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Where did I go wrong with the fixer?
Not that I know anything, but FSX in DX10 is allegedly just better managing its memory footprint than under DX9, that does not mean that it is a definite cure for OOMs. Somebody said that it should save around 400MB, not sure if that's true but it would not apply in all cases for sure. When seeing your post, I noticed that your specs are much higher than mine, and I thought it must be sad having made such a big investment and still being not satisfied with the results. Then I saw the list of addons that you are running and I was not surprised anymore. I have virtually no global weather or scenery addons besides aircraft and select airports and some mesh upgrades and, while I have no OOMs, my FPS is singnificantly lower than yours. Again, without claiming to have a clue, I would start prioritizing which eye candy for the sake of stability until you find your sweet spot. Unless of course somebody else has a cure, in that case just ignore this.
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Dual monitors headacke.
In addition to what Jim said, I think FSX remembers in which monitor it was when you close it, so it starts in the same place. In FSX Windowed mode, try moving the window to the right monitor, then close FSX and launch it up again. I also am tweaking my multiple monitor setup, so let me know how it goes!
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Pools and new GPU (almost)
Michael, in DX9 lowering autogen was the setting that helped the most with the artifacts issue, in this respect your case seems to be the same as mine... however, lowering detail alone did not completely fix it. About the NGX/PMDG 777 (and any other complex aircraft or scenery I guess), I am pretty sure I also tried going back to "usepools = 1" but that did not seem to make a difference. Right now I have pools=0 settings as per Word Not Allowed's fsx config tutorial, and DX10 enabled. Apart from some grey/white aircraft and airports, and dark virtual cockpits at night, I have smoother, faster framerates with higher detail than DX9 and without artifacts to boot.
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Pools and new GPU (almost)
Don-t assume that artifacts are created by overheating, etc., specially if FSX is not crashing. About two months ago I upgraded my GPU, and I was somewhat disappointed that I did not get much of a FPS increase. Then about 3 weeks ago I added a second monitor. FSX did not like having to draw double extra pixels and immediately started showing artifacts on the screen. Initially I started lowering detail settings, but only at the lowest detail the artifacts really went away. Then I checked DX10 Preview and I got no artifacts, even with high detail settings. If anything, this proves that at least in my case, artifacts were NOT caused by heat.
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Adjusting brightness or contrast with dx10
Question, do you meant his with or without the Parson's fix installed? I have also noticed the bloomy effect on bright elements in the VC, it does not bother me that much, The problem that I have is that my VC panel brightness has come down significantly... It is like the brightness floor for VC elements has gone down making reading some of the panels impossible.
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Adjusting Brightness globally within FSX
Hi! Anybody knows of a way to adjust the brightness within FSX? The virtual cockpit sometimes looks extremely dark, making it difficult to read some of the rendered dials and panels, this is even with buttons and flood lights turned up to max within the aircraft settings. This happens with several aircraft types.
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DX10 Fixer released!
What Rain fix does this tackle, specifically? Since switching on DX10 ive seen the Umbrella effect that is reported all over the web.
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Keep FSX fullscreen on one monitor, run utilities on other monitor
pty1973cm replied to bjratchf's topic in Video Hardware: Monitors | Multi-Monitors | Video Cards | Drivers etcI just tried this and it did not work. When having my main FSX window selected (on my main monitor) it does not seem to do anyting. When running it on the second window (my monitor to the right), it gives an error that it could not resize the window.
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FSX Shared Aircraft
pty1973cm replied to pty1973cm's topic in Shared Cockpits | Multi-Player Forum for FSX | FSX-SE | P3DYeah, I got it to work by selecting the number of players to be exactly two, and by waiting for the second computer before starting the flight.
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FSX Shared Aircraft
pty1973cm replied to pty1973cm's topic in Shared Cockpits | Multi-Player Forum for FSX | FSX-SE | P3DYeah, I know, I guess I forgot to say that my TV downstairs of course has a PC with FSX installed, my question is specific about the issue of the Join Aircraft button being grayed-out.
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FSX Shared Aircraft
Hi! I am trying to set up FSX in network mode, local multiplayer, basically for being able to monitor my flights from the TV downstairs.. Ive been trying to get it to work, but in all instances, the "join aircraft" button is always grayed out. Ive seen several posts and tutorials here and elsewhere, a lot of people mention the problem, but I could not find an answer? Is this possible at all?
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Full 777 Available
I do not have the problem where the engines shut down, but I do have the problem where I cannot use the scratchpad to enter data into the FMC.
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Joystick Buttons not sending commands?
I just installed and configured LINDA using the manual instructions, I had already FSUIPC working for another addon (FSACARS). Clicking the FSX SYNC shows up the PMDG correctly. LINDA sees the joystick, also sees FSUIPC (both shows OK in the window) I even set it up to automatically start with FSX. First I tried setting up two buttons for autopilot and autothrottle change in PMDG NGX, linda sees the joystick button actions but they do not seem to have any effect in FSX/NGX. Then I switched back to default FSX on a more generic command (parking brakes) on one of the default FSX Aircraft (trike) and that doesnt do anyting either? I guess this is not supposed to be complex, but, I have no idea what I am missing.
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Panel.cfg ... defaulting window size and position of 2d panels
pty1973cm replied to RKillins's topic in Video Hardware: Monitors | Multi-Monitors | Video Cards | Drivers etcHi and thanks for your suggestion. I do use undocked windows on a second monitor, is there a way to save undocked windows and positions too?