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Maikel van der Heijden

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  1. I think I know what I've done wrong. During istallation I promted the installer to install in my documents V5 add-on folder. I now reinstalled it in a dummy v4 add-on folder and made an xml file in my document v5 add-on folder. Everything seems to be working fine now. Thank you once more.
  2. @TokitaumelieThank you for your quick response. I've followed the youtube video posted and now I have the config tool working and I can select the aircraft in my sim. Thank you very much! I've 1 more issue to solve and that is I don't hear any sound in the VC. I installed the aircraft in my documents>Prepar3D v5 Add-ons and the add-on.xml inside the Vertx DA62 map looks like this: <SimBase.Document Type="AddOnXml" version="4,0" id="add-on"> <AddOn.Name>Vertx DA62</AddOn.Name> <AddOn.Description>Vertx DA62</AddOn.Description> <AddOn.Component> <Category>SimObjects</Category> <Path>C:\Users\maike\OneDrive\Documenten\Prepar3D v5 Add-ons\Vertx DA62\SimObjects\Airplanes</Path> </AddOn.Component> <AddOn.Component> <Category>Effects</Category> <Path>C:\Users\maike\OneDrive\Documenten\Prepar3D v5 Add-ons\Vertx DA62\Effects</Path> </AddOn.Component> <AddOn.Component> <Category>Fonts</Category> <Path>C:\Users\maike\OneDrive\Documenten\Prepar3D v5 Add-ons\Vertx DA62\Fonts</Path> </AddOn.Component> <AddOn.Component> <Category>Scripts</Category> <Path>C:\Users\maike\OneDrive\Documenten\Prepar3D v5 Add-ons\Vertx DA62\Scripts</Path> </AddOn.Component> </SimBase.Document> I have the XMLTools64.dll in my main Prepar3D v5 folder, and this is the dll.xml: <?xml version="1.0" encoding="UTF-8"?> <SimBase.Document Type="AceXML" version="3,0" id="dll"> <Descr>AceXML Document</Descr> <Filename>dll.xml</Filename> <Launch.Addon> <Name>PMDG_Interface</Name> <Disabled>False</Disabled> <Path>PMDG\DLLs\PMDG_Interface.dll</Path> <DllStartName>module_init</DllStartName> <DllStopName>module_deinit</DllStopName> </Launch.Addon> <Launch.Addon> <Name>RAASPRO</Name> <Disabled>False</Disabled> <Path>.\RAASPRO\RAASPRO.dll</Path> <DllStartName>module_init</DllStartName> <DllStopName>module_deinit</DllStopName> </Launch.Addon> <Launch.Addon> <Name>XMLTools64</Name> <Disabled>False</Disabled> <ManualLoad>False</ManualLoad> <Path>XMLTools64.dll</Path> <DllStartName>module_init</DllStartName> <DllStopName>module_deinit</DllStopName> </Launch.Addon </SimBase.Document> Is the path of the XMLTools64.dll correct? Maybe I should just let this aircraft fly into the night....
  3. @Tokitaumelie, @ToniH, @TBryson2, @pemigris I've been trying for a few hours now and I can't get the config tool to work. My regedit: https://ibb.co/r7MHy2F 1st Error I get when running the config tool: https://ibb.co/8bG3td4 2nd Error i het when the tool has started, thereafter it automatically closes https://ibb.co/1n3qwsy I really want to fly this aircraft in V5 so any help is appreciated. The aircraft is working in my sim, including all panels and lights. Maikel van der Heijden
  4. Looking at picture 1 I recognise an issue I had before. deselecting grenhouses, shed model and lighthouses in the ORBX TE Netherlands fixed this issue for me.
  5. I also own this great aircraft. I can export my flightplans to Documents/Prepar3D V4 Files (PFPX) and import them once I start up the sim. Load the flightplan in the flightplanning screen during P3D start up and you'll be set. If you manually enter the SID/STAR waypoints in PFPX you can export them as well so you will be able to fly that procedure. I'm not a user of Simbrief so I can't help you with that. Maikel
  6. Thank you for replying, this is quite a deal breaker for me as I really want to keep all my flightsim stuff on one hard drive. I'll just keep V3 as long as I can.
  7. I'm now using the Scenery Config Editor for installing addons. Using the V3 version of FTX Central works fine so I'm happy using both of these programs. If I'm going to update to FTX Central V4, confirm I can not install the ORBX addons in my flightsim map anymore. I now install them in Program Files > Lockheed Martin > Prepar3D V4 > ORBX or Addon Scenery and I do not use the .xml method and I really want to keep it this way, because I always make a clean install when a new version of P3D comes out anyway. I've read the comments made in this topic but can anybody confirm that V4 will not work in this way anymore and I must make use of this .xml method? Maikel
  8. Just a quick follow up on this. Mike Schroeter made a post here https://www.prepar3d.com/forum/viewtopic.php?f=6312&t=131659&sid=2dae34e578ef03ede83ae1303c52dda9&start=15 with a possible fix. I will quote: You can try adding the following config setting to your Prepar3D.cfg [sound] section. [sound] time_constant=0; Report your results please. Thanks, Mike I haven't got the time to try this myself. Maikel van der Heijden
  9. This worked for me: https://orbxsystems.com/forum/topic/153573-netherlands-trueearth-ft-eham/
  10. Never had that problem, addons (that don't require an update) work as before the update, such as scenery. I'm going to try next week so I can report back if you want. EDIT: Just read the comment above my post here, try for yourself and see if that works.
  11. Some of the addons you described are also installed on my PC. I Always backup my scenery.cfg but updating from 4.2 to .3 I've never had any problems.
  12. Why? Uninstall client, install client, uninstall scenery, install scenery, uninstall content, install content. For you next run FTX central, FSDT live updater and install the Active Sky Beta patch. Thereafter you'll be good to go.
  13. A lot of information posted the last days. I wonder how my 1080's in SLI compare for example to one 2080TI in 4K. For the newer games like BF V and Tomb Raider it's probably better because of the amount of Cuda-Cores and faster memory speed/bandwith but how will that be compared to older games and games without RTX tech? (Those clips looks amazing). I'll will wait a few months and see how this will unfold. Maikel van der Heijden
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