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electricman

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Everything posted by electricman

  1. Yes that is about it, you have to look at this in the next way, the speed of the GPU or CPU is how fast the water of a river is running, the bandwidth is how big or small the river is from one bank to another and the memory interface width you could compare with the depth of the river and the river has a cover over it so it can't flood, if both these last ones ( the both width values ) are to small then the speed will not prevent the data from being choked in the GPU even if it is a much newer card, FSX feeds a lot more data to the GPU then any game out there.The least you want for FSX is a 254 bit, 180 plus card to have some good results. Herman
  2. This is an easy one, FSX needs memory band width and memory interface width and for the 950 this is way to low for FSX ( 105 and 128 bit ) where as the 580 has 192 and 384 bit, a NVidia GTX...50 card is to low end for FSX unless it is a TI. Herman
  3. Default mesh for USA is 10m, try reducing the mesh to 38m or even 76m but reduce first the texture resolution to 1m, if this is set below 1m then it will reset the mesh resolution back to 19m. If this doesn't help then maybe you have FTX vector installed and may have airport backgrounds that cause this effect. Herman
  4. indeed, which package? if it is traffic 360 then you do an airport dump inside FSX and then import all new airports into traffic 360 and there will be traffic, another reason can be that the addon airports have to much parking spots predestined to some airline company which isn't in the AI package, in that case you have to rework the afcad with ADE and change every spot into all trafffic Herman
  5. I don't know what Krazyk means with pushback service but GSX has pushback and lets you choose weather left strait or right and has pushback trucks and marshaller talking to you and giving instructions and the plane follows the yellow taxilines perfectly. The only thing AES has and GSX not is the cleaning trucks for toillets and cleaning crew van. I love GSX and as for Aerosofts airports; you buy an expensive product and expect it to work fully, not to buy credits to get it working, in my eyes it 's just an Aerosoft rip off.
  6. The problem with GSX is that on aerosoft airports and AES the pushback and handlers and stuff are being doubled which doesn't look natural and with AES disabled the jetways don't work but if you are a bit handy with ADE you can replace the Aerosoft jetways with default jetways and extensions jfk01 and jfk02 to match the real jetways as much as possible, did this for Aerosofts mega Brussels X airport and no more need for the way to expensive AES credits Herman
  7. did you go to the right .cfg? the one that is used is in C;/program data ( which is a hidden folder so set it to show ) Microsoft/FSX-SE, it is not the one in the main FSX-SE folder. Herman
  8. you can also follow this and be sure to have a good working system for the sim; http://www.simforums.com/forums/the-fsx-computer-system-the-bible-by-nickn_topic46211.html although written for W7 much applies also to W10
  9. if only looking for routes and skyways and not an actual flight planner then try this site; https://skyvector.com/ Herman
  10. here are some tips; TEXTUR_MAX_LOAD=1024 aircraft reflections= off what are those multisample lines doing there? out with that Texture bandwith maximum 80 upper frame rate limit 30 and set 1/2 vsync in Nvidia inspector fiber frame time fraction=0.15 LOD radius 4.5 swap wait time out?? get rid of that, it doesn't do anything wide view has to be TRUE Bufferpools ? get rid of that, it won't help you. Try all this and then see how it goes, on modern machines less tweaks is better and you've got way to much of them. Herman
  11. You can not run 2 weather engines at the same time but REX4 is as far as I know only textures right? for the cloud and sky textures it is entirely up to you which you like, in ASCA you can choose what it will load and I guess it is the same with REX. AS16 is only a weather engine and doesn't load any textures. Herman
  12. Hi Spilok, road vehicles to 25?? why? you like to see traffic jams or do you like to fly? I have the road traffic completely off for high flying because you don't take notice off the traffic any way, you are to occupied to control the aircraft and ATC, make different profiles for low and slow and high flying and then you load the profile for whatever type of flying you want to do, car traffic causes OOM's and causes stutters as well . ORBX recommends no more then about 10%, ships and ferries can be at 100%, that doesn't take an impact and lets you see some ocean traffic around the globe flying over them. Herman
  13. I have FSX with FTX global base, vector and OL Europe , aerosoft mega Brussels x airport and a couple of freeware airports, AS16 and ASCA for the weather and traffic 360 at 50% for AI traffic. I fly the iFly737 all the time and even can perform flights from 5 to 6 hours and never had an OOM. Most OOM problems come from people wanting to much and settings and tweaks that are just to high like textures 4096 and lod radius 6.5 and so on. I found out that with a modern machine the less tweaks the better FSX performs and realistic slider settings help to, let's get realistic; autogen maxed out if you do long haul flights and don't see the trees and buildings anyway? Herman
  14. Flight 1 is gonna bring out or has already released ( don't know ) a new program for AI called UTLive or Ultimate Traffic live and that seems to load real world shedules and planes directly with info from airports around the globe, kind off like AS weather engine does so always up to date. Herman
  15. EHAM stock airport elevation is -10.997 ft. I have EBBR from aerosoft and tried changing the altitude from that to with no luck, I even lost most of the aerosoft's scenery ( airport buildings, jetways etc ) so I gave up on it and learned to live with the fact that it is on a small plateau. Best to record again with the Fly Tampa software. Herman
  16. Artifacts are from conflicting sceneries, switch them all off in the scenery library and then one by one back on till the artifacts come back and you will have found your culprit Herman
  17. switch off your AV, which AV do you use? me from the beginning till start flying is about 1;30sec with AI traffic.
  18. Rename the AFX_EHAM_flytampa_dummy.bgl into AFX_EHAM_flytampa.bgl to and just record all flights what you want again, I don't think payware add on will let you change the altitude ( copyright protected ) and since it was recorded with a different altitude, then that is what FSX will use for play back. Herman
  19. You have to restore them, they also contain the default altitude data. If you uninstall scenery you first look for a uninstall.exe, if that is not present then you look in control panel/program and parts and see if it is in the list and uninstall it from there ( I believe Aerosoft stuff can be uninstalled that way ) and if not there then you first go to FSX scenery library, untick the scenery you want to uninstall and click okay to let the scenery.cfg rebuild itself, then open the scenery library again and click the scenery and then the delete button. If FSX says you can't uncheck or delete a scenery library entrie, then leave it alone !!! this means it is part of the core of the program and needed to let FSX run well, don't go looking for the folder and delete that !!. Then do you have any ORBX stuff? if so let me know and I can help you some further. Herman
  20. removed EURW area, removed area 0601 from scenery folder??? these folders may not be deleted, they contain the data on a big area ( this one most of northern Europe ) and a whole lot of default airports in that area and all landmark buildings from every west European city( probably you only have EHAM and no other airport in Holland or Belgium any more). Start with putting the FSX CD's back in your system and do a full repair first, then check the scenery/world/scenery folder for any EHAM entrance and delete that. If you have ORBX Vector then do a search for EHAM there (AEC tool ) and enable or disable it there. Maybe you might have a left over from Aerosoft's EHAM named .....ALT.bgl somewhere, delete that to. It looks like you didn't uninstall the aerosoft's version in the proper way. Herman
  21. Gonna join the 95% off AVSIM users that only come here to look for solutions already there without ever posting themselves, no more solutions from me anymore bye
  22. Really nobody anymore? is this my thanks for helping a lot of people here on AVSIM?
  23. Having the same problem but then with FSX and the AS16 radar on my iFly causes enormous stutters; Can't find the way to shut the radar completely off so some help would be appreciated and can't find any previous versions of AS16, every old download link brings me right back to the latest version ( 6255 ), how can I find them? Herman
  24. If you put it directly in the addon scenery/scenery folder it doesn't appear in the scenery list under its own name but is a part of the "addon scenery" and then it will be automatically there without the need to add it manually. Herman
  25. I used to have OpusFSI and FEX for cloud textures and never had performance issues, now I switched to AS16 and ASCA and I noticed something completely unlogical, with Cirus at 256 DXT and cumulus 512 DXT I get bad stutters in dense airports when I turn while taxiing ( never had this before and frames when driving strait and flying are 30 ( limited in game to 30) ), then I red somewhere that 32bit takes less CPU then DXT for cloud textures so I switched to 1024 32bit for Cirus and cumulus and wonder by wonder, the stutters are as good as gone. Did someone else notice this to? Testing scene is Aerosoft Brussels X with AI set to 25% and 5/8 overcast conditions with the iFly737NGX CPU i5 4670K OC'ed to 4.2GHz, 8 GB RAM 2133 cl -9-11-14-28, GTX760 2GB Video ram and 850Watt PS Noticed that the GPU uses more memory with 32 bit but doesn't get over 500MB ( DXT it stays around 250MB ) Herman
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