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Nouknitouk

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  1. HI i understand this may be a difficult request. but i am looking for a (very nice) person to help me with the Linda Tracer tool. I have a registered version of FSUIPC and I have the LINDA tracer. My goal is to program a custom made rotary encoders / flip switches + saitek panels for planes like PMDG or Carenado, which have LVARs and custom functions. I need to be able to press a button in the sim and trace what events and functions are called to then program them into SPAD.NEXT. I have tried the FSUIPC console and LINDA tracer console and it just lists an insanely fast amount of information. Is there another way to locate the functions called ? or get a list of functions for a specific add-on aircraft ? Maybe just a walk through for tracing a basic function would be VERY MUCH appreciate just to get me started. thanks!
  2. I know this is an old thread but perhaps someone can help me anyway: - in the Phenom 300 I have the following difficulties: The aircraft does not seem to activate legs automatically all the time. Sometimes it works, sometimes not. The aircraft still follows the flight plan, but the leg on the display stays white (and not pink). I have to manually activate each leg if I want them pink. very strange. second: how do we pick a departure / arrival airport without setting the SID or the STAR. Sometimes I want to fly out or in an airport without specifically a SID, etc. thanks!
  3. I have the same problem. In blue skies conditions, I can reach 60-80 fps.. and as soon as SkyForce clouds appears... fps drops sometimes to around 18-20!!! My REX is installed in D:\Program Files. (where C:\ is the windows drive) and D:\ is the lockheed drive (SSD drive). Would reinstalling REX SkyForce elsewhere really help with this problem ? thanks!
  4. this is exactly the problem I have been losing my mind over (last night I spent 4 hours trying to figure this one out to no avail). Sent you a PM hoping you can help me.
  5. HI sir, Ive spent last night trying to configure the VS/ALT buttons with switches. Im completely at loss as there are several events that happen and values that seems to get configured when the VS switch is selected. You mention in the message above that you've succeeded mapping Autopilot mapping. Are you using SPAD.NEXT to do so ? or are you doing it in FSUIPC directly ? if so, would you mind sharing your VS/ALT (autopilot) settings as im losing my mind. thanks
  6. Hi! is anybody able to tell me which texture (from which product) is being used in the PRecipitFX video at around 0.13-0.15 seconds. Their product is compatible with P3D, however it makes no mention of replacement Runway Textures. thank you
  7. Hi everyone I was wondering if anybody has experienced a change in brightness levels after upgrading to P3d v4.2 ? It seems the clouds are highly saturated now... and are depicted in BRIGHT WHITE when flying high. I had to change my saturation levels quite a bit in PTA addon to fix it. I know all shaders structure have been modified so perhaps that's where the answer lies.... thanks! Pat
  8. Hi! is anybody able to tell me which texture (from which product) is being used in this video at around 0.13-0.15 seconds. Their product is compatible with P3D, however it makes no mention of replacement Runway Textures.
  9. Last night, I decided to investigate the "content errors" warning message I was getting and fix it by reinstalling the "content" component of P3D. What a mistake that was. It basically erradicated my add-ons, which, when re-enabled one by one, made P3D unusable (CTD upon startup). It was when I installed the add-on manager that things got solved dramatically. I reinstalled and reintegrated REX Enhanced, ASNext, EZCA2 add-ons (left ORBX untouched), patched everything to their latest version, including BETA update to ASNext... and things are now running fine. I really suspect AS Next was the culprit with the cloud motion and shadows. I think the beta update solved the GPu issue: OPEN BETA Update*ASP4 Update 110417*6517 now, I have 8xMSAA, FXAA On, Anisotropic 16X, Full HD resolution, shadows on High both in quality and distance, shadows enabled on clouds, terrain, vegetation, and buildings, HDR on, dynamic lighting on, full water effects, etc etc.... sliders almost all the way up.. and am getting a solid 55-60 fps locked in most conditions. And my sim has never looked so good. I flew the same scenario I was testing with the whole time, flying through , in and out of clouds at sunset and no fps loss with the cloud motion. CPU was at 80, 85% the whole time, and GPU around 80-85 as well.. and no more CTD. I wish I could really pinpoint the problem, but there was more than one, and they seem all solved now.
  10. I have indeed read somewhere that SSAA and clouds will max the GPU. However, I must say that either setting shows GPU at 100%. I will triple check tonight and report back. thanks for the tip.
  11. Hi ok .. first: I said 8 Gb rAM I have 16 Gb RAM. but that has nothing to do with the problem. I've done some reading and experiment since the original post. I now have several leads: - DWM.exe goes up to 50% cpu sometimes and it usually coincides with the CTD - sometimes the USB ports get disabled and the mouse starts beeping. Only a complete restasrt of the computer helps. The reading shows that it could be my trim wheel. I just installed the win10 drivers for the Cessna trim wheel and will see if the issue get resolved. - The clouds. The CLOUDS. They are the answer to the GPU 100%. its actually spectacular. I Have REX Enhanced combined with AS16 cloud motion. With clear skies, I have a GPU usage of around 65%, with a lot of the sliders way up. As soon as I have clouds, the GPU goes 100%. REX is configured for medium size textures, DXT5 and DXT1 when possible (avoiding 32 bit). But still... the clouds bring the GPU to 100%, which leads me to think there is some kind of problem with the latest Nvidia drivers dealing with clouds. If anybody has any kind of idea how to improve this situation, please let me know. Also, if you're experiencing something similar, it would be very nice to share what you do to help improve the situation. thanks! Patrick
  12. Hi I don't post here often, but am feeling a bit desperate now. Here are my specs: - i7 - 6700K, not overclocked, hyperthreading OFF - 8 Gb of RAM - ZOTAC 1080 (nvidia) graphic Card - Windows 10 pro 64 Bit - ORBX add-ons (all legit) - P3d 4.1 First, lets just say I get some CTDs, random. Totally random. Sometimes after 5 minutes of flights.... sometimes much later. I've seen many different errors, ntdll.dll and more. Ive also seen BSOD. but the main problem I have, and the most puzzling one, is the jumping GPU. most times, I can easily get 60 fps locked in VSYNC. FPS will oscilllate between 58 and 62 and stay there, unless I run crazy PMDG aircrafts, in which case it drops to around 45. In most of these cases, my GPU usage is around 50%. However, in RANDOM cases, the FPS Drops to 25-29 and the GPU usage goes up to 100%. it happens in any situations. The other day, I was on the ground, not moving... with simulator out of focus, and GPU was 100%. (p3D was running in the background). Then I reset P3D completely, reloaded the same flight, and the GPU was doing the same: 100%. After a computer reset, and reloading the SAME flight again, the GPU was acting normal that time. It almost seems like there is some kind of leak, at one point. My NVIDIA drivers are the latest as per Nov 1st, and it was happening on the previous three builds too. This is happening on a system that was freshly reloaded. If you have any ideas you can share, please let me know. One idea I had was to upgrade my BIOS, as perhaps there is something wrong happening. any help would be appreciated. thanks Patrick
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