For me, since after world update 3 ( not that it was perfect but a gradual "work in progress" between graphics and physics and functionality) ,reverse to previous updates was never considered (and I've never seen any ), only hotfixes that led to other hotfixes that lead to crash\bugs\other hotfixes ........ not always to improve the software.
Even now the graphics, these fantastic photorealistic scenarios and the performances are discussed almost everywhere (crashes I can understand and are important), but almost never flight models or system bugs, especially for airliners (the only steps forward in this regard I have seen are from community project and similar stuff as if asobo disinterested in certain aspects). I have never seen a game that contained "simulator" in the name and made graphics the fundamental point, not even stuff like farming simulator or similar. (which are more truthful towards their name than fs2020,at the time we speak)
I do not attribute "blame" to xbox versions or other nonsense, but neither I am I blind to certain practices that I have seen for a long time now.I think there is a decent middle ground between ignoring certain aspects and deliberately not looking at them. I am well aware that "simulators" of the past took time to mature, but we are in 2021 and not in 1998 and we should update our standards based on this too.