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QuaxTheSnoopie

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  1. Maybe here: https://library.avsim.net/search/basic/root/Steve Parsons ?
  2. What about sleeping masks ? For long flights in a widebody aircraft - change the pilot's seat with a passenger 🤣
  3. Fortunately you were not flying a real aircraft, so no new episode of Mayday 🙃 At Oct 25 Developer Livestream they admited a decrease in MSFS 2020 graphic quality. It seems related to SU16. But listen to the answer, there's hope 😊 - sorry for off topic.
  4. After update to P2A V3 0.2.4 : I found P2ALanguageTrainer.exe Speech training is available again. Maybe former interference with security software blocking
  5. Had the same issue with wrong altimeter values, since update to 0.2.3... works correct for me. Imho updating your 0.2.2 version may solve your problem too...
  6. No issues but I render TAA. So maybe coherent relation to DLSS downsampling ? Lower texture size should be neutralized by lowering DLSS downsampling (higher target resolution) ? May not resolve ZL but reduced tile resolution ?!? So I should have saved my money for better glasses instead recently buying a 5070 TI ? And I understand why the noise of nine fans in my case doesn't bother me.
  7. Hi Dave, today I updated P2A V3 to 0.2.3B then tried speech training: P2A V3 0.2.3B -> Settings -> Utilities -> Speech training -> Train After pressing the "Train" button, P3D immediatly crashed. I don't think its a problem of Windows as I did a successful speech training in P2A V2 yesterday (as I had some troubles with voice recognition, maybe my "automn voice" 🙃, that was the reason to try it in V3 too). Did a test flight in P2A V3 0.2.3B, voice recognition by ATC works. As I think, voice training in V2 and V3 lead to the same Windows engine (?) and my voice shouldn't change each day ☺️, for me it's not a problem, just to report... Windows Event entry: P2A trace:
  8. https://www.flightsim.com/files/file/197119-fs2004fsxaccelp3d-v3-pilotable-eagle/
  9. I don't use it with GPS, just for short "manual flights" after work 🙃 BTW - if you're a rebel: https://flyawaysimulation.com/downloads/files/2974/fsx-star-wars-millenium-falcon/ (restricted to 32bit sim 😞). And what about thi 🤣s:
  10. Stumbled across this post by configuring Plan-G for MSFS 2020 (it works with P3D V4.5 since years). As I cannot see any news on their website - most of the links incomplete and lead back to the website itself, in facebook no reply newer than 24 weeks, I don't think, my MSFS 2020 database load problem will be solved. Talking about Plan-G 4.2.6.297 and in my case MSFS 2020 Steam installation, I found the "MSFS Content Folder" via AppData\Roaming\Microsoft Flight Simulator\UserCfg.opt -> last line in this file states the Plan-G mentioned "content folder": MSFS Content Path: C:\Games\MSFS2020\Packages But entering this path in Plan-G, it crashes while searching the airports, logfile Documents\Plan-Gv4 Files\Plan-Gv4_Log.txt tells me 12:51:55.2 C:\Games\MSFS2020\Packages\Official\Steam\fs-base-genericairports\scenery\0601\APX50130.bgl: Apts: 187 12:51:56.0 Error reading file: Exception of type 'System.OutOfMemoryException' was thrown. 12:51:56.0 Apt: EDKQ TT:AIRPORTEK.EDKQ.name Id: 0xd0 prev: 0xd0 Restricting the "Content Folder" to subdirectory C:\Games\MSFS2020\Packages\Community , I get only a subset of the airports. @Alex voor Plan-G : I don't think it's related to the airport locpak - as I have to select a specific .locpak file, not a folder. @doudou : in Little Navmap, it's possible to change the map to "OpenStreetMap" or "OpenTopoMap", but it's hidden in View -> Theme (I use OpenTopoMap in Plan-G too because of it's contour lines).
  11. In the FSX days, there was an eagle as steerable aircraft. Piloting this bird (with feathers and moving wings - depending on throttle), one looked through his eyes (and it screamed from time to time like eagles do). I think, it would have been funny to fly such an animal from the mountains top down to the valleys...😜
  12. Now my first short VFR flight after the update and what I observed: Got a loop between ATC and copilot: ATC (white) > Skyhawk Zero Charlie Papa Visual Straight In approved. Call 5 mile final for Runway 35R (yellow) > Cleared for Visual Straight in Runway 35R Skyhawk Zero Charlie Papa Copilot (green) > Cleared for Visual Straight In runway Tree Five Right Skyhawk Zero Charlie Papa ATC (white) > Skyhawk Zero Charlie Papa Visual Straight In approved. Call 5 mile final for Runway 35R (yellow) > Cleared for Visual Straight in Runway 35R Skyhawk Zero Charlie Papa Copilot (green) > Cleared for Visual Straight In runway Tree Five Right Skyhawk Zero Charlie Papa until I asked "Skyhawk Zero Charlie Papa Say QNH", then another "5 mile final", then "Altimeter i 29.94 Skyhawk Zero Charlie Papa". Another observation was the answer of ATC / Gnd to the copilot: "You were garbled. Please say again". I don't think the (P2A-) copilot was garbled as I understood her very good. Can a computer copilot speak garbled at all 😉 ?
  13. Sorry to say but it seems, update 0.2.1 didn't fix my problem, same crash as before. Correction: as I would have shown you more of problem data here, I typed in this answer... ...then decided to investigate a little deeper and eventually resolved the crash. At first, I thought about a parameter error, so I renamed AppData\Roaming\P2A_300\Settings\AppSettings.xml and as I suspected, P3D V3 created this file from scratch. Then I prepared copies of old and new AppSettings by deleting unnecessary lines (Notepad++) to review them. After I extracted the most part of different lines for later analysis, luckily the different size/position parameters of "MainWindow..." and "FreqWindow..:" caught my eyes I tried it: renamed the old file back to AppSettings.xml and removed these window size/position parameters and voilà: Pilot2Atc V3 0.2.1 started without crash. Problem solved.

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