for the help!Fred EDIT: Here are my system specs:Windows 7 Ultimate x64
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