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sho69607

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Posts posted by sho69607


  1. Using the Microsoft App Store is bringing back flashbacks of the days of using EA's Origin store to purchase games. Haven't used it in years, but it was just about as buggy as this is. I really miss the olden days when you could purchase physical copies of games. Finally got things to work after jumping through a few hurdles though!


  2. Hello,

    Is it possible to move multiple sceneries into a group at one time? For example when creating a custom group I have to manually select all the 0701, 0702, 0703 etc. base sceneries to move into each group. Since there is no easy way to tell which airports those numbered folders contain, I have to add them all. It would be easier if I could multi select them like you can on the main scenery page.


  3. Unfortunately the Vram problem will remain an issue until Truelight and/or Trueglass is updated to resolve this issue. Last I saw on the TFDI forum was they were aware of the problem and are working with LM to resolve it. That was about a month ago now. As for usage, I am at 5.1GB minimum most of the time. If you fly into dense areas you could get close to 7GB. 7.1 is the limit on my card and I usually have to scale things back drastically if I fly in an urban area. Performance remains good, but VRAM is a separate matter.

    • Like 1

  4. 15 hours ago, cepact said:

    it's very sad to see people are mocking someone with a 1070 expecting to get descent fps. 1070 is a good card running every AAA title at 60 fps in 2020 with high settings. But when someone expects the same for MSFS, the arrogant people of avsim with their 2080ti mocks him. 

    I agree, and a 1070 is still a high end card. Outside of the 2080 series, there are still new cards being released with 8GB VRAM. 3 more GB and you are looking at over a grand for a card that will be relevant for who knows how long. That is what is making me hesitant about upgrading in the first place. At least right now with the way prices are.


  5. On 4/21/2020 at 1:13 AM, Tinning said:

    I am also having this issue.

    Currently found it at EGNT and LPFR so far, but going to do a further inspection of all my airports today.

    The only way I have found to solve it currently, is by going into ADE, opening the stock airport and removing all the buildings within it, compiling it as a BGL and returning it to either the scenery > world folder, or to a new folder within the sim. Make sure the folder is below all your sceneries.

    Would be great if LM could fix this issue though as it is a huge pain!

    Adam

    I just tried doing this but my sim crashes to the desktop the second I hit load scenario.


  6. Hello,

    I am using a GTX 1070 currently and am wondering if an 8GB card will be sufficient in the near future with P3D. P3dv5 has made things more balanced between the cpu and gpu, but with my vram approaching 8GB of usage in some situations, it makes me wonder how much longer my 1070 will do the job. The price difference between an 8GB card and an 11gb is huge, even with the latest generation of GPUS.


  7. 3 minutes ago, byork said:

    Hi Spencer

    Your panel.cfg looks totally fine.

    Can you open the FS2Crew Main Panel via the VEHICLES - INSTRUMENT menu?

    You should be able to see the FS2Crew window there.

    Also, you can assign a key to AUTO FEATHER ARM OFF.  I use the N key.

    Cheers,

     

    Thanks for the quick response, It looks like my controls got cleared out somehow. it is all fixed now.

     


  8. Hi,

    I have followed the steps listed here and still am unable to get the panel to show up. I am using version 1.6 and the entries do show up in my panel.cfg (both default and livery specific panel cfg), but not the addon.cfg (if that matters). I'll attach my cfg here. Also fs2crew keeps asking me to relink my panel cfg ever time I open the configurator. Thanks.

    ////////////////////////////////////////////////////////////////////////////////
    //
    //  Flight Sim Labs, Ltd. A320-X for Prepar3D v4
    //
    //  Copyright (C) 2008-20 Flight Sim Labs, Ltd.
    //
    //  //////////////////////////////////////////////
    //  //                                          //
    //  //  PANEL CONFIG FILE v5.0.1.19             //
    //  //                                          //
    //  //////////////////////////////////////////////
    //
    //  Changes:
    //  --------
    //
    // v0.0.0.29: -LK- Updated FSL_A32XX dll references
    ////////////////////////////////////////////////////////////////////////////////

    [Window Titles]
    Window00=Config Panel
    Window01=Captain Main Panel
    Window02=Fwd Overhead Panel
    Window03=Pedestal Panel
    Window04=Switching Panel
    Window05=Captain MCDU
    Window06=F/O MCDU
    Window07=Aft Overhead Panel
    Window08=F/O Main Panel
    window09=FS2Crew Main Panel
    window10=FS2Crew Secondary Panel
    window11=FS2Crew Panel Switcher

    Window20=Captain IFR Panel
    Window21=FO IFR Panel

    Window26=Popup PFD - CPT
    Window27=Popup ND - CPT
    Window28=Popup E/WD
    Window29=Popup SD
    Window30=Popup ND - F/O
    Window31=Popup PFD - F/O

    //Window32=Popup ISIS

    Window33=Popup Gear-Clock
    Window34=Popup Center
    Window35=Popup ECAMs - CPT
    Window36=Popup ECAMs - FO

    Window37=Captain DCDU
    Window38=F/O DCDU

    Window39=Mini Controls Panel

    Window50=Computers Panel
    Window51=Sensor Panel

    [Views]
    VIEW_FORWARD_WINDOWS=MAIN_PANEL,8001,8099
    VIEW_FORWARD_DIR=3.3,0.0,0.0

    //////////////////////////////////////////////////
    // Computers Panel
    //////////////////////////////////////////////////
    [Window00]
    BACKGROUND_COLOR=0,0,0
    size_mm=1920,10
    position=2
    visible=1
    nomenu=1
    render_3d_window=0
    ident=MAIN_PANEL
    gauge00=FSL_Config!Loader,            0, 0, 0, 0
    //gauge01=..\..\FSLabs A32X\FSL_A32XX!VisualFX,            0, 0, 0, 0

    /////////////////////////
    // Captain Main Window
    /////////////////////////
    [Window01]
    file=../../FSLabs A32X/Panel Bitmaps/MIP_1920X1080_CPT.bmp
    file_1024=../../FSLabs A32X/Panel Bitmaps/MIP_1920X1080_CPT.bmp
    size_mm=1920,1080
    window_size= 1.000, 1.000
    window_pos= 0.000, 0.000
    position=0
    visible=1
    nomove=1
    ident=8001
    zorder=2

    draw_order00=gauge50, gauge54
    draw_order01=gauge51, gauge55
    draw_order02=gauge52, gauge56
    draw_order03=gauge06, gauge07

    gauge00=..\..\FSLabs A32X\FSL_A32XX!WarningCautionPanel_CP,                 150, 440, 798, 230
    gauge01=..\..\FSLabs A32X\FSL_A32XX!EFIS_CP,                             948, 416, 373, 254
    gauge02=..\..\FSLabs A32X\FSL_A32XX!2CA,                                1322, 416, 622, 254
    gauge03=..\..\FSLabs A32X\FSL_A32XX!FCUDimmers_CP,                        1440, 670, 480,  50
    gauge04=..\..\FSLabs A32X\FSL_A32XX!FloodDimmer_CP,                           0, 670, 240,  67
    gauge05=..\..\FSLabs A32X\FSL_A32XX!DUPanel_CP,                               0, 737, 240, 226

    gauge06=..\..\FSLabs A32X\FSL_A32XX!ISIS,                                1230, 876, 198, 198, F0.85
    gauge07=..\..\FSLabs A32X\FSL_A32XX!TerrOnND_CP,                        1080,1010, 150, 170

    gauge50=..\..\FSLabs A32X\FSL_A32XX!DummyCP_PFD,                         240, 720, 414, 360, T1.0
    gauge51=..\..\FSLabs A32X\FSL_A32XX!DummyCP_ND,                             654, 720, 426, 360, T1.0
    gauge52=..\..\FSLabs A32X\FSL_A32XX!DummyCP_UpperECAM,                    1440, 720, 440, 360, T1.0

    gauge54=..\..\FSLabs A32X\FSL_A32XX!LCDScreen_1,                         296, 732, 310, 310
    gauge55=..\..\FSLabs A32X\FSL_A32XX!LCDScreen_2,                         700, 732, 310, 310
    gauge56=..\..\FSLabs A32X\FSL_A32XX!LCDScreen_3,                        1492, 726, 330, 320

    gauge60=..\..\FSLabs A32X\FSL_A32XX!DummyCP_BelowDUPanel,                   0, 963, 240, 117, T1.0
    gauge61=..\..\FSLabs A32X\FSL_A32XX!DummyCP_AboveISIS,                    1080, 670, 360, 206, T1.0
    gauge62=..\..\FSLabs A32X\FSL_A32XX!DummyCP_LeftOfUpperECAM,            1428, 876,  12, 198, T1.0
    gauge63=..\..\FSLabs A32X\FSL_A32XX!DummyCP_AbovePFDND,                     240, 670, 840,  50, T1.0
    gauge64=..\..\FSLabs A32X\FSL_A32XX!DummyCP_AboveFloodDimmer,               0, 542, 150, 128, T1.0
    gauge65=..\..\FSLabs A32X\FSL_A32XX!DummyCP_AboveTerrOnND,                1080, 876, 150, 134, T1.0
    gauge66=..\..\FSLabs A32X\FSL_A32XX!DummyCP_RightOfTerrOnND,            1230,1074, 210,   6, T1.0
    gauge67=..\..\FSLabs A32X\FSL_A32XX!DummyCP_Clock,                        1880, 720,  40, 360, T1.0

    gauge80=..\..\FSLabs A32X\FSL_A32XX!CenterPost_CP,                        1372,   0, 416, 416, T1.0

    ////////////////////////////
    // Fwd Overhead Panel Window
    ////////////////////////////
    [Window02]
    file=../../FSLAbs A32X/Panel Bitmaps/overhead_bg.bmp
    file_1024=../../FSLAbs A32X/Panel Bitmaps/overhead_bg.bmp
    size_mm=1296,1200
    window_size= 0.607500, 1.000
    window_pos = 0.196250, 0.000
    position=0
    visible=0
    nomove=1
    ident=8002
    zorder=10

    gauge00=..\..\FSLabs A32X\FSL_A32XX!DummyOH_AboveADIRS,                      51,   0, 284, 118, T1.0
    gauge01=..\..\FSLabs A32X\FSL_A32XX!ADIRS,                                  51, 118, 284, 254
    gauge02=..\..\FSLabs A32X\FSL_A32XX!DummyOH_BelowADIRS,                      51, 372, 284,  70, T1.0
    gauge03=..\..\FSLabs A32X\FSL_A32XX!FltCtlPanel_L,                          51, 442, 284,  92
    gauge04=..\..\FSLabs A32X\FSL_A32XX!BottomLeftPanel,                      51, 534, 284, 667
    gauge05=..\..\FSLabs A32X\FSL_A32XX!DummyOH_AboveFireCtls,                 335,   0, 621, 136, T1.0
    gauge06=..\..\FSLabs A32X\FSL_A32XX!FirePanel,                             335, 136, 620, 144
    gauge07=..\..\FSLabs A32X\FSL_A32XX!HydFuelPanel,                         335, 280, 620, 254
    gauge08=..\..\FSLabs A32X\FSL_A32XX!ElecPanel,                             335, 534, 620, 200
    gauge09=..\..\FSLabs A32X\FSL_A32XX!AirCondPanel,                         335, 734, 620, 212
    gauge10=..\..\FSLabs A32X\FSL_A32XX!BottomMidPanel,                         335, 946, 620, 255
    gauge11=..\..\FSLabs A32X\FSL_A32XX!2RN3,                                 955,  10, 296, 158            // CommsPanel_3
    gauge12=..\..\FSLabs A32X\FSL_A32XX!1RG3,                                 955, 168, 296, 162            // RadioPanel_3
    gauge13=..\..\FSLabs A32X\FSL_A32XX!DummyOH_BelowRadioMgmt,                 955, 331, 296, 221, T1.0
    gauge14=..\..\FSLabs A32X\FSL_A32XX!FltCtlPanel_R,                         955, 552, 296,  88
    gauge15=..\..\FSLabs A32X\FSL_A32XX!BottomRightPanel,                     955, 640, 296, 560

    /////////////////////////
    // Pedestal Panel Window
    /////////////////////////
    [Window03]
    file=../../FSLAbs A32X/Panel Bitmaps/pedestal_bg.bmp
    file_1024=../../FSLAbs A32X/Panel Bitmaps/pedestal_bg.bmp
    size_mm=1068,1329
    window_size= 0.452031, 1.000000
    window_pos = 0.547969, 0.000000
    visible=0
    nomove=1
    ident=8003
    zorder=15

    draw_order00=gauge01,gauge02,gauge03,gauge04,gauge05,gauge06,gauge07,gauge00

    gauge00=..\..\FSLabs A32X\FSL_A32XX!LowerPedestal,                           0,   0,1068,1329

    gauge01=..\..\FSLabs A32X\FSL_A32XX!1RG1,                                  19, 113, 300, 172        //    RadioPanel_1
    gauge02=..\..\FSLabs A32X\FSL_A32XX!1RG2,                                 748, 113, 300, 172        //    RadioPanel_2
    gauge03=..\..\FSLabs A32X\FSL_A32XX!2RN1,                                  18, 285, 300, 178        //    CommsPanel_1
    gauge04=..\..\FSLabs A32X\FSL_A32XX!2RN2,                                 748, 285, 300, 178        //    CommsPanel_2
    gauge05=..\..\FSLabs A32X\FSL_A32XX!FloodLtPanel_CPT,                      18, 463, 300,  93
    gauge06=..\..\FSLabs A32X\FSL_A32XX!FloodLtPanel_FO,                     748, 463, 300,  93
    gauge07=..\..\FSLabs A32X\FSL_A32XX!3SQ,                                  18, 556, 300, 134
    gauge08=..\..\FSLabs A32X\FSL_A32XX!ATCXpdr,                             746, 556, 300, 135

    //////////////////////////////
    // Switching Panel Window
    //////////////////////////////
    [Window04]
    // file=../../FSLAbs A32X/Panel Bitmaps/switching.bmp
    // file_1024=../../FSLAbs A32X/Panel Bitmaps/switching.bmp
    size_mm=430,280
    window_size= 0.223958, 0.259259
    //window_pos = 0.388021, 0.000000
    window_pos = 0.750000, 0.740741
    visible=0
    nomove=1
    ident=8004
    zorder=20

    gauge00=..\..\FSLabs A32X\FSL_A32XX!SwitchPanel,                           0,   0, 430, 130
    gauge01=..\..\FSLabs A32X\FSL_A32XX!6WT,                                   0, 130, 430, 150


    /////////////////////////
    // Popup MCDU - CPT
    /////////////////////////
    [Window05]
    background_color=0,0,0
    size_mm=600, 926
    window_size = 0.156250, 0.451158
    window_pos  = 0.000000, 0.178472
    visible=0
    ident=8005
    zorder=30
    draw_order00=gauge00, gauge01

    gauge00=..\..\FSLabs A32X\FSL_A32XX!3CA1.KBD,                                 0,   0, 600, 1100
    gauge01=..\..\FSLabs A32X\FSL_A32XX!3CA1.LCD,                               600, 926, 400, 340

    /////////////////////////
    // Popup MCDU - F/O
    /////////////////////////
    [Window06]
    background_color=0,0,0
    size_mm=600, 926
    window_size = 0.156250, 0.451158
    window_pos  = 0.843750, 0.178472
    visible=0
    ident=8006
    zorder=30
    draw_order00=gauge00, gauge01

    gauge00=..\..\FSLabs A32X\FSL_A32XX!3CA2.KBD,                                  0,   0, 600, 1100
    gauge01=..\..\FSLabs A32X\FSL_A32XX!3CA2.LCD,                                600, 926, 400, 340


    //////////////////////////////
    // Aft Overhead Panel Window
    //////////////////////////////
    [Window07]
    size_mm=284,340
    window_size= 0.147916, 0.314815
    window_pos = 0.852083, 0.000000
    visible=0
    nomove=1
    ident=8007
    zorder=10

    gauge00=..\..\FSLabs A32X\FSL_A32XX!AftPanel,                                   0,   0, 284, 340

    /////////////////////////
    // F/O Main Panel
    /////////////////////////
    [Window08]
    file=../../FSLAbs A32X/Panel Bitmaps/MIP_1920X1080_FO.bmp
    file_1024=../../FSLAbs A32X/Panel Bitmaps/MIP_1920X1080_FO.bmp
    size_mm=1920,1080
    window_size= 1.000, 1.000
    window_pos= 0.000, 0.000
    position=0
    visible=0
    nomove=1
    ident=8008
    zorder=2

    draw_order00=gauge50, gauge54
    draw_order01=gauge51, gauge55
    draw_order02=gauge52, gauge53

    gauge01=..\..\FSLabs A32X\FSL_A32XX!2CA,                                       0, 416, 621, 254
    gauge02=..\..\FSLabs A32X\FSL_A32XX!EFIS_FO,                                 622, 416, 373, 254
    gauge03=..\..\FSLabs A32X\FSL_A32XX!FCUDimmers_FO,                             106, 670, 458,  56
    gauge04=..\..\FSLabs A32X\FSL_A32XX!WarningCautionPanel_FO,                     996, 440, 798, 230
    gauge05=..\..\FSLabs A32X\FSL_A32XX!DUPanel_FO,                                1680, 726, 240, 220
    gauge06=..\..\FSLabs A32X\FSL_A32XX!FloodDimmer_FO,                            1680, 670, 240,  56

    gauge07=..\..\FSLabs A32X\FSL_A32XX!ISIS,                                     -92, 876, 198, 198, F0.7
    gauge08=..\..\FSLabs A32X\FSL_A32XX!GearPanel,                                 564, 670, 276, 232
    gauge09=..\..\FSLabs A32X\FSL_A32XX!Chrono,                                     564, 902, 178, 178
    gauge10=..\..\FSLabs A32X\FSL_A32XX!TerrOnND_FO,                             742, 902,  98, 178

    gauge50=..\..\FSLabs A32X\FSL_A32XX!DummyFO_PFD,                            1260, 670, 420, 410, T1.0
    gauge51=..\..\FSLabs A32X\FSL_A32XX!DummyFO_ND,                                 840, 670, 420, 410, T1.0
    gauge52=..\..\FSLabs A32X\FSL_A32XX!DummyFO_UpperECAM,                         118, 726, 446, 354, T1.0

    gauge53=..\..\FSLabs A32X\FSL_A32XX!LCDScreen_3,                             178, 726, 322, 316    // UPPER ECAM
    gauge55=..\..\FSLabs A32X\FSL_A32XX!LCDScreen_5,                             898, 730, 310, 310    // ND
    gauge54=..\..\FSLabs A32X\FSL_A32XX!LCDScreen_6,                            1306, 730, 310, 310    // PFD

    //gauge60=..\..\FSLabs A32X\FSL_A32XX!DummyFO_AboveDUPanel,                    1680, 670, 240,  56, T1.0
    gauge61=..\..\FSLabs A32X\FSL_A32XX!DummyFO_BelowDUPanel,                    1680, 946, 240, 134, T1.0
    gauge62=..\..\FSLabs A32X\FSL_A32XX!DummyFO_AboveISIS,                           0, 670, 106, 206, T1.0
    gauge63=..\..\FSLabs A32X\FSL_A32XX!DummyFO_NextToAboveISIS,                 106, 726,  12, 150, T1.0
    gauge64=..\..\FSLabs A32X\FSL_A32XX!DummyCP_LeftOfUpperECAM,                 106, 726,  12, 198, T1.0
    gauge65=..\..\FSLabs A32X\FSL_A32XX!DummyFO_AboveFloodDimmer,                1794, 540, 126, 130, T1.0
    gauge66=..\..\FSLabs A32X\FSL_A32XX!DummyCP_RightOfTerrOnND,                 -92,1074, 210,   6, T1.0

    gauge80=..\..\FSLabs A32X\FSL_A32XX!CenterPost_FO,                             146,   0, 416, 416, T1.0

    /////////////////////////
    // Captain IFR Window
    /////////////////////////
    [Window20]
    file=../../FSLAbs A32X/Panel Bitmaps/MIP_1920X1080_CPT_IFR.bmp
    file_1024=../../FSLAbs A32X/Panel Bitmaps/MIP_1920X1080_CPT_IFR.bmp
    size_mm=1920,1080
    window_size= 1.000, 1.000
    window_pos= 0.000, 0.000
    position=0
    visible=0
    nomove=1
    ident=8020
    zorder=2
    textures_use_additive_blend=1

    draw_order00=gauge50, gauge54
    draw_order01=gauge51, gauge55
    draw_order02=gauge52, gauge56
    draw_order03=gauge53, gauge57
    draw_order04=gauge06, gauge07

    gauge00=..\..\FSLabs A32X\FSL_A32XX!WarningCautionPanel_CP,                     150,  76, 798, 230
    gauge01=..\..\FSLabs A32X\FSL_A32XX!EFIS_CP,                                 948,  52, 373, 254
    gauge02=..\..\FSLabs A32X\FSL_A32XX!2CA,                                    1322,  52, 622, 254
    gauge03=..\..\FSLabs A32X\FSL_A32XX!FCUDimmers_CP,                            1440, 306, 480,  50
    gauge04=..\..\FSLabs A32X\FSL_A32XX!DUPanel_CP,                                   0, 373, 240, 226
    gauge05=..\..\FSLabs A32X\FSL_A32XX!FloodDimmer_CP,                               0, 306, 240,  67

    gauge06=..\..\FSLabs A32X\FSL_A32XX!TerrOnND_CP,                            1080, 646, 150, 170
    gauge07=..\..\FSLabs A32X\FSL_A32XX!ISIS,                                    1230, 512, 198, 198, F0.7
    gauge08=..\..\FSLabs A32X\FSL_A32XX!DDRMI,                                    1230, 716, 210, 226

    gauge50=..\..\FSLabs A32X\FSL_A32XX!DummyCP_PFD,                             240, 356, 414, 360, T1.0
    gauge51=..\..\FSLabs A32X\FSL_A32XX!DummyCP_ND,                                 654, 356, 426, 360, T1.0
    gauge52=..\..\FSLabs A32X\FSL_A32XX!DummyCP_UpperECAM,                        1440, 356, 440, 360, T1.0
    gauge53=..\..\FSLabs A32X\FSL_A32XX!DummyCP_LowerECAM,                        1440, 716, 440, 364, T1.0

    gauge54=..\..\FSLabs A32X\FSL_A32XX!LCDScreen_1,                             296, 368, 310, 310
    gauge55=..\..\FSLabs A32X\FSL_A32XX!LCDScreen_2,                             700, 368, 310, 310
    gauge56=..\..\FSLabs A32X\FSL_A32XX!LCDScreen_3,                            1492, 362, 330, 320
    gauge57=..\..\FSLabs A32X\FSL_A32XX!LCDScreen_4,                            1494, 740, 330, 320

    gauge60=..\..\FSLabs A32X\FSL_A32XX!DummyCP_BelowDUPanel,                       0, 599, 240, 117, T1.0
    gauge61=..\..\FSLabs A32X\FSL_A32XX!DummyCP_AboveISIS,                        1080, 306, 360, 206, T1.0
    gauge62=..\..\FSLabs A32X\FSL_A32XX!DummyCP_LeftOfUpperECAM,                1428, 512,  12, 198, T1.0
    gauge63=..\..\FSLabs A32X\FSL_A32XX!DummyCP_AbovePFDND,                         240, 306, 840,  50, T1.0
    gauge64=..\..\FSLabs A32X\FSL_A32XX!DummyCP_AboveFloodDimmer,                   0, 178, 150, 128, T1.0
    gauge65=..\..\FSLabs A32X\FSL_A32XX!DummyCP_AboveTerrOnND,                    1080, 512, 150, 134, T1.0
    gauge66=..\..\FSLabs A32X\FSL_A32XX!DummyCP_RightOfTerrOnND,                1230, 710, 210,   6, T1.0
    gauge67=..\..\FSLabs A32X\FSL_A32XX!DummyCP_Clock,                            1880, 356,  40, 360, T1.0

    gauge68=..\..\FSLabs A32X\FSL_A32XX!DummyCP_IFR_BelowPFDND,                       0, 716,1080, 364, T1.0
    gauge69=..\..\FSLabs A32X\FSL_A32XX!DummyCP_IFR_BelowTerrOnND,                1080, 816, 150, 264, T1.0
    gauge70=..\..\FSLabs A32X\FSL_A32XX!DummyCP_IFR_BelowDDRMI,                    1230, 942, 210, 138, T1.0
    gauge71=..\..\FSLabs A32X\FSL_A32XX!DummyCP_IFR_RightOfLowerECAM,            1880, 716,  40, 364, T1.0

    gauge80=..\..\FSLabs A32X\FSL_A32XX!CenterPost_CP,                            1372,-364, 416, 416, T1.0

    ;texture00=ECAM_VIDEO,                                                        1494, 771, 330, 226

    /////////////////////////
    // F/O IFR Window
    /////////////////////////
    [Window21]
    file=../../FSLAbs A32X/Panel Bitmaps/MIP_1920X1080_FO_IFR.bmp
    file_1024=../../FSLAbs A32X/Panel Bitmaps/MIP_1920X1080_FO_IFR.bmp
    size_mm=1920,1080
    window_size= 1.000, 1.000
    window_pos= 0.000, 0.000
    position=0
    visible=0
    nomove=1
    ident=8021
    zorder=2
    textures_use_additive_blend=1

    draw_order00=gauge50, gauge57
    draw_order01=gauge51, gauge56
    draw_order02=gauge52, gauge54
    draw_order03=gauge53, gauge55

    gauge01=..\..\FSLabs A32X\FSL_A32XX!EFIS_FO,                                 622,  52, 373, 254
    gauge02=..\..\FSLabs A32X\FSL_A32XX!2CA,                                       0,  52, 622, 254
    gauge03=..\..\FSLabs A32X\FSL_A32XX!FCUDimmers_FO,                             106, 306, 458,  56
    gauge04=..\..\FSLabs A32X\FSL_A32XX!WarningCautionPanel_FO,                     996,  76, 798, 230
    gauge05=..\..\FSLabs A32X\FSL_A32XX!DUPanel_FO,                                1680, 362, 240, 220
    gauge06=..\..\FSLabs A32X\FSL_A32XX!FloodDimmer_FO,                            1680, 306, 240,  56

    gauge07=..\..\FSLabs A32X\FSL_A32XX!ISIS,                                     -92, 512, 198, 198, F0.7
    gauge08=..\..\FSLabs A32X\FSL_A32XX!DDRMI,                                     -92, 716, 210, 226
    gauge09=..\..\FSLabs A32X\FSL_A32XX!GearPanel,                                 564, 306, 276, 232
    gauge10=..\..\FSLabs A32X\FSL_A32XX!Chrono,                                     564, 538, 178, 178
    gauge11=..\..\FSLabs A32X\FSL_A32XX!TerrOnND_FO,                             742, 538,  98, 178
    gauge12=..\..\FSLabs A32X\FSL_A32XX!GearLever,                                 564, 716, 140, 222
    gauge13=..\..\FSLabs A32X\FSL_A32XX!60GG,                                     704, 716, 136, 222

    gauge50=..\..\FSLabs A32X\FSL_A32XX!DummyFO_PFD,                            1260, 306, 420, 410, T1.0
    gauge51=..\..\FSLabs A32X\FSL_A32XX!DummyFO_ND,                                 840, 306, 420, 410, T1.0
    gauge52=..\..\FSLabs A32X\FSL_A32XX!DummyFO_UpperECAM,                         118, 362, 446, 354, T1.0
    gauge53=..\..\FSLabs A32X\FSL_A32XX!DummyFO_LowerECAM,                         118, 716, 446, 364, T1.0

    gauge54=..\..\FSLabs A32X\FSL_A32XX!LCDScreen_3,                             176, 362, 322, 316    // UPPER ECAM
    gauge55=..\..\FSLabs A32X\FSL_A32XX!LCDScreen_4,                             176, 743, 322, 316    // LOWER ECAM
    gauge56=..\..\FSLabs A32X\FSL_A32XX!LCDScreen_5,                             898, 366, 310, 310    // ND
    gauge57=..\..\FSLabs A32X\FSL_A32XX!LCDScreen_6,                            1306, 366, 310, 310    // PFD

    //gauge60=..\..\FSLabs A32X\FSL_A32XX!DummyFO_AboveDUPanel,                    1680, 306, 240,  56, T1.0
    gauge61=..\..\FSLabs A32X\FSL_A32XX!DummyFO_BelowDUPanel,                    1680, 582, 240, 134, T1.0
    gauge62=..\..\FSLabs A32X\FSL_A32XX!DummyFO_AboveISIS,                           0, 306, 106, 206, T1.0
    gauge63=..\..\FSLabs A32X\FSL_A32XX!DummyFO_NextToAboveISIS,                 106, 362,  12, 150, T1.0
    gauge64=..\..\FSLabs A32X\FSL_A32XX!DummyFO_AboveFloodDimmer,                1794, 176, 126, 130, T1.0

    gauge65=..\..\FSLabs A32X\FSL_A32XX!DummyFO_IFR_BelowGearLever,                 564, 938, 276, 142, T1.0
    gauge66=..\..\FSLabs A32X\FSL_A32XX!DummyFO_IFR_BelowPFDND,                     840, 716,1080, 364, T1.0

    gauge80=..\..\FSLabs A32X\FSL_A32XX!CenterPost_FO,                             146,-364, 416, 416, T1.0

    ;texture00=ECAM_VIDEO,                                                         176, 774, 322, 220

    /////////////////////////
    // Popup PFD - CPT
    /////////////////////////
    [Window26]
    background_color=0,0,0
    size_mm=400,400
    window_size = 0.208333, 0.370370
    window_pos  = 0.000000, 0.629630    // 0.000000, 0.501250  //orignal value = 0.000000, 0.000000
    visible=0
    ident=8026
    zorder=30

    gauge00=..\..\FSLabs A32X\FSL_A32XX!LCDScreen_1,                                 0,   0, 400,400

    /////////////////////////
    // Popup ND - CPT
    /////////////////////////
    [Window27]
    background_color=0,0,0
    size_mm=400,400
    window_size = 0.208333, 0.370370
    window_pos  = 0.208333, 0.629630    //orignal value = 0.000000, 0.000000
    visible=0
    ident=8027
    zorder=30

    gauge00=..\..\FSLabs A32X\FSL_A32XX!LCDScreen_2,                                 0,   0, 400,400

    /////////////////////////
    // Popup EWD
    /////////////////////////
    [Window28]
    background_color=0,0,0
    size_mm=400,400
    window_size = 0.208333, 0.370370
    window_pos  = 0.791667, 0.000000
    visible=0
    ident=8028
    zorder=30

    gauge00=..\..\FSLabs A32X\FSL_A32XX!LCDScreen_3,                                  0,   0, 400,400

    /////////////////////////
    // Popup SD
    /////////////////////////
    [Window29]
    background_color=0,0,0
    size_mm=400,400
    window_size = 0.208333, 0.370370
    window_pos  = 0.791667, 0.370370   //original value = 0.700000, 0.600000
    visible=0
    ident=8029
    zorder=30
    textures_use_additive_blend=1

    gauge00=..\..\FSLabs A32X\FSL_A32XX!LCDScreen_4,                                 0,   0, 400,400
    ;texture00=ECAM_VIDEO,                                                            0,  50, 400,274

    /////////////////////////
    // Popup ND - F/O
    /////////////////////////
    [Window30]
    background_color=0,0,0
    size_mm=400,400
    window_size = 0.208333, 0.370370
    window_pos  = 0.583334, 0.629630   // original values = 0.000000, 0.600000
    visible=0
    ident=8030
    zorder=30

    gauge00=..\..\FSLabs A32X\FSL_A32XX!LCDScreen_5,                                 0,   0, 400,400

    /////////////////////////
    // Popup PFD - F/O
    /////////////////////////
    [Window31]
    background_color=0,0,0
    size_mm=400,400
    window_size = 0.208333, 0.370370
    window_pos  = 0.791667, 0.629630   // original values = 0.350000, 0.600000
    visible=0
    ident=8031
    zorder=30

    gauge00=..\..\FSLabs A32X\FSL_A32XX!LCDScreen_6,                                 0,   0, 400,400

    /////////////////////////
    // Popup ISIS
    /////////////////////////
    //[Window32]
    //background_color=0,0,0
    //size_mm=396, 396
    //window_size = 0.206250, 0.366666
    //window_pos  = 0.000000, 0.000000
    //visible=1
    //ident=8032
    //zorder=30

    //gauge00=..\..\FSLabs A32X\FSL_A32XX!ISIS,                                    0,   0, 396, 396, F0.7


    /////////////////////////
    // Popup Gear / Clock
    /////////////////////////
    [Window33]
    background_color=0,0,0
    size_mm=276, 410
    window_size = 0.143750, 0.379630
    window_pos  = 0.856250, 0.620370
    visible=0
    ident=8033
    zorder=25
    draw_order00=gauge00, gauge03

    gauge00=..\..\FSLabs A32X\FSL_A32XX!GearPanel,                                   0,   0, 276, 232
    gauge01=..\..\FSLabs A32X\FSL_A32XX!Chrono,                                       0, 232, 178, 178
    gauge02=..\..\FSLabs A32X\FSL_A32XX!TerrOnND_FO,                             178, 232,  98, 178
    gauge03=..\..\FSLabs A32X\FSL_A32XX!CloseButton_Clock,                         256,  42,  19,  19

    //////////////////////////////////////////////////
    // Popup GearLights / Clock / Brakes / Gear Lever
    //////////////////////////////////////////////////
    [Window34]
    background_color=0,0,0
    size_mm=276, 774
    window_size = 0.143750, 0.716667
    window_pos  = 0.856250, 0.283333
    visible=0
    ident=8034
    zorder=25
    draw_order00=gauge00, gauge06

    gauge00=..\..\FSLabs A32X\FSL_A32XX!GearPanel,                                   0,   0, 276, 232
    gauge01=..\..\FSLabs A32X\FSL_A32XX!Chrono,                                       0, 232, 178, 178
    gauge02=..\..\FSLabs A32X\FSL_A32XX!TerrOnND_FO,                             178, 232,  98, 178
    gauge03=..\..\FSLabs A32X\FSL_A32XX!GearLever,                                   0, 410, 140, 222
    gauge04=..\..\FSLabs A32X\FSL_A32XX!60GG,                                     140, 410, 136, 222
    gauge05=..\..\FSLabs A32X\FSL_A32XX!DummyFO_IFR_BelowGearLever,                   0, 632, 276, 142, T1.0
    gauge06=..\..\FSLabs A32X\FSL_A32XX!CloseButton_Clock,                         256,  42,  19,  19

    //////////////////////////////////////////////////
    // Popup Upper/Lower ECAM - CPT
    //////////////////////////////////////////////////
    [Window35]
    background_color=0,0,0
    size_mm=440, 724
    window_size = 0.229167, 0.670370
    // window_pos  = 0.750000, // 0.329630 - 0.259259
    window_pos  = 0.750000, 0.070371
    visible=0
    ident=8035
    zorder=25
    textures_use_additive_blend=1
    draw_order00=gauge00, gauge02
    draw_order01=gauge01, gauge03
    draw_order02=gauge00, gauge06

    gauge00=..\..\FSLabs A32X\FSL_A32XX!DummyCP_UpperECAM,                       0,   0, 440, 360, T1.0
    gauge01=..\..\FSLabs A32X\FSL_A32XX!DummyCP_LowerECAM,                       0, 360, 440, 364, T1.0
    gauge02=..\..\FSLabs A32X\FSL_A32XX!LCDScreen_3,                          52,   6, 330, 320
    gauge03=..\..\FSLabs A32X\FSL_A32XX!LCDScreen_4,                          54, 384, 330, 320
    gauge06=..\..\FSLabs A32X\FSL_A32XX!CloseButton_ECAMs,                      14,  14,  19,  19

    ;texture00=ECAM_VIDEO,                                                      54, 416, 330, 228

    //////////////////////////////////////////////////
    // Popup Upper/Lower ECAM - FO
    //////////////////////////////////////////////////
    [Window36]
    background_color=0,0,0
    size_mm=446, 724
    window_size = 0.229167, 0.670370
    window_pos  = 0.066650, 0.329630
    visible=0
    ident=8036
    zorder=25
    textures_use_additive_blend=1
    draw_order00=gauge00, gauge02
    draw_order01=gauge01, gauge03
    draw_order02=gauge00, gauge06

    gauge00=..\..\FSLabs A32X\FSL_A32XX!DummyCP_UpperECAM,                       0,   0, 440, 360, T1.0
    gauge01=..\..\FSLabs A32X\FSL_A32XX!DummyCP_LowerECAM,                       0, 360, 440, 364, T1.0
    gauge02=..\..\FSLabs A32X\FSL_A32XX!LCDScreen_3,                          52,   6, 330, 320
    gauge03=..\..\FSLabs A32X\FSL_A32XX!LCDScreen_4,                          54, 384, 330, 320

    gauge06=..\..\FSLabs A32X\FSL_A32XX!CloseButton_ECAMs,                      14,  14,  19,  19

    ;texture00=ECAM_VIDEO,                                                      54, 416, 330, 228

    /////////////////////////
    // Popup DCDU - CPT
    /////////////////////////
    [Window37]
    background_color=0,0,0
    size_mm=400, 258
    window_size = 0.156250, 0.178472
    window_pos  = 0.000000, 0.000000
    visible=0
    ident=8037
    zorder=30
    draw_order00=gauge00, gauge01

    gauge00=..\..\FSLabs A32X\FSL_A32XX!2TX1.KBD,                                 0,   0, 400, 258
    gauge01=..\..\FSLabs A32X\FSL_A32XX!2TX1.LCD,                               400, 258, 224, 178

    /////////////////////////
    // Popup DCDU - F/O
    /////////////////////////
    [Window38]
    background_color=0,0,0
    size_mm=400, 258
    window_size = 0.156250, 0.178472
    window_pos  = 0.843750, 0.000000
    visible=0
    ident=8038
    zorder=30
    draw_order00=gauge00, gauge01

    gauge00=..\..\FSLabs A32X\FSL_A32XX!2TX2.KBD,                                 0,   0, 400, 258
    gauge01=..\..\FSLabs A32X\FSL_A32XX!2TX2.LCD,                               400, 258, 224, 178

    /////////////////////////
    // Mini Panel
    /////////////////////////
    [Window39]
    file=
    file_1024=
    size_mm=1920,540
    window_size = 1.000000, 0.500000
    window_pos  = 0.000000, 0.500000
    visible=1
    nomove=1
    ident=MINIPANEL
    child_3d=1
    background_color=0,0,0
    textures_use_additive_blend=1

    gauge00=..\..\FSLabs A32X\FSL_A32XX!LCDScreen_1,                              64, 100, 400, 400
    gauge01=..\..\FSLabs A32X\FSL_A32XX!LCDScreen_2,                             528, 100, 400, 400
    gauge02=..\..\FSLabs A32X\FSL_A32XX!LCDScreen_3,                             992, 100, 400, 400
    gauge03=..\..\FSLabs A32X\FSL_A32XX!LCDScreen_4,                            1456, 100, 400, 400
    ;texture00=ECAM_VIDEO,                                                        1456, 139, 400, 273

    //////////////////////////////////////////////////
    // Computers Panel
    //////////////////////////////////////////////////
    [Window50]
    BACKGROUND_COLOR=0,0,0
    size_mm=10,10
    position=2
    visible=0
    nomenu=1
    render_3d_window=0
    ident=8098
    gauge00=FSL_Config!Loader,                                                    0, 0, 0, 0
    gauge01=..\..\FSLabs A32X\FSL_A32XX!AA_Engine_1,                            0, 0, 0, 0
    gauge02=..\..\FSLabs A32X\FSL_A32XX!AA_Engine_2,                            0, 0, 0, 0
    gauge03=..\..\FSLabs A32X\FSL_A32XX!Fuel,                                    0, 0, 0, 0
    gauge04=..\..\FSLabs A32X\FSL_A32XX!InternalLights,                            0, 0, 0, 0
    gauge05=..\..\FSLabs A32X\FSL_A32XX!Animations,                                0, 0, 0, 0
    gauge06=..\..\FSLabs A32X\FSL_A32XX!Doors,                                    0, 0, 0, 0
    gauge07=..\..\FSLabs A32X\FSL_A32XX!SoundFx,                                0, 0, 0, 0
    gauge08=..\..\FSLabs A32X\FSL_A32XX!SoundEng,                                0, 0, 0, 0
    gauge09=..\..\FSLabs A32X\FSL_A32XX!RelayBox_PFDND,                            0, 0, 0, 0
    gauge10=..\..\FSLabs A32X\FSL_A32XX!RelayBox_NDPFD,                            0, 0, 0, 0
    gauge11=..\..\FSLabs A32X\FSL_A32XX!RelayBox_ECAM,                            0, 0, 0, 0
    gauge12=..\..\FSLabs A32X\FSL_A32XX!DMC_1,                                    0, 0, 0, 0
    gauge13=..\..\FSLabs A32X\FSL_A32XX!DMC_2,                                    0, 0, 0, 0
    gauge14=..\..\FSLabs A32X\FSL_A32XX!DMC_3,                                    0, 0, 0, 0

    gauge15=..\..\FSLabs A32X\FSL_A32XX!C,                                        0, 0, 0, 0
    gauge16=..\..\FSLabs A32X\FSL_A32XX!D,                                        0, 0, 0, 0
    gauge17=..\..\FSLabs A32X\FSL_A32XX!E,                                        0, 0, 0, 0
    gauge18=..\..\FSLabs A32X\FSL_A32XX!F,                                        0, 0, 0, 0
    gauge19=..\..\FSLabs A32X\FSL_A32XX!G,                                        0, 0, 0, 0
    gauge20=..\..\FSLabs A32X\FSL_A32XX!H,                                        0, 0, 0, 0
    gauge21=..\..\FSLabs A32X\FSL_A32XX!J,                                        0, 0, 0, 0
    gauge22=..\..\FSLabs A32X\FSL_A32XX!K,                                        0, 0, 0, 0
    gauge23=..\..\FSLabs A32X\FSL_A32XX!L,                                        0, 0, 0, 0
    gauge24=..\..\FSLabs A32X\FSL_A32XX!M,                                        0, 0, 0, 0
    gauge25=..\..\FSLabs A32X\FSL_A32XX!P,                                        0, 0, 0, 0
    gauge26=..\..\FSLabs A32X\FSL_A32XX!Q,                                        0, 0, 0, 0
    gauge27=..\..\FSLabs A32X\FSL_A32XX!R,                                        0, 0, 0, 0
    gauge28=..\..\FSLabs A32X\FSL_A32XX!S,                                        0, 0, 0, 0
    gauge29=..\..\FSLabs A32X\FSL_A32XX!T,                                        0, 0, 0, 0
    gauge30=..\..\FSLabs A32X\FSL_A32XX!V,                                        0, 0, 0, 0
    gauge31=..\..\FSLabs A32X\FSL_A32XX!W,                                        0, 0, 0, 0
    gauge32=..\..\FSLabs A32X\FSL_A32XX!X,                                        0, 0, 0, 0
    gauge33=..\..\FSLabs A32X\FSL_A32XX!Y,                                        0, 0, 0, 0

    //////////////////////////////////////////////////
    // Color Sensor Panel
    //////////////////////////////////////////////////
    [Window51]
    background_color=0,0,0
    size_mm=4,4
    position=0
    visible=1
    nomenu=1
    ident=8099
    zorder=99
    gauge00=..\..\FSLabs A32X\FSL_A32XX!Sensor,                                    0, 0, 4, 4, T1.0

    //////////////////////////////////////////////////
    //         VC
    //////////////////////////////////////////////////

    //////////////////////////////////////////////////
    //   Main Panel
    //////////////////////////////////////////////////

    [VCockpit01]
    size_mm=1024,512
    pixel_size=1024,512
    texture=$MainPanel1
    background_color=0,0,0

    gauge00=..\..\FSLabs A32X\FSL_A32XX!Controller,                             401, 401,   0,   0
    gauge01=..\..\FSLabs A32X\FSL_A32XX!3CA1.LCD,                               0,   0, 400, 340, F0.85
    gauge02=..\..\FSLabs A32X\FSL_A32XX!3CA2.LCD,                             400,   0, 400, 340, F0.85
    gauge03=..\..\FSLabs A32X\FSL_A32XX!RegPlacard_VC_White,                   0, 340, 416,  92, F0.85

    //////////////////////////////////////////////////
    //   Main Panel DUs
    //////////////////////////////////////////////////

    [VCockpit02]
    size_mm=512,512
    pixel_size=512,512
    texture=$DU1
    background_color=0,0,0

    gauge00=..\..\FSLabs A32X\FSL_A32XX!LCDScreen_1,                           0,    0, 512, 512, F0.85

    [VCockpit03]
    size_mm=512,512
    pixel_size=512,512
    texture=$DU2
    background_color=0,0,0

    gauge00=..\..\FSLabs A32X\FSL_A32XX!LCDScreen_2,                           0,    0, 512, 512, F0.85

    [VCockpit04]
    size_mm=512,512
    pixel_size=512,512
    texture=$DU3
    background_color=0,0,0

    gauge00=..\..\FSLabs A32X\FSL_A32XX!LCDScreen_3,                           0,    0, 512, 512, F0.85

    [VCockpit05]
    size_mm=512,512
    pixel_size=512,512
    texture=$DU4
    background_color=0,0,0
    textures_use_additive_blend=1
    gauge00=..\..\FSLabs A32X\FSL_A32XX!LCDScreen_4,                           0,    0, 512, 512, F0.85
    ;texture00=ECAM_VIDEO,                                                       0,   50, 512, 350, F0.85

    [VCockpit06]
    size_mm=512,512
    pixel_size=512,512
    texture=$DU5
    background_color=0,0,0

    gauge00=..\..\FSLabs A32X\FSL_A32XX!LCDScreen_5,                           0,    0, 512, 512, F0.85

    [VCockpit07]
    size_mm=512,512
    pixel_size=512,512
    texture=$DU6
    background_color=0,0,0

    gauge00=..\..\FSLabs A32X\FSL_A32XX!LCDScreen_6,                           0,    0, 512, 512, F0.85

    ///////////////////////////////////////////////////
    //  Main Panel
    ///////////////////////////////////////////////////

    [VCockpit08]
    size_mm=512,512
    pixel_size=512,512
    texture=$MIP-Btns
    background_color=1,1,1

    gauge00=..\..\FSLabs A32X\FSL_A32XX!FCU_VC,                                   0, 243, 512,  40, F0.85
    gauge01=..\..\FSLabs A32X\FSL_A32XX!EFIS_CP_VC,                             171, 283, 120,  60, F0.85
    gauge02=..\..\FSLabs A32X\FSL_A32XX!EFIS_FO_VC,                             171, 343, 120,  60, F0.85
    gauge03=..\..\FSLabs A32X\FSL_A32XX!Chrono_VC,                             172, 428,  94,  80, F0.85
    gauge04=..\..\FSLabs A32X\FSL_A32XX!MIPLights_VC,                           0,   0, 360, 240, F0.85
    gauge05=..\..\FSLabs A32X\FSL_A32XX!ATCXpdr_VC,                             172, 404,  86,  24, F0.85
    gauge06=..\..\FSLabs A32X\FSL_A32XX!PedLights_VC,                           0, 452, 120,  60, F0.85
    gauge07=..\..\FSLabs A32X\FSL_A32XX!RudderTrim_VC,                         360,   0,  86,  24, F0.85

    [VCockpit09]
    size_mm=512,512
    pixel_size=512,512
    texture=$MIP-Gauges
    background_color=1,1,1

    gauge00=..\..\FSLabs A32X\FSL_A32XX!ISIS,                                   0, 283, 170, 170, F0.85
    gauge01=..\..\FSLabs A32X\FSL_A32XX!DDRMI,                                 292, 284, 226, 243, F0.85
    gauge02=..\..\FSLabs A32X\FSL_A32XX!60GG,                                 300,-131, 197, 322, F0.85

    ///////////////////////////////////////////////////
    //  Text overlays
    ///////////////////////////////////////////////////

    [VCockpit10]
    size_mm=1024,1024
    pixel_size=1024,1024
    texture=$OVHD-TEXT-1
    background_color=1,1,1
    update_rate=5

    gauge00=..\..\FSLabs A32X\FSL_A32XX!VC_OVHD_Overlays_1,                       0,   0, 1024,1024, F0.30

    [VCockpit11]
    size_mm=1024,1024
    pixel_size=1024,1024
    texture=$OVHD-TEXT-2
    background_color=0,0,0
    update_rate=5

    gauge00=..\..\FSLabs A32X\FSL_A32XX!VC_OVHD_Overlays_2,                       0,   0, 1024,1024, F0.30

    [VCockpit12]
    size_mm=1024,1024
    pixel_size=1024,1024
    texture=$HYD-FUEL-TEXT
    background_color=0,0,0
    update_rate=5

    gauge00=..\..\FSLabs A32X\FSL_A32XX!VC_OVHD_Hyd_Fuel,                       0,   0, 1024,1024, F0.30

    [VCockpit13]
    size_mm=512,512
    pixel_size=512,512
    texture=$GLARESD-TEXT
    background_color=0,0,0
    update_rate=5

    gauge00=..\..\FSLabs A32X\FSL_A32XX!VC_GSLD_Overlays,                       0,   0, 512,512, F0.30

    [VCockpit14]
    size_mm=2048,2048
    pixel_size=2048,2048
    texture=$MIP-PED-TEXT
    background_color=0,0,0
    update_rate=5

    gauge00=..\..\FSLabs A32X\FSL_A32XX!VC_MIP_Overlays,                      0,   0, 2048,2048, F0.30

    [VCockpit15]
    size_mm=512,1024
    pixel_size=512,1024
    texture=$TRIMWHEEL-TEXT
    background_color=0,0,0
    update_rate=5

    gauge00=..\..\FSLabs A32X\FSL_A32XX!VC_TRIM_Overlays,                      0,   0, 512,1024, F0.30

    [VCockpit16]
    size_mm=1024,1024
    pixel_size=1024,1024
    texture=$MCDU-TEXT
    background_color=0,0,0
    update_rate=5

    gauge00=..\..\FSLabs A32X\FSL_A32XX!VC_MCDU_Overlays,                      0,   0, 1024,1024, F0.30

    ///////////////////////////////////////////////////
    //  Overhead
    ///////////////////////////////////////////////////

    [VCockpit17]
    size_mm=1024,512
    pixel_size=1024,512
    texture=$OVHD-btns
    background_color=0,0,0

    gauge00=..\..\FSLabs A32X\FSL_A32XX!ADIRS_VC,                               0,   0, 300, 120, F0.85
    gauge01=..\..\FSLabs A32X\FSL_A32XX!FltCtlPanel_L_VC,                       0, 120, 180,  60, F0.85
    gauge02=..\..\FSLabs A32X\FSL_A32XX!BottomLeftPanel_VC,                       0, 180, 180, 300, F0.85
    gauge03=..\..\FSLabs A32X\FSL_A32XX!HydFuelPanel_VC,                     180, 120, 420, 120, F0.85
    gauge04=..\..\FSLabs A32X\FSL_A32XX!FltCtlPanel_R_VC,                     480,   0, 120, 120, F0.85
    gauge05=..\..\FSLabs A32X\FSL_A32XX!AirCondPanel_VC,                     360, 240, 480,  60, F0.85
    gauge06=..\..\FSLabs A32X\FSL_A32XX!ElecPanel_VC,                         600,   0, 240, 240, F0.85
    gauge07=..\..\FSLabs A32X\FSL_A32XX!BottomMidPanel_VC,                     360, 300, 180, 180, F0.85
    gauge08=..\..\FSLabs A32X\FSL_A32XX!BottomRightPanel_VC,                 180, 240, 180, 240, F0.85
    gauge09=..\..\FSLabs A32X\FSL_A32XX!FirePanel_VC,                         840,   0, 180, 480, F0.85
    gauge10=..\..\FSLabs A32X\FSL_A32XX!AftPanel_VC,                         540, 360, 300, 120, F0.85

    ///////////////////////////////////////////////////
    //  Pedestal
    ///////////////////////////////////////////////////

    [VCockpit18]
    size_mm=1024,1024
    pixel_size=1024,1024
    texture=$PED-GAUGES-1
    background_color=1,1,1

    gauge00=..\..\FSLabs A32X\FSL_A32XX!1RG1,                                   0,   0, 512, 294, F0.85    //    RadioPanel_1
    gauge01=..\..\FSLabs A32X\FSL_A32XX!1RG2,                                 512,   0, 512, 294, F0.85    //    RadioPanel_2
    gauge02=..\..\FSLabs A32X\FSL_A32XX!1RG3,                                   0, 598, 512, 280, F0.85    //    RadioPanel_3
    gauge03=..\..\FSLabs A32X\FSL_A32XX!2RN1,                                   0, 294, 512, 304, F0.85    //    CommsPanel_1
    gauge04=..\..\FSLabs A32X\FSL_A32XX!2RN2,                                 512, 294, 512, 304, F0.85    //    CommsPanel_2
    gauge05=..\..\FSLabs A32X\FSL_A32XX!2RN3,                                 512, 598, 512, 273, F0.85    //    CommsPanel_3

    [VCockpit19]
    size_mm=1024,1024
    pixel_size=1024,1024
    texture=$PED-GAUGES-2
    background_color=1,1,1

    gauge00=..\..\FSLabs A32X\FSL_A32XX!3CA1.KBD,                                 0,   0, 512, 939, F0.85 // was 790
    gauge01=..\..\FSLabs A32X\FSL_A32XX!3CA2.KBD,                               512,   0, 512, 939, F0.85 // was 790

    [VCockpit20]
    size_mm=512,64
    pixel_size=512,64
    texture=$COMPASS
    background_color=0,0,0
    update_rate=5

    gauge00=..\..\FSLabs A32X\FSL_A32XX!2FN,                                       0,   0, 512,64, F0.30

    [VCockpit21]
    size_mm=512,256
    pixel_size=512,256
    texture=$VC-LIGHT
    background_color=0,0,0
    update_rate=5

    gauge00=..\..\FSLabs A32X\FSL_A32XX!VC_LIGHT_Overlays,                        0,   0, 512,256, F0.30

    [VCockpit22]
    size_mm=256,256
    pixel_size=256,256
    texture=$COMMS-BTNS
    background_color=0,0,0
    update_rate=5

    gauge00=..\..\FSLabs A32X\FSL_A32XX!ACP_PED_Knobs_VC_CP,                  0,   0, 180,108, F0.30
    gauge01=..\..\FSLabs A32X\FSL_A32XX!ACP_PED_Knobs_VC_FO,                  0, 108, 180,108, F0.30
    gauge02=..\..\FSLabs A32X\FSL_A32XX!ACP_OVHD_Knobs_VC,                    180,   0,  76,256, F0.30

    [VCockpit23]
    size_mm=512,256
    pixel_size=512,256
    texture=$RAD-COM-BG
    background_color=0,0,0
    update_rate=5

    // TEST
    gauge00=..\..\FSLabs A32X\FSL_A32XX!RMP_Btns_VC_CP,                          0,   0, 153,144, F0.30
    gauge01=..\..\FSLabs A32X\FSL_A32XX!RMP_Btns_VC_FO,                        153,   0, 153,144, F0.30
    gauge02=..\..\FSLabs A32X\FSL_A32XX!RMP_Btns_VC_OH,                        306,   0, 153,144, F0.30
    gauge03=..\..\FSLabs A32X\FSL_A32XX!ACP_Btns_VC_CP,                          0, 144, 510, 36, F0.30
    gauge04=..\..\FSLabs A32X\FSL_A32XX!ACP_Btns_VC_FO,                          0, 180, 510, 36, F0.30
    gauge05=..\..\FSLabs A32X\FSL_A32XX!ACP_Btns_VC_OH,                          0, 216, 510, 36, F0.30

    [VCockpit24]
    size_mm=512,256
    pixel_size=512,256
    texture=$RAD-COM-LT
    background_color=0,0,0
    update_rate=5

    gauge00=..\..\FSLabs A32X\FSL_A32XX!RMP_BtnLts_VC_CP,                      0,   0, 153,144, F0.30, I
    gauge01=..\..\FSLabs A32X\FSL_A32XX!RMP_BtnLts_VC_FO,                    153,   0, 153,144, F0.30
    gauge02=..\..\FSLabs A32X\FSL_A32XX!RMP_BtnLts_VC_OH,                    306,   0, 153,144, F0.30
    gauge03=..\..\FSLabs A32X\FSL_A32XX!ACP_BtnLts_VC_CP,                      0, 144, 510, 36, F0.30, I
    gauge04=..\..\FSLabs A32X\FSL_A32XX!ACP_BtnLts_VC_FO,                      0, 180, 510, 36, F0.30
    gauge05=..\..\FSLabs A32X\FSL_A32XX!ACP_BtnLts_VC_OH,                      0, 216, 510, 36, F0.30

    [VCockpit25]
    size_mm=1024,1024
    pixel_size=1024,1024
    texture=$DCDU
    background_color=0,0,0

    gauge00=..\..\FSLabs A32X\FSL_A32XX!2TX1.LCD,                              0,   0, 640,480, F0.85
    gauge01=..\..\FSLabs A32X\FSL_A32XX!2TX2.LCD,                              0, 480, 640,480, F0.85

    [VCockpit26]
    size_mm=128,128
    pixel_size=128,128
    texture=$DCDU-TEXT
    background_color=0,0,0
    update_rate=5
    ignore_input=1

    gauge00=..\..\FSLabs A32X\FSL_A32XX!VC_DCDU_Overlays,                      0,   0, 128,128, F0.30

    ///////////////////////////////////////////////////
    //  MIP DDRMI / Brake Pressure overlays
    ///////////////////////////////////////////////////

    [VCockpit27]
    size_mm=512,512
    pixel_size=512,512
    texture=$DDRMI-TEXT
    background_color=0,0,0
    update_rate=5

    gauge00=..\..\FSLabs A32X\FSL_A32XX!VC_DDRMI_Overlays,                      0,   0, 512,512, F0.30


    Day=255,255,255
    Night=255,255,255
    Luminous=150,150,101
    //Luminous=200,200,101

    [Default View]
    X=0
    Y=0
    SIZE_X=8192
    SIZE_Y=3250

    [Bitmap Path]
    Bitmap Path=..\FSLabs A32X\

    //FS2Crew windows

    [Window09]
    size_mm=1075, 51
    window_size= 0.5599, 0.0425
    window_pos=0.00,0.05
    visible=0
    ident=1000
    zorder=100
    sizeable=1
    gauge00=FS2CrewAirbusLabs64!FS2Crew_MainPanel, 0,0,1075,51
    gauge01=FS2CrewAirbusLabs64!FS2Crew_Audio, 20,20,5,5
    gauge02=FS2CrewAirbusLabs64!FS2Crew_VoiceMain, 10,10,5,5


    [Window10]
    size_mm=402, 639
    window_size= 0.2093, 0.5325
    position=3
    visible=0
    ident=1001
    zorder=105
    sizeable=1
    gauge00=FS2CrewAirbusLabs64!FS2Crew_SecondaryPanel, 0,0,402,639


    [Window11]
    size_mm=190, 179
    window_size= 0.098, 0.1491
    position=6
    visible=0
    ident=1002
    zorder=106
    sizeable=1
    gauge00=FS2CrewAirbusLabs64!FS2Crew_PanelSwitcher, 0,0,190,179


    //FS2Crew windows end


  9. The only thing I don't like is they made the cabin only accessible in the external view. Now you cant use the wing views because your ears get blasted with exterior engine sounds.


  10. 16 minutes ago, ark said:

    OK, thanks for the info.

    I have had some display flashing issues with a number of different programs with P3Dv5. It seems to be random, sometimes starts right away, and other times all may be well for quite a while, and then the flashing starts. In my case the flashing is very fast, almost like a fast vibration, and so fast it makes the display hard to read at times.  I think this is a P3Dv5HF2 bug of some kind because it doesn't happen in P3Dv4.5HF3.

    I assume you are using the turbojet autothrottle script. Since you have the Lear35, see if you get the same flashing with the Lear.

    Also, do you have a different version of P3D installed to try?

    Al

    Yeah what your are describing is exactly what is happening. I'll try out the Lear and see what happens. I don't have p3dv4 installed currently, but I am sure this is probably related to v5 somehow.


  11. 20 minutes ago, ark said:

    Well, that is strange. I don't know why it would be flashing.

    How fast would you guess the flashing is -- how many times per second?

    Does the whole green bar flash on and off, or just the autothrottle info on the green bar?

    Did you try resizing and dragging the green bar to a new location as mentioned in the setup instructions?

    Have you changed any of the script's parameters?

    Are any other programs running that might be using the green bar?

    What sim are you using?

    Sorry for all the questions, but would like to see if we can figure out what is going on.

    Al

     

    I am on p3dv5, the whole bar itself starts flashing, its hard to tell how many times per second but it is very frequent. I tried dragging it to the top of the screen, but the flashing continues. No other programs using the green bar. This appeared specifically in the Falcon 50.


  12. 51 minutes ago, JRBarrett said:

    There are many different versions and sub-versions of the TFE-731 engine. The ones used on the Lear 35 (TFE-731-2) are physically smaller, (smaller fan) and have less thrust than those on the Falcon (TFE-731-3) The exhaust mixing nozzles are different, and the engines on the Lear are closer to the cabin than those on the Falcon, and generally sound louder inside the aircraft.

    Glad to hear the technical side of things, thanks!


  13. 16 minutes ago, ark said:

    Not a good idea I would think. Some of the Lear sounds were recorded 'live' and are unique to that a/c. And a particular numbered sound for the Lear, say for example, the landing gear sound, may not be the same numbered sound for the Falcon's landing gear. So when lowering the Falcon's gear you might end up with the Lear's flap sound, etc.

    A lot of work goes into getting the sounds correct for each aircraft. What is the motivation for wanting to replace the Falcon sounds with the Lear sounds?

    Al

    I Just like the sounds of the Lear, but I don't want to mess up the sounds of course. I guess my main reason is the sounds in the Falcon are really quiet. I don't really hear any avionics noise and the engines are extremely quiet at idle. The Learjet kind of has that "droning" sound from the engines that you don't hear in the Falcon. 

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