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pinsel

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Everything posted by pinsel

  1. You could use a little AutoHotkey-Script like this: #n:: WinMove, ahk_exe prepar3d.exe, , 0, 0, 1024, 768 return If you press WIN+n the window is set to position 0, 0 and is sized to 1024x768. It works with fullscreen and window.
  2. I have the same problem (sometimes). So i made an Autohotkey-script to start REF: Menu, Tray, Icon SetBatchLines -1 SendMode Input SetWorkingDir %A_ScriptDir% Process, Exist, rexenvforce.exe REFPStatus := errorLevel if (REFPStatus != 0) and (WinExist("REX Environment Force") = 0x0) { Process, Close, rexenvforce.exe Process, WaitClose, rexenvforce.exe Run, "D:\FluSi\Prepar3D v4\REXModules\rexenvforce.exe" } else if (REFPStatus = 0) and (WinExist("REX Environment Force") = 0x0) { Run, "D:\FluSi\Prepar3D v4\REXModules\rexenvforce.exe" } WinWaitClose, REX Environment Force Process, Exist, rexenvforce.exe REFPStatus := errorLevel if (REFPStatus != 0) { Process, Close, rexenvforce.exe }
  3. Hi Maarten, that sounds good. Thank you very much. Cheers, Walter. P.S. Just installed the new version. Everything looks good. Could you explain which functions will not work?
  4. Hi Maarten, i just re-installed v5.7.6087.38961. It runs fine without elevated rights and sadly will be my last SLX version. Thanks for you information and your great work. Cheers, Walter.
  5. Hi Maarten, till the last few SLX-versions i was able to set the "RunAsInvoker" flag with Application Compatibility Toolkit to run SLX in normal user context. if i start SLX now, i get a message box "You need to use an account with administrator rights...". We had discussed that in the past and i understand your arguments for running SLX as admin. But it would be nice if you allow to set "RunAsInvoker" at least. Cheers, Walter.
  6. Hi Oliver, do you use Win 10 with virtual desktops? With virtual desktops you see the icon of the application only in that taskbar that belogs to the screen where the application is running. Cheers, Walter
  7. Have a look into the cameras.cfg, there are CameraDefinition entries.
  8. Hi Maarten, as i told you in the last mail the issues are solved now. thanks, Walter
  9. Hi Maarten, i sent it via the new 'Send Feedback' function. Have a sunny weekend. Cheers, Walter.
  10. Hi Maarten, there are no visible changes in the message line. But now on every launch of SLX it detects 273 new aircraft types (my AI traffic): 20160506095343 Active pane: xFlightPlansPane 20160506095352 " 273 new aircraft types found: D:\FluSi\P3Dv3 AddOns\Sceneries\02 - Traffic\MyTraffic\Aircraft\A10MX\aircraft.cfg D:\FluSi\P3Dv3 AddOns\Simobjects\WOAI Airplanes\UGA_HTAI Gulfstream3 Part1\aircraft.cfg ... here follows about 6000 lines with aircrafts and variations Nr of non-AI aircraft types: 52 Nr of AI aircraft types: 290 Nr of aircraft variations: 5589 " 20160506095352 Updating weather themes Cheers, Walter.
  11. Hi Maarten, the messageline in the sim is still as ugly as seen in my startpost, but now everything works. Thanks, Walter.
  12. Hi Maarten, now the function is completely broken. You can't load any flightplan into the sim: '20160504100415 Fatal error "System.IO.FileNotFoundException: Could not find file 'C:\Users\xxx\Documents\Prepar3D v3 Files\EFB_current_garmin'. File name: 'C:\Users\xxx\Documents\Prepar3D v3 Files\EFB_current_garmin' at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)' I think, you have forgotten the file extension. Cheers, Walter.
  13. Hi Maarten, would'nt it be more universal (and easy to code for you) to create a temporary file and send it to the sim, rather than changing the system settings? EFB e.g. creates a file called 'EFB_current_garmin.pln'. Cheers, Walter.
  14. Hi Maarten, i selected a flightplan with german characters in filename: 'EGKK - LEPA f. CLS Übungsflug.pln'. The message line in P3D looks like this: and nothing happens. When i rename the pln file into a name without german chars everything works like aspected. Cheers, Walter.
  15. Hi Maarten, something went wrong with the latest update: I did the download, the downloaded file is only 10 kb small and doesn't work. Cheers, Walter.
  16. Hi Maarten, i opened an aother a/c with MCX, changed the FlipDDS flag and it worked like aspected. The Dash is a little bit strange. FlipDDS changes nothing in the view. So i installed your test-version of SLX. With every a/c i see changes except the Dash: The only thing you can see is a very small change of the lighting. Cheers, Walter
  17. Hi Maarten, i just downloaded the latest MCX (1.4.something) and it is able to handle the aircraft.cfgs. I made the changes to the FlipDDS flag and reloaded the textures. There is no visible difference. Cheers, Walter.
  18. Hi Maarten, i did so, selected an a/c and clicked on 'Open in ModelConverterX' (i got the version 1.3.0.0). Only a blue window appears. So i had a look into the recent files list, the latest entry is 'D:\FluSi\P3Dv3\simobjects\airplanes\mjc8q400\aircraft.cfg'. I tried to import that file manually and nothing happend. Then i opened the '.mdl' file and the model was displayed. It seems, ModelConverterX can't handle aircraft.cfg files. I think, you should launch ModelConverterX with the destected .mdl file instead the .cfg as parameter. 20160412082431 Exterior .mdl file for aircraft variation MJC8Q400_BER detected as D:\FluSi\P3Dv3\simobjects\airplanes\mjc8q400\model\mjc_q400_ext.mdl 20160412082447 Launching D:\FluSi\ModelConverterX_130\ModelConverterX.exe with arguments D:\FluSi\P3Dv3\simobjects\airplanes\mjc8q400\aircraft.cfg The Dash in SLX: and in MCX: I switched the FlipDDS setting, but i don't know how to reload the textures. Cheers, Walter.
  19. Hi Maarten, here is a picture of the C130: 737: I can't find 737_200_9_C_SPECULAR.DDS anywhere. I'm not familiar with ModelConverterX, when i try to open any a/c with that porgram i see nothing but a light blue window. Cheers, Walter.
  20. Hi Maarten, the FreeImage issue is now solved. At first i tested an old freeware model (Howard 500 from Milton Shupe), everything in ext and vc is looking fine. No errors in log-file. Then i loaded the CS C-130 exterior model. No error in log-file, the model looks fine but there is a big hole in the right wing. I can look through this hole into the plane. When i swith to vc i get errors in the log: 20160410090314 Loading VC model for C-130T, US NAVY 'Blue Angels' 20160410090315 Unable to find texture with name: $C130_MAIN_R 20160410090315 Error getting empty background bitmap for gauge air_cabin_vertical "System.ArgumentException: Parameter is not valid. at System.Drawing.Bitmap..ctor(Int32 width, Int32 height, PixelFormat format) at MaartenBoelens.SimLauncherX.Model.XmlGauge`1.GetEmptyBackgroundBitmap(XElement gaugeElement)" 20160410090315 Error processing .cab file D:\FluSi\P3Dv3\simobjects\airplanes\cs_ex1_c130\panel\..\..\CS_C130\panel\Captain_Sim.c130.air.cab "System.ArgumentException: Parameter is not valid. at System.Drawing.Bitmap..ctor(Int32 width, Int32 height, PixelFormat format) at MaartenBoelens.SimLauncherX.Model.XmlGauge`1.GetEmptyBackgroundBitmap(XElement gaugeElement) at MaartenBoelens.SimLauncherX.Model.XmlGauge`1.AddElementBitmaps(XDocument xDoc, IEnumerable`1 files, Bitmap panelBitmap) at MoreLinq.MoreEnumerable.ForEach[T](IEnumerable`1 source, Action`1 action) at MaartenBoelens.SimLauncherX.Model.XmlGaugeGroup..ctor(IGrouping`2 group, String simPath, AircraftVariation aircraftVariation, Bitmap panelBitmap)" and all gauges are black or grey. The Milviz 737 exterior model has some errors in the log-file but is looking good so far. 20160410090518 3D model for 737-200, Alaska Airlines loaded 20160410090618 Loading exterior 3D model for 737-200, Alaska Airlines 20160410090620 Unable to find texture with name: 737_200_9_C_SPECULAR.DDS 20160410090621 Unable to find texture with name: 737_200_7_C_SPECULAR.DDS 20160410090621 Unable to find texture with name: 737_200_8_C_SPECULAR.DDS The same with vc: 20160410090827 Loading VC model for 737-200, Alaska Airlines 20160410090830 Unable to find texture with name: $B737_VC_10 20160410090830 Unable to find texture with name: $B737_VC_CB 20160410090830 Unable to find texture with name: $B737_VC_OVHD_2 some errors but looking good. And very ugly the Dash-8 Q400. The exterior model generates no error, but the textures are scrambled and mirrored. The vc shows some errors: 20160410091337 Loading VC model for MJC-8 Q400, Air Berlin 20160410091338 Unable to find texture with name: $VC4Q400 20160410091338 Unable to find texture with name: $VC1Q400 The same as the exterior, everything scrambled and mirrored. Cheers, Walter.
  21. Hi Maarten, now i get an alert "Textures could not be found", which seems to be the wrong message. The logfile shows there is missing a "FreeImage" DLL: 20160405084152 Loading exterior 3D model for MJC-8 Q400, Air Berlin 20160405084153 Error loading texture file: D:\FluSi\P3Dv3\simobjects\airplanes\mjc8q400\texture.BER\q400ext1_night.bmp "System.DllNotFoundException: Unable to load DLL 'FreeImage': Das angegebene Modul wurde nicht gefunden. (Exception from HRESULT: 0x8007007E) at FreeImageAPI.FreeImage.GetFileType(String filename, Int32 size) at FreeImageAPI.FreeImage.LoadEx(String filename, FREE_IMAGE_LOAD_FLAGS flags, FREE_IMAGE_FORMAT& format) at FreeImageAPI.FreeImage.LoadBitmap(String filename, FREE_IMAGE_LOAD_FLAGS flags, FREE_IMAGE_FORMAT& format) at MaartenBoelens.SimLauncherX.Model.BitmapDictionary.<>c__DisplayClass10_0.<LoadTextures>b__0(String x)" Cheers, Walter.
  22. Hi Maarten, the texture processing with the fallbacks is OK and the new dialog is helpful. But: Processing the path was the easy part, now it becomes a little bit more complicated. 20160331082826 Loading VC model for MJC-8 Q400, Air Berlin 20160331082829 Unable to load texture with name: VC1Q400 20160331083000 Loading VC model for 737-200, Alaska Airlines 20160331083003 Unable to load texture with name: $B737_VC_OVHD_1 20160331083054 Loading VC model for Howard 500 - 105, Civilian 20160331083057 Unable to load texture with name: VC03 Most of the interior models uses textures that are hidden in the gauges. Cheers, Walter.
  23. Hi Maarten, thanks for your quick response and have pleasure at the theater tonight. I just made a fresh install of P3D on my new computer and now i'm building my world with several sceneries. So i install something and make tests, so i have to rebuild the db from time to time. Cheers, Walter.
  24. Hi Maarten, yes, they are fixed now. The SLX-log shows the next issue: 20160330091006 Loading exterior 3D model for C-130T, US NAVY 'Blue Angels' 20160330091008 Unable to load texture with name: C130_GLASS_T.DDS 20160330091008 Unable to load texture with name: C130_GLASS_T_SPEC.DDS 20160330091009 3D model for C-130T, US NAVY 'Blue Angels' loaded That is, because the texture files are stored in the "fallback" folders. texture.cfg: [fltsim] fallback.1=..\..\CS_C130\texture fallback.2=..\..\CS_C130\texture.spec3 fallback.3=..\..\..\..\Scenery\Global\texture fallback.4=..\..\..\..\..\..\Scenery\Global\texture Cheers, Walter. PS. Could you do me a favour? I often make small changes to the flight (e.g. just changing time) and then want to rebuild the database. That is not possible, because flight has unsaved changes. I have to click OK, as i don't want to save the changes, i must select another flight to select "don't save" and then i'm able to rebuild. In my opinion there are too many clicks. The most times i know what i'm doing and when i should save a flight. It would be nice to rebuild the datebase without a confirmation (or fewer ones).
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