September 27, 200223 yr Jordanal, You talked about the AF settings. I was under the impression that AF was "NOT" used in FS2002 since it was a Direct-X/3D based program and not Open GL. Could you or someone explain this to me and the rest of confused folks out hereThanksTerry
September 27, 200223 yr Keep it that way, Gabriel ... you'll be a happier simmer!!Mark "Dark Moment" Beaumonthttp://www.swiremariners.com/cxkaitak.htmlhttp://www.swiremariners.com/reds.htmlhttp://www.swiremariners.com/cxkaitakv3.jpg _________________________ Mark "Dark Moment" Beaumont VP Fleet, DC-3 Airways Team Member, MAAM-SIM
September 27, 200223 yr Anti-Stereoscoptic Filtering? Something like that! Not at home at the moment. Anyway, I can't explain it, but I do that in order to make the 40.41 beta driver work (with very good results) with FS2k2, I had to turn it up to 8x in the driver settings. Using it with a GF4Ti4600. I then had to turn it down after installing the 40.71's. I'll let some D3D guru explain the technicalities of it's use.AL Regards, Al Jordan | KCAE
September 27, 200223 yr AF = Anisotropic Filtering.And yes, it is definitely effective in Direct3D applications.Stamatis
September 27, 200223 yr Is there any word on these drivers and whether or not they clear up the FSAA snafu with Windows XP SP1?J
September 27, 200223 yr hmm might have to give these a whirl :-hah Cheers,John TavendaleTextures by Tavers - https://www.facebook.com/texturesbytavers
September 27, 200223 yr Author The 40.71's didn't work for me :( .When I tried to access the display settings I got an error and was consequently bunged out! This was from a fresh Windows XP installation.Im with the 40.41's for the meantime.Bill
Create an account or sign in to comment