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remcosol

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Everything posted by remcosol

  1. P3D V6... Never gone back to v5, as said above in a couple of threads it is far superior to v5 etc in many ways. Looks a lot better and more realistic weather ( snow and rain effects etc) It is fastly different to the previous versions. Flight models feels better as well. The add-ons work just fine but not directly compatibel sadly. It takes either using v5 or the registry methode to get them installed. To make the most use you need a better graphics card ( at least i do ) but it runs very well and looks and feels a lot better. I havent used V5 at all anymore , other than using it to get my scenery into V6. MSFS i use for VR but for my Dehavilland Dove cockpit it is just not good enough. It is nice as a whole package for the enthousiast but just is not real enough as a dedicated flight sim product, it is indeed for entertainement and that is it . I do not like many of the msfs flight models ( i fly real airplanes 8000 plus hours so i know a little bit about real aircraft) ., The p3d models feel a lot more realistic to me. Yes i know it does not use any of the fancy Xplane kind of model creaction stuff but it just doesn't feel right .
  2. Thanks for the reply, The monitor is g sync compatible, It will upscale 30 fps to 60 etc . I have found a work around using 100 hz setting on the monitor , 50 fps with vert sync and triple buffer ( causes another wierd thing see my other thread) and nv inspector with 1/2 refresh rate etc but would like g-sync to be usable.
  3. No it stops working full stop, also when i disconnect the other monitor . So just by undocking the window...
  4. As it says in the tilte : For some reason triple buffer seems to be broken in v6 ( have not tried others). Since i can not use g sync i have to try and find another sollution. That involves vert sync and triple buffer . I have found a way but what happens is the following: Any time i use triple buffer and go into the menu( other than weather) or change anything in a windows menu or reload a new airport/p[lane / scenario etc , my frames drop from a fixed 50 fps with unlimited fps and 100 hz on my monitors to 30 fps. When i then reselect triple buffer in the graphics settings in p3d it is fixed again to 50fps and working again. It has the same behaviour with all kinds of hz/ fps settings combinations, other than using 60 hz and 60 fps fixed ( not usable for me). Has anyone seen this?
  5. Hello all! Gsync works fine, in nvidia cp set up and vrr in p3dv6. Problem is it brakes as soon as you undock a window to slew it to another monitor, that is not gsync!. You can only dock it again on the main window but then it works fine again. Seperate gps is not usable. Vertical sync behaviour is wierd , tried to set it up with 60 hz ( monitor can run at 60 hz but 165 is native) but in p3dv6.1 performance is an issue and running 3x 2k at 60hz is a struggle....
  6. Hello All ! and happy new year ! I am running into gsync and vert sync issues in v6 ( did not try v5): The issues i run into is twofold: 1. G-sync works fine untill you undock a window ( in my case a gps ) and slew it onto another screen. G-sync stops working then. Docking the window again in the main screen will make g-sync working again but an external gps is impossible that way. 2. Trying to solve it using vsync etc causes strange behavior, it works , no tearing but a lot of stuttering. I have tried all kinds of combinations. Wierd thing is when i activate and then de activate tripple buffer the screen is smooth and it goes to half the refresh rate of the screen, doesn t matter at what herz i put the screen its always half of that . But smooth . I need to do this every time i restart p3d. It is this way an all v6 versions (incl 6.1) . have not tried it on other versions. Graphics card is rtx 4080 with latest driver ( driver change doesnt matter i tried) and running triple screen in nvidia surround and en extra small touchscreen for the gps . Thanks !
  7. Hello all, I just upgraded my triplescreen setup to gsync monitors, they work great untill........ You open the gps window and undock it to move it to my 4th screen. Gsync breaks and all is unusable. I can only dock the window in the window00 wich is my main screen. Running it standalone would be great but is impossible.... any ideas? Kind regards, Remco
  8. Ah yes, i can not change the orbx entries in p3dv6.... need an external program or orbx to do that i guess
  9. here’s what to do: go to [your install path]\Orbx P3D Library\p3dv5\Orbx Libraries\Orbx\Scripts\custom.gb_base Rename AutogenDescriptions.spb to AutogenDescriptions original.spb Make a copy of AutogenDescriptions_Legacy.spb and rename it to AutogenDescriptions.spb This step i skipped , thinking the libraries were up to date... nope . So now i got he legacy trees but it works.
  10. As the title says , after having tried to install all orbx scenery i have folowing the guide on here i end up with no trees....
  11. P3dV6 has surprised me in a positive way! i think it is a good step up from v5. Most stuff works and it looks and feels a lot better !
  12. Just tried it , runway lights seem to be square ? And my dme at amsterdam stock scenery was 2-3 miles off ….
  13. or indeed testing it well and then release it on the flightsim expo in houston
  14. Ether they are doing some proper testing on it or there are some proper issues with it i guess
  15. How long does a closed beta usually take to become a release? Can remember it was a couple of months in the past if any.. Seems to take a long time for v6 to be released!
  16. Just updated to 12 and vr sound does not work correct with reverb g2 . I have to switch of active spatial sound to get it to work again...
  17. I must say that i still am very happy with p3dv5.3 .It runs great and without problems. Wondering now when v6 will be released, beta was announced a long time ago and appearently on you tube an addon was announced with v6 install in it (see other thread as well ) https://youtu.be/2izyl_YHUxU i wonder if this is real...
  18. Same here, as said earlier i need p3dv5.2 because it is the only software that will run my dove sim correctly and i am very happy with the way it works right now. I use ms2020 with vr goggles which is fun but still having a lot of issues and it is no substitute for my cockpit. I also need p3d to remain compatible with my add ons in the future because it is the only sim that has a good de-havilland dove for it...
  19. They are great things and still good for ifr training!
  20. It seems like both p3dv5 and ms2020 were rushed out to compete with each other. Personally i don't think V5.2 still is a beta, the cloud thing still is but the rest isn't in my opinion . Also because you can use the EA without the clouds now. I do think it was rushed to compete against ms2020, witch is a bit odd because they are not really competing with each other...or are they... MS2020 was a new product they rushed out of the door to be head to head against V5 i think. For me , being a professional pilot and having spend hundreds of hours in full flight simulators, i can confirm that a professional sims visual is no where near as detailed as most eye-candy pc sims are. They are getting better but they all have the "Standard" world , like p3d has and you have to pay for enhanced airports , just like we do. They are about systems, flight characteristics, and the feeling of flight that requires a smooth!!!! stutterfree visual system!!! not the stutterfest clips that i see most of the time on youtube with everything maxed out. Remember that with zero flight time training the first time you actually see the real aircraft there are passengers on board so the sim has to be really good!!!! Training has progressed or rather changed a lot over the years. You used to get weeks of groundschool 15 years ago, no you get a dvd or usb stick with a CBT program on it that you do for 2 days and then straight into the sim for the minimum amount of hours that they can legally give you to get qualified. A lot of your own time is invested now in typeratings ( and money as well in some low cost airlines) . For me in my home sim its about the feeling of flight and not the eyecandy.
  21. I am not sure that vr is the future for everyone, it is very impressive and immersive , hardware is catching up, but i stil prefer real switches etc......
  22. Thank you for your replies!!! For me it is essential that i can keep using p3dVxxxxxx for my de-havilland based home cockpit. MS2020 is just not an option due to its bad fsuipc compatibility at the moment ( i use mostly real analog instruments) and the lack of a de-havilland dove in general for x plane and ms2020. The issue i am having is that many developers are probably not going to adjust there products to an update p3dVxx that might need it and i am stuck. I am very happy with v5 to be honest. Yes it needs some work but generally very good . MS2020 is fun with VR but that is not what i am after. I really hope that p3d remains backward compatible ( which is a great thing that they have kinda managed!) but i also understand it is not their core business and the have the right to do so...
  23. What will the future of p3d bring us ? will v5 be updated or will they go to V6 ? Or maybe V5 is the end of the line ? if there is going to be a V6 will it be compatible with add on software ( or the other way around )? most add on companies have shifted to ms2020 it seems and I don’t think they’ll be coming back to p3d….
  24. It is , normally , it is headroom created by motion smoothing but it is not really headroom because it says it is cpu limited while it is only running on 45-50 pct . I can not increase any settings because it will then go to an even lower cap
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