jordanal

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About jordanal

  • Rank
    Member - 2,000+
  • Birthday January 11

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  • Gender
    Male
  • Location
    KMLB
  • Interests
    Anything technical, BBQ Grilling, Movies, and 'American' Football.

About Me

  • About Me
    Systems Engineer - sorry, I can't talk about it...

Recent Profile Visitors

5,840 profile views
  1. jordanal

    PMDG Announced Global Flight Operations at FSE 2018

    Not sure how I feel yet about the new product - I'll keep one eye on the development for now. RSR should have said "this is not an airplane" at the beginning of the hype announcements. PMDG is know for planes. What else were we supposed to think?
  2. I am having a very similar issue with P3Dv4.2 but with the PMDG 777. All was working fine auto-starting the latest version of Linda with P3Dv4.1. I have figured out, that if I disable the auto-start of Linda in the FSUIPC.ini file and then start Linda manually after the 777 is up and stable, all is well. Something has changed between Linda and P3Dv4.2. Can anyone else reproduce my finding and work-around?
  3. jordanal

    Microphone issue

    Oh *******... !!!! I've been fighting this exact scenario for over a week after a fresh P3Dv4.1 build on a brand new high-end ASUS gaming system, experiencing the same symptoms as the OP. Per the above, I soon as I uninstalled the "ASUS Sonic Radar" and the "ASUS Studio 3" apps from my new build and rebooted, I could finally see some voice activity in FS2Crew. This was driving me nuts as it wasn't working in any of my 5 FS2Crew apps. Thank the lord for the support forums!!!!
  4. jordanal

    FS2Crew for P3D v4 (64-bit)?

    Yea, I wasn't too friggin' pleased with it either...
  5. jordanal

    FlightBeam Studios - KMSP Looks Awesome!

    It varies - the older AIA type stuff is running 1024/DXT3/Mipped. The new stuff from FAIB and FSPX is usually 2048/DXT5/Mipped and the larger 747's are 4096.
  6. jordanal

    FlightBeam Studios - KMSP Looks Awesome!

    There are three airport scenery developers I judge all other scenery purchases by - FSDreamTeam, FlyTampa, and FlightBeam Studios. If able, you might check-out FBST's other offerings as well.
  7. jordanal

    FlightBeam Studios - KMSP Looks Awesome!

    Much better with P3Dv4. Still a FPS hit, but nearly as bad as it was. A lot of the major models are already compatible, but there's still a lot of conversion work to be done by many other modelers as well. AIG is also now converting and posting some updated models too.
  8. jordanal

    FlightBeam Studios - KMSP Looks Awesome!

    I roll my own traffic from Alpha India Group (AIG) - the best there is. I'm only about 1/3rd done re-installing all my airlines specifically for P3Dv4 (no more crippling the textures to avoid OOM).
  9. jordanal

    FlightBeam Studios - KMSP Looks Awesome!

    Heavy as in 777 or 747? Of course, it's a major US Intl airport.
  10. I just did a quick test for Mir and his latest masterpiece, KMSP and the new FBST addon-manager in P3Dv4 The airport looks awesome and the new add on-manager worked great. Just what you'd expect of Mir. a Couple of quick screenies with most sliders jacked all the way up. I would expect this to be fully released very, very soon. :)
  11. Just refresh the PMDG download URL page a few times - it just needs a nudge to get you over to the Amazon servers at which point you're presented with the download/zip/save prompt. 1.2GB download at about 8MB/sec just a little bit ago. You won't clog the Amazon servers - you just gotta get there.
  12. In over 30 years of flight-simming, I can't recall such a big week as P3Dv4 and so many addon's getting updated/released in such short measure. PMDG, ActiveSky, FSUIPC5, FSDT, FBStudios, Scenery Solutions, and others. I almost can't keep up installing as new releases are made available. Now PMDG releases my Queen; looks like I'm not quite done yet for the night. Thanks PMDG - your hard work, especially in rare moments such as these are very, very much appreciated as always!
  13. OK, Bryan, please tell us you were on the beta/NDA team and FS2Crew is looking solid with v4? LOL, just kidding - but I hope you'll share your thoughts...
  14. Check your calibrations - I've been using FSUIPC and the Lua Throttle reverser for all my PMDG aircraft including the QOSII without issue. My axis are 'Assigned' in FSUIPC, but please note, I do not calibrate any axis in FSUIPC or in FSX/P3D. I simply check the axis calibration in the device's "Game Controller" settings in Windows. Also, make sure your FSUIPC axis assignments are direct to Flightsim - should look something like this... [Profile.PMDG747] 1=PMDG 747- [Axes.PMDG747] RangeRepeatRate=10 0=YX,256,F,65763,0,0,0 -{ TO SIM: AXIS_AILERONS_SET }- 1=YY,256,F,65762,0,0,0 -{ TO SIM: AXIS_ELEVATOR_SET }- 2=YZ,256,F,66382,0,0,0,*-1 -{ TO SIM: AXIS_SPOILER_SET }- 3=YU,256,F,66420,0,0,0 -{ TO SIM: AXIS_THROTTLE1_SET }- 4=YV,256,F,66423,0,0,0 -{ TO SIM: AXIS_THROTTLE2_SET }- 5=TX,256,F,66426,0,0,0 -{ TO SIM: AXIS_THROTTLE3_SET }- 6=TY,256,F,66429,0,0,0 -{ TO SIM: AXIS_THROTTLE4_SET }- 7=TZ,256,F,66534,0,0,0,*-1 -{ TO SIM: AXIS_FLAPS_SET }- 8=RX,256,F,66387,0,0,0,*-1 -{ TO SIM: AXIS_LEFT_BRAKE_SET }- 9=RY,256,F,66388,0,0,0,*-1 -{ TO SIM: AXIS_RIGHT_BRAKE_SET }- 10=RR,256,F,65764,0,0,0 -{ TO SIM: AXIS_RUDDER_SET }- [Buttons.PMDG747] ButtonRepeat=20,10 0=PY,20,CL3:T,1 ; LUAToggle ThrottleManager -{LuaToggle ThrottleManager}- 1=PY,21,CL3:T,2 ; LUAToggle ThrottleManager -{LuaToggle ThrottleManager}- 2=PT,6,CL3:T,3 ; LUAToggle ThrottleManager -{LuaToggle ThrottleManager}- 3=PT,7,CL3:T,4 ; LUAToggle ThrottleManager -{LuaToggle ThrottleManager}- Also, make sure you're running the latest version of the Lua Throttle manager from Pete's website/forum. Good luck...
  15. jordanal

    Pause at Top of Descent Distance Offset

    Guys (PMDG), This is an easy, sincere, customer generated request, at least give it due consideration. For many years, while using both PMDG and Radar Contact (RC), we had an option in RC that allowed us to pause the sim at any distance from the filed FP destination. Since the demise of RC, we've lost that capability. We 'very-respectfully' request someday, an option in the FMC to allow US to set the pause-distance before the calculated TOD, not just hard-set to 10nm. There are many various reasons why this is useful, both in our personal lives (leaving the computer) and while simming (setup).