May 10, 200818 yr Hi guys,I saw this information which may assist users with a "wide screen".http://www.widescreengaming.net/wiki/Flight_Simulator_XI am planning on getting a 24" wide screen. So, if any of you have a wide screen, give it a go and let us all know if it helps. Geoff Bryce
July 12, 200817 yr >It just doesn't seem right to me... track IR gives you so>much more freedom. You cant lean or look up and over things>in the 2D view. I still undock 2D panels to other monitors but>main view is TrackIR all the way. Anyway we all like our own>way of doing things :)>>RobUnfamiliar with using two monitors. Is it pretty simple to undock a 2D panel and place it on a 2nd monitor? I too have a problem with 24" Widescreen.Your suggestion and solution may be the answer to my problem. Frankly, re-working 2D panels in PSP & FSPanel might be fun but I'd rather be flying.Chris Weisbender
July 12, 200817 yr Commercial Member >Hi guys,>>I saw this information which may assist users with a "wide>screen".>>http://www.widescreengaming.net/wiki/Flight_Simulator_X>>I am planning on getting a 24" wide screen. So, if any of you>have a wide screen, give it a go and let us all know if it>helps.This makes the 3D field of view in the FSX engine wider, but it's not going to do anything for 2D panels. There's no way to make the 2D look right on a widescreen monitor besides actually running a 4:3 resolution and having black bars on the sides of the screen. Ryan MaziarzFor fastest support, please submit a ticket at http://support.precisionmanuals.com
July 13, 200817 yr Chris- Easy not only on two monitors but also on three! This screenshot is with 4:3 monitors, but the views can be stretched for any ratio mon.With a wide mon, don't bother to stretch a 2D panel- but leave a portion of the desktop unused- then place a popup there such as a CDU to fill in the space.The beauty of triple mons and triple views is you get a field of view of 140
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