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Appyle

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About Appyle

  • Birthday 03/29/1971

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    Male

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    IVAO
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  1. I kept trying different options and in the Gimp Export As option, I clicked on do not write colour space information and it worked as in atleast the colour and alignment is correct. still a little pixelated on the edges i guess. Regards, Apoorv Pal
  2. Yep looks like I had all the DLLs installed. Anyways reinstalled and still got the same errors.
  3. I just intsalled the default setup.exe. Should I be installing anything else?
  4. I have done it in this order. Selected a base white texture from teh default texture set and opened it in DXTBmp. Exported the file to Gimp (Default editor) Then I made the required changes to the texture and clicked on File>Overwrite norm.bmp which will keep current format and filename. After this I clicked on Image>Reload after Edits in DXTBmp and the edits loaded fine in DXTBmp. I tried clicking on Preview>DXT5 and got the following result.
  5. Yep exported original dds from DXTBmp to Gimp, did that exact thing, just clicked on overwrite norm.bmp, and got the same result. I see it fine in Gimp and when I import back to DXTBmp but even inside DXTBmp when I click on preview, it has that error..... :( And thanks for your prompt response Leen! Been a real help! :)
  6. Tried that as well. It shows up fine even when I reload image after edits. It only changes to that error when I save it and open it again.
  7. I was making some textures for FSX. Whenever I save it as DXT1 or DXT5, it always has some mismatched colours. It shows up fine in Gimp normally but changes colour after saving if I choose 24-bit R8G8B8 format. If I use the 32-bit A8 fomat, it turns up with a blue tint all over. If I use 32-bit X8 format, a yellow tint is applied when I import the image back to DXTBmp from Gimp. I will post screenshots below too. I am completely new to this so sorry if my questions are too easy to answer. Here are the pictures for the texture issue: What I made: What I got after saving: I am using DXTBmp and have made textures for other aircraft using this. Anyways I am also using Gimp for editing so which format should I normally export the Bitmap to 1) X8 R8G8B8 32-bit this adds a blue tint over it 2) A8 R8G8B8 32-bit this adds a yellow tint over it 3) R8G8B8 24-bit colour is fine and no tint but when I save it as this, the issue mentioned in the above post occurs.
  8. I would love a 777-200 or LR in the new Etihad livery. Regards, Apoorv Pal
  9. I would love to see an Etihad Livery from any of you professionals! By the way, amazing work on the repaints to all who have submitted them here. Thanks to you guys, you made my purchase of Aerosim 787 really worth it. Gonna wait for the QualityWings787 now Regards, Apoorv Pal
  10. Hello, I just rechecked my sim and found out that I do have SP1d and should be able to access weather radar. But I am unsure of how to do this. It would be wonderful if someone could help me out. Is ActiveAkyNext mandatory to use PMDG 777 WXRadar? Regards, Apoorv Pal
  11. I am starting a new Virtual Airline called Happair Virtual but I am unable to create a good livery. I would appreciate any suggestions. Please send liveries in .dds format as I do not have a good image editing software. The VA's logo and motto is given below: https://goo.gl/photos/TokSHTzsKtHcwHm89
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