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BillGradwell

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  1. Hello About to take on Pilot2ATC and want to check if the current versin is compatable with P3v5.2 Thanks Bill Gradwell
  2. Hello Forum Yes indeed - this version on the 787 is way short on feature and accuracy to previous versions - I own a few. Some items do not work as well - like calling for flaps after the start up. Just disappointed so hoping for some updates shortly Regards Bill Gradwell
  3. Hello Byrok Yes worked perfect - do not know how you figured that one out - but it works Regards Bill Gradwell
  4. Hello Byork yes that black block top left corner is exactly what I get when the secondary screen is undocked. Looking forward to solution Best Regards Bill Gradwell
  5. Hello Support I have not been able to create a url to show problem so will try and explain here When selecting SEC the display screen is perfect but as soon as I undock it a piece of the top left corner display disappears Regards Bill Gradwell
  6. Hello Manuel Thanks for tip. Did not work - still takes a long time to update. Remember as said my PC is no slow coach. When it hits the ORBX Vector files it stays there for some time. Regards Bill Gradwell
  7. Hello Manuel BGLFileSizeLimit=5 LogScenRdrDetails=0 ReadDeActScenAreas=1 How many GB? you have of vector data? I do not know - it is the standard ORBX Vector files for both V4.5 and v5 Cheers, Bill Gradwell
  8. Hello Support Virtually everytime UGCX requires to update the scenery folder when you start P3Dv4.5 or P3Dv5 Takes a long time to update. My PC and internet connection is on top end Seems to take extra long when getting to the Orbx Vector files Regards Bill Gradwell
  9. Sorry would not make sense somehow spell check got involved. What I am saying is virtually every time I start P3Dv5 or P3Dv4.5 then UCGX needs to first create a scenery index and in v4.5 it takes a long time to create the index. Gets stuck for a long time at the ORBX Vector piece of the update Thanks Bill Gradwell
  10. Hello Support Takes an exceptional long time to update being more of Independence when firing up the sim P3Dv4.5 especially at the Orbx Vector section Regards Bill Gradwell
  11. Hello Support The View selector in FScrew calls the wrong the wrong camera view - like you ask for Centre Console and you Lower Overhead - as example Please advise if there is a fix for 1.5 - saw somewhere that there were issues Thanks Bill Gradwell
  12. Hello Support Some improvements on Ver 1.7 but still needs some work - especially on pushback. - the boom leaves the wheel. Wish I could insert a .png image to show Regards Bill Gradwell
  13. Hello Manuel I believe 1.7 was to early - not well tested and made user friendly - in my humble opinion. Best Regards Bill Gradwell
  14. Hello Manuel No I do not have Ezdok or Chaseplane on my system. Okay will try and record video o my phone - not sure how I will post it as your system only accepts url Regards Bill
  15. Hello Manuel No I do not get any good result here - set up user defined route for push back. Then in the sim when I elect user defined route I go bac to the edit mode. Also once on the camera view I cannot select any other standard pop-ups until i delete the observer view. Then wheen in the push back alternate views - no way the alternate pop-ups in the sim work until i kill the view in the view observer Just does not work for me this new release Regards Bi Gradwell
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