March 1, 200620 yr Hello,I observed that the fog display is sometimes not realistic.I am on the ground at the airport with a lot of fog (airport almost closed) ; I take off in the thick fog; at XXXX feet I come out of the fog (nice sky) BUT when I look back (spot view) I can see the details of the airport and there is no more fog....Did mis something in the options of ASv6?Thanks in advance. Emile EBBR Z590 Aorus Elite, i9-11900K 3.5Ghz Nvidia RTX 5070, 32 GB Mem, SSD 3 Tera , 3 monitors Win11 Pro X64 LM P3D V6.1 Little Nav Map Hifisim Nvidia 591.44
March 1, 200620 yr Hi,Is your Fog Layer Generation On or Off?It could be the visibility jump that FS04 makes where the visibility layer disappears.Hope this helps,Jimhttp://www.hifisim.comhttp://sales.hifisim.com/pub-download/asv6...development.jpg http://sales.hifisim.com/pub-download/asv6-banner-proud.jpg http://www.jdtllc.com/images/rcv4bannersupporter.jpg
March 1, 200620 yr Author Hello,It is unchecked. Emile EBBR Z590 Aorus Elite, i9-11900K 3.5Ghz Nvidia RTX 5070, 32 GB Mem, SSD 3 Tera , 3 monitors Win11 Pro X64 LM P3D V6.1 Little Nav Map Hifisim Nvidia 591.44
March 1, 200620 yr Commercial Member Hi,Known issue. Fog Layer generation will create a low cloud deck to simulate the "visible" fog layer from above but many do not like this effect in mountainous terrain (can cause harsh blending of cloud/terrain). FS's own "vis layer" even when "Depict FS9 haze" is enabled is not very visible at all.Best, Damian ClarkHiFi Simulation Technologies
March 4, 200620 yr This "known issue" is related to my chief complaint (I installed this product a week ago). Fog or haze is not done very well. Take haze for example, on almost everyday that I've flown real world there is a haze layer. Let's say the haze layer is 8000 msl, then what it looks like is a normal day with restricted visibility depending on haze, typically 20 nm in the gulf coast humidity. In the climb, the haze line will appear at about 7000, barely visible 1000 above the aircraft with the higher sky above turning clearer. At 8000 the haze line is distinct, haze below and clear above. Finally, at cruise (say 14,500 in a C414) straight ahead visibility is unlimited but there is a certain down angle at which point visibility decreases. In this example, you can see the ground below very well but forword ground visibility decreases with distance and evaporates into the haze at about 20 nm. Keep elevating the sight line and below the horizon there is a plane below which is haze and above which is clear. This effect is startling during the summer when high pressure dominates the weather pattern. Those hot hazy days of summer are stunning at cruise, it looks like a brown ocean below and the cumulus are floating in it. A few will poke above the inversion layer and look like icebergs floating in a brown sea with bright white tips stickup up out of it.Normal hazy days are not as stunning, but I really notice that it is not simulated at all. It really distracts from an otherwise really fine product. Dan Downs KCRP
March 4, 200620 yr Hi Dan,If Microsoft fixes this in FSX we will all be very happy.Hope this helps,Jimhttp://www.hifisim.comhttp://sales.hifisim.com/pub-download/asv6...development.jpg http://sales.hifisim.com/pub-download/asv6-banner-proud.jpg http://www.jdtllc.com/images/rcv4bannersupporter.jpg
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