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artalvar55

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Everything posted by artalvar55

  1. How can I ADD my aircrafts (the ICAO and liveries) to the AI-liveries.xml ? Are there any tools avail that assist me to accomplish that? Thanks, Art
  2. Hi: How can I Add my Simobject' aircraft to the AI. I don't fly Airiliners mostly GA and Business Jets only. However, I'd like to see all the traffic around while I do fly or at the airport. By the other hand, I can see the lights of a traffic but it is a "ghost". I am unable to see (ie. PC12. Gulfstreams, etc...and many UFO??). Thanks, Art
  3. Hi: I am using Win 7 and P3d v3. At night, some A/C come into landing with the Lights On and some other, don't. The same happen during the Take Off phase.Most of the time while taking off there are NO lights at all. I have not being able to determine if there is any "regular" pattern of that happening. I'm using ONLY AI from VATSIM. Thanks and regards, Art
  4. Thank you FeRo. I found it. But as well as you, I have some ideas what to do with it, but I am not 100% sure. By the other hand, assuming I was able to modify it using Notepad (mainly FUEL), what do I need to do with the new XML compressed it (zipped it back - I am using ZIP files- and ONLY this file) and include it back on the CAB file ? What I did was: . Unzipped the CAB file into a temporary file. . Open with Notepad the G1000_configEMBP100.xml . Modify the file ( for example fuel) wich I still have not done, and save it. . ZIPPED it back (only that file) into the CAB file in FSX \gauges\EMB500_G1000.CAB If someone has done it and being able to change, I wold truly appreciate your comments. Thanks, Art
  5. Hi Guys: Sorry, I do not seem to find the "G1000_configEMBP100.xml" Can someone point me into the right direction ? Thanks, Art
  6. Good evening: I had the opportunity to make two flights this evening and everything went very well. No problems at all. I will keep on making additional tests and I will post if I encounter a problem. Thanks again Jim for your valuable assistance. Good night and the best, Art
  7. Good afternoon Jim: Thanks for your prompt reply Jim. I did follow the following steps as suggested: 1.- Update Windows 7 successfully on my system. 2.- Download and run the NET Framework Verification Tool where it did successfully verified NET Framework 2.0 SP2 on my system (Product Verification Succeeded). I did save the LOG in case a further review is required. 3.- Updated FSXSave with version 1.05 I will gladly report the results of my flight, this evening Thanks again and regards, Art
  8. I've just started to experience this error this past weekend: FSX-Sp2-Win7-i7 Latest update on my systems was UIAutomationCore.dll ver 6.0.5840.1638. and prior to that I did install the 767-300 Level D new Prioir to this, my system VERY STABLE The details of the error are: ee the end of this message for details on invoking just-in-time (JIT) debugging instead of this dialog box. ************** Exception Text ************** System.Runtime.InteropServices.COMException (0xC000014B): Exception from HRESULT: 0xC000014B at System.Runtime.InteropServices.Marshal.ThrowExceptionForHRInternal(Int32 errorCode, IntPtr errorInfo) at Microsoft.FlightSimulator.SimConnect.SimConnect.ReceiveDispatch(SignalProcDelegate pfcnSignal) at Microsoft.FlightSimulator.SimConnect.SimConnect.ReceiveMessage() at FSXSave.FSXSave_Form.DefWndProc(Message& m) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.ScrollableControl.WndProc(Message& m) at System.Windows.Forms.ContainerControl.WndProc(Message& m) at System.Windows.Forms.Form.WndProc(Message& m) at System.Windows.Forms.Control.ControlNativewindow.OnMessage(Message& m) at System.Windows.Forms.Control.ControlNativewindow.WndProc(Message& m) at System.Windows.Forms.Nativewindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) ************** Loaded Assemblies ************** mscorlib Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.5456 (Win7SP1GDR.050727-5400) CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll ---------------------------------------- FSXSave Assembly Version: 1.0.4.0 Win32 Version: 1.0.4.0 CodeBase: file:///C:/Program%20Files%20(x86)/Microsoft%20Games/Microsoft%20Flight%20Simulator%20X/Modules/FSXSave/FSXSave.exe ---------------------------------------- Microsoft.VisualBasic Assembly Version: 8.0.0.0 Win32 Version: 8.0.50727.5420 (Win7SP1.050727-5400) CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Microsoft.VisualBasic/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll ---------------------------------------- System Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.5456 (Win7SP1GDR.050727-5400) CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll ---------------------------------------- System.Windows.Forms Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.5460 (Win7SP1GDR.050727-5400) CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll ---------------------------------------- System.Drawing Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.5462 (Win7SP1GDR.050727-5400) CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll ---------------------------------------- System.Runtime.Remoting Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.5420 (Win7SP1.050727-5400) CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Runtime.Remoting/2.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll ---------------------------------------- Microsoft.FlightSimulator.SimConnect Assembly Version: 10.0.61259.0 Win32 Version: 10.0.61637.0 (FSX-Xpack.20070926-1421) CodeBase: file:///C:/Windows/assembly/GAC_32/Microsoft.FlightSimulator.SimConnect/10.0.61259.0__31bf3856ad364e35/Microsoft.FlightSimulator.SimConnect.dll ---------------------------------------- System.Configuration Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.5420 (Win7SP1.050727-5400) CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Configuration/2.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll ---------------------------------------- System.Xml Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.5420 (Win7SP1.050727-5400) CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll ---------------------------------------- msvcm80 Assembly Version: 8.0.50727.6195 Win32 Version: 8.00.50727.6195 CodeBase: file:///C:/Windows/WinSxS/x86_microsoft.vc80.crt_1fc8b3b9a1e18e3b_8.0.50727.6195_none_d09154e044272b9a/msvcm80.dll ---------------------------------------- ************** JIT Debugging ************** To enable just-in-time (JIT) debugging, the .config file for this application or computer (machine.config) must have the jitDebugging value set in the system.windows.forms section. The application must also be compiled with debugging enabled. For example: <configuration> <system.windows.forms jitDebugging="true" /> </configuration> When JIT debugging is enabled, any unhandled exception will be sent to the JIT debugger registered on the computer rather than be handled by this dialog box. I would truly appreciate your assistance on this matter, Thanks, Art
  9. Hi: I've being using ActiveSkyX several years now and quite pleased with its performance. However, I did notice something quite strange last night with an upcoming Hurricane entering the East Cost of Yucatan' peninsula in Mexico (Ernesto Hurricane). The decoded wx presented by ActiveSkyX, was terribly wrong. I am just wondering if I have missed a patch or something several months back. The other noticeable thing is I have set up ASX to collect data every 5 min. The METAR presented seems to be quite late. A 45 minutes delay. So I am wondering if something else I am missing somewhere. On the attached JPG you can see the problem: In addition to that, it is quite noticeable the differences between the METAR provided by SqBox and ActiveSkyX. I have seen that before still without any "logical" explanation other that a huge feed (SqBox) delay on the most recent data. But it is just a comment. Nothing to do with ASX. I am wondering if someone could provide some direction as to how to fix the Decoded text and a better explanation on why ASX is not updating as it should. Thanks a bunch, Art
  10. Hi all: I just have a question in regards to "previuos" tiles or Cache area: I've being "saving" all my tiles and they are stored in an external drive and I am not concern if the area keeps growing.Currently larger than 1GB. Some areas that I've flown in, have excellent images and some others, not as good. In any event, I saved them all. My only concern is : If I already have a "high quality" tile (specific area) stored (Cache) and if I fly back into the area while using TP, will tilproxy USE the one I already have STORED on the Cache area or would it automatically replaced the tile with a new tile regardless of the quality or resolution ?? I am asking that question becasue I have noticed that some times my Internet speed varies and it affects the "speed" of getting the area' tiles and not being displayed right away. I have solved it by re-generating the scenary DB (FSX - Scenary - "rebuild the data base") and allowing some additional time for "tileproxy" to complete collecting and displaying them : one or two minutes will do it and the resolution of my sceney improves and after that, I'll keep on flying (normally only VFR). My objective is: to use the "highest quality tile" collected previuosly and stored in CACHE area, so if I want to fly back into the area, I don't need to keep on "pausing" the system to re-generate the scenary FSX DB every time. Am I right on my approach or am I missing something else ? Thanks and regards, Art
  11. Hi all:Thanks Loyd again for your feedback and for sharing your experience.I am kind of growing frustrated here 'cuse the "Learning Curve" seems to be getting stepper and stepper for me and I still don't get it (based on my tests)It is quite clear for me now that we are 100% dependent of the quality of the images supplied (if any) by the provider.But I am still wondering if I am still missing something on my setups (FSX & TP).For instance the attached images:PIC 1 is a FSX Top View of the area of interest (MMQT). Pics 2 and 3 are the top views of FlashEarth at the same area of interest. Based on this images I can conclude that there is CONSITENCY among the pics in terms of "resolution" available on the area(14 in some areas, 13 or better in another area). That is fine and I do not have any problem with it. However, why my FSX is not able to display the rest of the higher resolution tiles around the AC position ? At least I would suspect that It will do it for the remainder of the RWY area ? or what setting am I missing ???PICS 4 and 5: What is the rate of changes of the FSX to place new tiles ??? or how can I control it ?? Pic4 a FSX Top-View but as you noticed, I am missing many HighRes tiles along the route. Pic 5 is FlashEarth.Two more points:I've get the impression that FSX kind of "falls behind" on updating the tiles around you while flying (100 knots or less) and along with that serious issue, yeasterday I flow around this area and I never got any hihg resolution tile around. Should I include the "radius" on FSX so I can gett new tiles faster while flying ?? Though I am afraid that by doing so, the loading time flight scenery will take longer. Right now, with my current config takes about 15 min.http://img28.imagesh...id=10465702.jpgMy settings:max_lod=15cache_bytes_limit=1000000000cache_tiles_limit=150000[Live Maps]cache_folder=F:\TPCache\LiveMapsnetwork_module=libnettile module_config=module_config="conn=20|rate=2.0|verbose=0|server=http://a*.ortho.tiles.virtualearth.net|path=/tiles/a%s.jpeg?g=%v|quad=0123|balance=0123|useragent=Mozilla/4.0 (compatible; MSIE 7.0; Windows NT 6.0; SLCC1; .NET CLR 2.0.50727; .NET CLR 3.0.04506; .NET CLR 1.1.4322)" min_level=10max_level=17#level_mapping=10,10,12,14,15,15 map_version=604 color_hack=Yes color_level=13bulk_extend=50 FSX all the ones suggested by the manual.Thanks again and I would truly aprrecaite your feedback.Best regards,Art
  12. Hey Loyd:Thanks again for your prompt reply and assistance.After reviewing in gratjer detail your suggestions and recomendations, I decided to perform another test, but now on a Cross-Country Flight from MMAS to MMZC in Mexico.The only variable I did adjust was max_load=15 and NO level mapping. I took about 10 min to load the scenery.Here there are my results and I would like to hear back from you with any other additional suggestion or recommendation of where and what to adjust on my Laptop (FSX-DualCore-3GRAM) using Bing (VE)Thanks again in advance and best regards,Arthttp://img214.images...=64080917dt.jpg
  13. Hi all: :( Thanks again Loyd for your valuable help. I am getting there...LOL...I decided to go to Falshearth before I proceed with the tweeking of TP this weekend.But I've just noticed that it is quite difficult for me to determine the resolution in terms of LOD's numbers from the PICs. I can distingusih the difference, but I can not tell what the "resolution" is. For example, attached you will find two pics (using FlashEarth and VM) but I do not know what the resolution is (LOD) so I can start to define the rings and to verify what my system is capable of. By the way, I think Bing is the one where I can get better results.The second pic is just one click (zooming in) into the area of interest. In this case is Ciudad Delicias, Chihuahua, Mexico (MM77 in FSX)I would trully appreciate your feedback on this.Best regards,Art
  14. Hi Loyd:Thanks again for your prompt reply and further explanation.Here are two TOP-VIEW images: the first one with the level mapping suggested and the second one, without Level Mapping.The one without Level Mapping shows less "black tiles" and wider coverage with higher resolution.My only question now, is what parameter is used ( ini) to "closly follow" the path of the Aircraft so newer rings (higer resolutions images around the AC) are created along the path or is that part of the algorithm to update the tiles around the aircraft automatically ?? or is it depenending upon how "fast" you download the images ?? or how does it works ??...do we..as a users, have any control about it ?? (in terms of setting or fine tunning the ini file or else)I am going to try different services. Google does not work neither. As matter of fact, it is even worst (black tiles all over) without any Level mapping.Thanks again and I will keep you posted.Art
  15. Hi Lloyd:First of all, thanks for your reply, explanation and assistance.I am using FSX and my test was on a C172 around Monterrey, Mexico between MMMY and MMAN in the Northest of Mexico (www.skyvector.com Chart CH-23 World Aeronautical Chart)Both airports are available on the standard FSX.My position on the image its about 10-12 NM South East from MMMY having departed from MMAN.Let me perform the test again and I would let you know the results.Thanks again for your time and patience.Regards,Art
  16. Hi all:First of all, Happy New Year !!!I've being tweking the TP for a few days quite unsucesffully. This is the service I am using and the parameters contained on my INI file:[service Example 3]cache_folder=F:\TPCache\serv3network_module=libnettilemodule_config="conn=20|rate=2.0|verbose=0|server=http://us.maps3.yimg.com|path=/aerial.maps.yimg.com/img?x=%x&y=%y&z=%z&v=%v&t=a|useragent=Mozilla/4.0 (compatible; MSIE 7.0; Windows NT 6.0; SLCC1; .NET CLR 2.0.50727; .NET CLR 3.0.04506; .NET CLR 1.1.4322)"min_level=5max_level=15level_mapping=5,6,7,8,9,10,11,14,14,14,15,15,15,15,15 map_version=1.9color_hack=Nocolor_level=0bulk_extend=30I've watched the TProxy while running and in some instances I get a "JPEG file could not be processed at level 14" error and in addition, I am getting black tiles (at the edges of the highest resolutions areas). As depicted on the attached image. A top down view showing the Level Processing along the Black Tiles at the edges of the higher resolutions tiles.On top of that, I thought that the Level Processing (the concentric circules- from Higher/Inner to Lower visibility/Outter) will move accordingly (kind of following the path of the aircraft). In my case, it just happen at the begining and the lower visibility tiles appear and disappier as you move further away or as you move closer away, but the higher resolution tiles, never move or change along the path.Perhaps, I have not understood fully the Level Processing, I wonder if someone could draw a Matrix or so...to indicate such level processing. For example5 5 6 6 5 58 8 7 7 8 810 10 11 11 10 1011 14 14 14 14 1114 15 15 X 15 1515 15 15 15 15 1514 14 15 15 14 1410 10 11 11 10 10and so forth....where X is the aircraft and the numbers resprest the resolution defined on the Level Processing' command ???...perhpas with something as simple as this "matrix' will be easier to configure the Level Processing.I am just wondering if someone has a better idea how to solve this issue.I have a simple Dual-Core, VISTA, 3G RAM on a Laptop.Thanks in advance for your help.Art:Thinking:
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