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  1. Oh, the nav/gps switch has moved since this pic and it’s a compressed JPG so it’s a bit fuzzy.
  2. Simon is locked in the basement at Dodo Mansions doing his black magic on a certified trainer but I’ve had a chance to do some damage on the 206. I’ve started on adding the SAS/autopilot controls to the VC. The 2 axis SAS was done for another aircraft but it makes the aircraft much more stable and easy to fly. I have written some of the VC animation/inputs for the extra systems code that Simon has created beyond normal P3d variables - but there are a lot and I’m nowhere near finished. This is our default panel layout and probably the image that people have referred to earlier in the thread (it has moved on but the layout is the same except autopilot added to top of radio stack). For cockpit builders - it should give you an idea of what is available to drive gauges or to cut your panel bezel. For VC or VR users - it is designed for FPS over eye-candy. I get 90 to 110 FPS with photo scenery on my test rig. Slightly better than default aircraft and I’ll try to keep it that way - but there is still some complexity to add and only basic textures.
  3. Thank you Simicro. I think that depends on what happens with our vendor arrangements. We are thinking of handing the sales aspect over to a vendor so that we can concentrate on creating stuff. Having to have a support forum there might conflict with the commercial forum rules here. that and our outdated web site are on the list to sort out but it’s a bit of a hectic time right now.
  4. Hi Jorge There are some very nice cockpits being built. The new version is built with cockpit builders in mind. There is a menu with options for things like: “Does your controller a simple joystick,..full replica with detent lock?” and walks you through moving the throttle to its critical 6% detent position and we calibrate to that. That way if your physical throttle lock isn’t placed quite perfectly at 6% of sensor’s travel it gets corrected and you won’t hot start and blow your turbine. Personally, for the main panel I prefer to have a bezel over a screen with the dials showing from behind. Partly because of reliability and simplicity but mainly because we have another single turbine in the pipeline and maybe a glass cockpit heavy, so swopping between them would just be a case of changing the bezel over. But, yes, the Lvars are available to anybody who wants to make a hardware annunciation panel and a few manufacturers have also requested them.
  5. Some random notes on things that have been done in the P3d 206, it is very different from the old one. We we had a lot of requests for an autopilot so Simon created our own (separate from the P3d AP, ours is combined SAS and autopliot) Military customers required accurate behaviour for engine failure in the hover at zero airspeed. Hugely difficult in P3d but we got there and is now standard in our core code (at 6 ft you need to decide really quickly if it is engine or tail rotor failure and act accordingly). Too many physics and systems additions to list here. Rotor and engine overspeeds - pilot has to manage rotor rpm with the collective in powered and unpowered descents and aggressive manoeuvres. Auto rotations are as much fun/scary as they should be More contact breakers work in the roof panel and the radios have features that aren’t in P3d by default. Compatible with Flight1 GTN 750/650 but I haven’t put it into the model yet (works great on a 10 inch touchscreen). 2d gauges intended to be displayed through a bezel sat on a screen (making it easier to switch to another aircraft). It is hard not to sound like a brochure so I’ll finish there. I don’t know how long it is going to take to complete, we are only just starting wider beta testing. I don’t have any recent pics - but this was taken from a VR build we showed on Oculus and Flyinside at the UK Heli Expo. The textures weren’t quite finished but it shows all the gauges and needles are 3d models with no 2d displays.
  6. Thanks for all the encouraging and very kind words. I’ll try to answer individual questions/comments later, I’ll check with admin here to make sure I’m OK to post work-in-progress shots. To let you you know what we are up to since I posted. We took on a new commercial project that isn’t a 206, unfortunately the project lead and our good friend lost his life so we have had a difficult few weeks and extra work we hadn’t allowed for. That project is moving forward and has already forced us to generate a new feature that will be going into the P3d 206 Pro lite and judging by the cockpit pictures above, at leat one simmer is going to be very happy to see it (hint, hint). Got to run, but I’ll post some more first chance I get.
  7. Bob will be sorely missed. He was an unsung hero of the simming world, particularly in Britain and Europe. He gave many new developers their first leg up and was instrumental in getting many started and/or connecting the right people. He worked with everybody from Saitek to the first time hobby developer working in their back bedroom. Often a product would appear or a project take off and there was Bob, quietly making it all happen. Lots of the stuff we hold dear, he was their early on giving it a helping hand when nobody else believed. He had boundless enthusiasm for flying, simulation, it’s developers and community. He was fair, generous and understanding often to the point of being out of pocket to help, he offered us space on his air show stands when we couldn’t afford our own and too many kindnesses to list. I’ll miss his long rambling chats on the phone and probably expect him to amble round the corner of every hangar and development meeting. Rest in peace
  8. Hello all I’m Mark Adams from Dodosim with an update - We were very sad to see Hovercontrol end. It was a great community and instrumental in both Simon and myself getting involved in flight dimming as a hobby and later as developers. We are currently looking for a new home for our support forum. If any of our supporters and friends from Hovercontrol want to make themselves known by personal message or whatever it would be great to hear from them. We have been extremely busy with commercial projects and all my hardware got taken out of commission in a disaster at Dodosim mansions. The good news is that we are back working on the home user 206 for Prepar3d V4. I need to check the moderators and forum rules here about what I can and can’t post about commercial projects as a developer. What we have been up to: The commercial version of the 206 is now in a number of aviation authority certified training simulators and commercial trainers. Another different aircraft is starting the CAA approval process plus we developed an aircraft that went into use with military rotary flight training. 206 home user version: The physics and systems are pretty much done as they are based on the commercial product. Home users have different demands and we are working through those - such as a high def model (not yet finished). This morning I’ve been working on what I think is the last 2d gauge (whisky compass) but I think I need to go back to some detail touches on a few. It is a completely different product to our 206 FSX and does more of those “impossible to do in the sim” than the original did. I need to check the forum rules first, but if it is permissible I will supply more info on progress and features in another post.