Everything posted by mcp5500
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P3D Navagraph DATA KPHL.txt
Hello every one. Maybe someone can help me. I have P3D ver3.3, Pro/ATC X, Flight1 B200 NightHawk, SunSkyJet KPHL, ASN and ORBIX stuff installed in my sim. I have a Navigraph folder in the main P3D folder. I just installed the latest Navigraph data for May 2016. When I build my database fot Pro/ATC X, The Sid data is not there for the Philadelphia Int. airport. I tried the PROATC forum with no joy. In the Prepared folder :\Program Files (x86)\Lockheed Martin\Prepar3D v3\Navigraph\NavData\PROC is a list of txt files with airport SID and STAR data in each file. The KPHL.txt file in my install is missing the SID data for the airport. Can someone post a copy of their file here so I can fix this or shed more light on this subject? it would be greatly appreciated. Edit, I downloaded the Navigraph charts and there are no SIDs for KPHL. Correct me if I am wrong.
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ProATC-X in P3D V3 always crashing before TOD
Having the same issue. Yesterday i did a flight without PRO-ATC and had sme issue. Sincse loadinf Pro-ATC, i have not been able to complete a flight.
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Flight1 B200 Module v1 (2 tasks for each function)
New Link https://drive.google.com/folderview?id=0B8U05elYOOgiN1poOFlIZjBtSEU&usp=sharing
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Set Baro Nav and Com Radios through Lua Display on Main Monitor
New Link https://drive.google.com/folderview?id=0B8U05elYOOgiN1poOFlIZjBtSEU&usp=sharing
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2 function rows per button/switch defined by the yoke/joystick trigger button
Thanks for you awnerable answer
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2 function rows per button/switch defined by the yoke/joystick trigger button
I don't think you are following my idea. I use the 3 shifted modes and global. Controlled by the position Rotory on Saitek yokes and throttles or joysticks. What I am suggesting doubles the number from three possible funtions to 6 per button. Let me explain. I have to give up one button, let's say the trigger button in all three shift modes. You create an option that allows me to assign my trigger button to this new option. When I do that, you create a second yoke joystick that is virtual to the original. Let's call this joystick yoke V. I can go into yoke V and assign functions just like I can in the original. These Functions only become available while I am holding in the trigger button. Otherwise the original yoke or joystick is used. The shifted modes follow yoke V. This gives me 6 functions per button or switch instead of 3. See the code in my last download post and I am assigning 6 possible functions per switch/button. 2 for every shift mode by using the button one as a flaged mode. Down load it and look at the read me file. Are you saying I can use the local shift, with the 3 shifted moves to assign 6 functions to a single button?
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2 function rows per button/switch defined by the yoke/joystick trigger button
Scot could it be possible to incorporate a 2 function per button mode within Linda? If the user assigns a button to a New 2 function option feature on the setup page, the assignment pages changes from one row per button or switch to 2 rows for each button or switch, top row for New 2 function button press when it is false and row two for New button press is true. That way the trigger button on yokes and joysticks when pressed and held in, the second row function is selected for all the other buttons and switches. When the trigger button is not pressed, the first row function is selected for each button or switch. The user sets the 2 button option in the setup field by pressing the button they want to use. That button is then not available in the 3 shift mode fields. I think you would get a great response from your users. You could set the second row as a virtual joystick as well if that is easer to implement.
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Flight1 B200 Module v1 (2 tasks for each function)
I am now adding the functions from the Saitek switch panel for the users that do not have one. Also, I am going to attempt to put each task or action into its own function block. Then I will create functions named after each button and Linda Shift mode in so users can just copy the function name into each true of false BShift task so users can easily place any 2 tasks together. This way you can easily combine any two block functions as you like. Example below. function Button_2_ModeShifted1 () BShiftTest () if Bshift == false then AP_APR_On_Off () -- Copy function name from the Do Not Assign group of functions if BShift == true then AP_NAV_On_Off () end You would just need to copy and past the function Block/task name in the true of false Linda Button # function as seen above. I would appreciate any other ideas on how to better do this to make it easy for users not so conferrable working with Lua functions. Scot could it be possible to incorporate a 2 function per button mode within Linda? If the user assigns a button to a New 2 function option feature, the assignment pages changes from one row per button or switch to 2 rows for each button or switch, top row for New 2 function button press when it is false and row two for New button press is true. Just a thought.
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Flight1 B200 Module v1 (2 tasks for each function)
Update to version 2.1 modified engine generators logic to better prevent getting the generators and alternators out of sync if you switch between using the assigned yoke/throttle switch and the VC switch.
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Flight1 B200 Module v1 (2 tasks for each function)
I found and fixed a few errors today so download again if you did earlier. fixed G1000 Select key-press so now menu items can be selected. Also fixed an issue with the generator switches that fixed an issue that the generator switch can be turned off during an engine failure and back on if the engine restarts. Also added cabin pressure Dump/Test switch to the YokeShifted1 image. I do not use the timer on the yoke. I use the one in the PFD.
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Flight1 B200 Module v1 (2 tasks for each function)
From the ReadMe file included. I added my Yoke and throttle setup images to the Action.lua file on the first post. the second link is dead. ------------------------------------------------------------------------ LINDA Module ------------------------------------------------------------------------ Aircraft: Flight1 B200 Version: 2.0 Date: 1/31/2016 Author: MCP5500 ------------------------------------------------------------------------ To use Shift Button 0 on your Saitek Yoke and utilize the combined 2 tasks (T2) with each button in each Shifted mode using Lind, you need to do the following: In FSUIPC4 "Button & Switches" Tab, press Yoke Button 0 (trigger finger button). FSUIPC4 should display you Joy# and Btn# (usually 0, 0). Note the Joy# and Btn# if they are different then 0, 0. Check "Select for FS control" check box. In the "Control sent when button pressed" drop-down, select "Nothing: Do Nothing" in the drop-down menu. This setting allows the Lua script (actions.lua file for the B200) to use button 0 in FSUIPC4, button 1 in Linda, as a flag that is set while button 1, in Linda, is pressed. Each function with two tasks, when it is run, selects task 2 (T2) when pressed and task 1 when not. True when pressed and false when not. That is how button 1 in Linda selects task 1 or task 2 in each function you assign your button and switches to. Note the Joy# and Btn# of your yoke and place them in the last command in the aircraft action Lua file if yours is not 0, 0 already. The last command in function BShiftTest () is "BShift = ipc.testbutton(0, 0)" -- (Joy#, Btn#). Do not assign Button 1 in Linda. Leave it as "empty" in all 3 Shift pages. I created this using Saitek’s Switch panel so external and Panel lights, gear up or down, Avionics, De-Ice (Ice vanes) and Pitot are not included. You can create your own in the Lua file and should be able to add them if you have another type of switch panel or second TQ or add then from the ones provided in Linda. I have only one TQ at this time (they are on back order) so I use the Engine Start rotary on the switch panel to select engine 1 or engine 2 or both. I use the COWL switch for my Recognition Lights and Fuel Pump for Pause. I also have the Logitech G13 for key commands like Map, Kneeboard and others. Enjoy
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Flight1 B200 Module v1 (2 tasks for each function)
I am working on the images of my settings so here is where they will be. I have UNShifted Page Rotatory switch 9 image settings for my Saitek Yoke and Throttle and I am working on the other 2 shift modes. Also added Instrument and panel night lights into a single switch with parking brake.</p> http://1drv.ms/1JLIYQu
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Flight1 B200 Module v1 (2 tasks for each function)
yes I have grouped 2 button tasks to each function that you bind to a button or switch in Linda. you select task 1 by not pressing button 1 and task 2 with button 1 pressed. Now that I am done, I have to create a visual map for each task per button combination. I just tried going through the startup procedures and I made mistakes because there are now so many tasks in total. I will try to make a function to button binding list along with a general visual aid to work from as you/me progress through during my/your flights. after a while the setting will become more familiar.
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Flight1 B200 Module v1 (2 tasks for each function)
Below you will find my action Lua file for the Flight1's B200 aircraft. This is different then the usual files because I issigned 2 different tasks to each function. I did this so that I can get the most out of my Saitek Yoke's 3 mode switch and single throttle. I also use the Saitek switch panel through SPAD and FSUIPC4 so the functions like landing lights and master battery used on the switch panel are not included as I do not need them but they can easely be added. This version also includes the G1000 PFD Lua Menu display as posted in an earlier post. You will need to assign button 1 to the BShiftOn function for OnPress (under Lua Options) and the BShiftOff function to OnRelease to select the first or second task in each funtion. I tried to pair functions as much as posable so 3 position switches switch movement can coinside with the aircraft switch actions or direction. This file took me months to work on (almost 4000 lines) and I tried to get every switch to faction as they would in the real aircraft and by how they should be used, There are one or two bugs like testing the indicator lights sometimes does not work but that is true as well when using the mouse button in the aircraft when pressing the test button. I also use Tracker IR so I use the POV as additional switches. I have every switch and button on the Saitek equipment except the manual de-ice levers and the fire extinguish buttons programed (oh, and I forgot to program the coffee switch ), The switch panel functions accessible through Linda's FSX menu item. I started this project using some of the work of Shadyowl2's module and guenseli's Mustang module so a shout-out for their work. If I get the time I will post a photo of my setup and label each switch functions. One for each Linda Shift Mode. Please use any of the functions, parts or all to meet your needs. Also keep me posted with any findings or better methods that you find or come up with. Enjoy fellow flyers DOWNLOAD NO LONGER AVAILABLE
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Function not called on button release
I solved this issue by taking, I believe a better approach. Instead of relying on a variable within a function I wrote a 1 to offset to 66C0 when button 1 is pleased and a 0 when released. I created a function to read the offset address and called that function in the beginning of each 2 task function. -- Use On Press Button 1 function BShiftOn () ipc.writeDD(0x66C0, 1) end -- -- Use On Release Button 1 function BShiftOff () ipc.writeDD(0x66C0, 0) end function BShiftRead () BShift = ipc.readDD(0x66C0) end
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Function not called on button release
Hi Scot. I keep running into an issue with a variable within a function that I can solve but I do not like the solution. I use a Saitek Yoke and throttle with the switch panel and I set each button/switch with 2 tasks. To call one or the other, i use button 1 on the yoke to select the second task and when not pressed, the first task is called within each function a signed to different switches, every one of my functions are in the action.lua file inside my aircraft folder. Here is an example of what I am doing. -- asigned to an unused button on the switch pane. function InitVars () BShift = 0 end -- Use On Press Button 1 function BShiftOn () BShift = 1 end -- -- Use On Release Button 1 function BShiftOff () BShift = 0 end --and then I have all of my functions in the action.lua file as below function PropSyncSW_or_PropGovTestSW () if BShift == 0 then ipc.control(66287) -- Toggle Prop Sync Switch ipc.control (65823, 1) -- knob sound ipc.control (65823, 0) -- knob sound elseif BShift == 1 then local PropGov = ipc.readLvar("B200propgov_sw") if PropGov == 0 then ipc.readLvar("B200propgov_sw",1) ipc.control (65823, 1) -- knob sound ipc.control (65823, 0) -- knob sound elseif PropGov == 1 then ipc.readLvar("B200propgov_sw",0) ipc.control (65823, 1) -- knob sound ipc.control (65823, 0) -- knob sound end end BShift = 0 -- this is what I do not want to do. end At times, the BShift variable gets stuck to a 1 and stays at that value. I have to run InitVars where BShift = 0 to get it working again. To solve this issue I have to put BShift = 0 at the end of each function but that means I have to release and repress-press button one when I am using multiple functions in a row where BShift needs to be a 1. Any ideas as to why when I release button 1 the BShiftOff function is not run on On Release of button 1 or is there a better way of calling 2 differant tasks/functions for each button? An example would be paging through differat views and using button 1 to change direction back to the first view, the VC. Thanks
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P3D Ver 3 Log file errors
Is Carenado planning to fix the issues it has with P3D V3? I own the C90, B200 and 1900 and all are creating errors in the P3D Log file. Do they even work in V3? I purchased a new flight control system and I do not want to spend hours of configuration if they have issues in P3D V3. I see they release a new C90 but if they do not fix these issues in the log file, I will never purchase a Carenado aircraft again.
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Set Baro Nav and Com Radios through Lua Display on Main Monitor
Fixed Bugs. Added color feature. If yo hit the menu item selection push-button with the Menu Display OFF, The menu will change colors the next time you bring it up. This helps if you are using white text and you are in a cloud layer. Retested everything so it is working correctly now.
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Set Baro Nav and Com Radios through Lua Display on Main Monitor
Here is a short Video http://1drv.ms/1Mxmp0H
- King Air
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Set Baro Nav and Com Radios through Lua Display on Main Monitor
Here is a menu system to set your NAV and COM radios frq through the Lua window displayed on your main monitor screen. you need to set a 2 position switch to move up and down through the menus and a push-button switch to select the highlighted item, increase or decrease your standby frequency and to activate them. Much easier then using virtual click spots. Baro has been included as well. Should work for all aircraft. here is the link to the file. http://1drv.ms/1k5D4hs I am open to any feedback. Enjoy
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Button On Release Issue
Thanks Scott. If I understand you, the statement you provided will display BSift status in the consul at each place it is placed? Thanks
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Reading NRST airports using offset 0658
Can someone help me understand how I can extract this table in Linda's lua action.lua file. I want to display the 6 nearest airports in a Lua display. 0658 [120 bytes] This area provides a table of data about the 6 nearest airports to the user aircraft, in order nearest to furthest. This works properly in FSX with Acceleration, and should work okay in SP2 versions. It should also work in P3D. 1.4. Each entry is 20 bytes long, consisting of 4 fields as follows: 0 4 bytes ICAO ID of the aircraft. If this is 3 characters only the 4th will be zero. 4 4 bytes Latitude of the airport, in degrees, as a 32-bit Float (N positive, S negative). 8 4 bytes Longitude of the airport, in degrees, as a 32-bit Float (E positive, W negative). 12 4 bytes Altitude of the airport, in feet, as a 32-bit Float. Intl N/A 16 4 bytes Distance from the user aircraft, in nm. It is only updated when the user aircraft's Latitude or Longitude change by one minute or more. If there are less than 6 airports within the current "reality bubble" the unused entries will be all zero. 06D0 144 Area
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Button On Release Issue
I am having an issue with the action "On Button Release".setup: Saitek yoke, throttle, switch panel (no Saitek drivers), SPAD (for switch panel, all buttons unassigned in Linda, Global Shift not selected), FSUICP4, Linda 2.6.4. In my action.lua file which is very large I have 2 actions set on Button 0 on the yoke. one for On-Press and one for On-Release. The functions are below. I use button 0 as a 2nd shift command in each Linda shifted Panel. In each function in my action.lua file i evaluate BShift and based on it being a 0, i perform an action. I perform a second action if it is a 1. The problem I am having is that sometimes after button press, BShift = 1 and remains a one after release. At this point, I can't change BShift to 0 on button 0 release. The function is not called. Once this happens, no matter how many times i press button 0 and release it, BShilft stays a one. Any idea what could cause this? function InitVars () Bshift = 0 end -- ## LUA Options ############ -- Shift Button to Combine 2 rolls to each button in each Shifted mode. Button 0 on press function B200_Button_Shift_0n() BShift = 1 end -- Button 0 on release function B200_Button_Shift_off() BShift = 0 end thanks Also I have notices that there may be issues calling funtions with simular names. Is there a limit on function character length recognition? thanks
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Can't get 'shifted 2' working on the Saitek Yoke mode selector
addionally, i noticed but i havent spent enough time on this but i think the lua compiller is throwing errors that are not errors in the action lue file. i see them and run the lua engine and it is good. i am working on a lua project so i havent ivestigated the errors. i will try to spend some time on it tomorrow.