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HELP with ramp lights

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i am basically finished with the overall design of my RPLL airport except for one thing, the lighting of aprons.as a start, i made some research on how others did it and the most effective way i feel, due to the size of the airport, is using effects and XML file. i have gone through several codes from other sources to test it in my scenery before doing my own thing. the problem is nothing shows up. i tried putting a windsock in it and it works, but for some reason, lighting the ground does not work at all. i tried removing the exclude files and still nothing works. i have checked and double checked the text on the XML file and still nothing works. i tried putting the ramp light effects in other location, still nothing works.to have an overview here are the details:the effects (fx_ramplight.fx) is placed inside the main effects folder.the texture is placed inside the texture folder of the effects folder. i also placed one inside the main fs9 texture folder and other one inside my airport texture folder, just in case.the bgl file (converted from XML) resides at the scenery folder of my airport. i aslo tried putting it inside the addon scenery folder, but still nothing works. the scenery object XML is:<?xml version="1.0" encoding="ISO-8859-1"?><FSData version="9.0" xmlns:xsi='http://www.w3.org/2001/XMLSchema-instance' xsi:noNamespaceSchemaLocation="bglcomp.xsd"><SceneryObject lat="14.4950262867206" lon="121.001839994893" alt="0" pitch="0" bank="0" heading="0" altitudeIsAgl="TRUE" imageComplexity="NORMAL"><Effect effectName="fx_ramplight"effectParams="NIGHT=1;DAWN=1;DUSK=1;"/></SceneryObject></FSData>anything wrong with this? i tried changing pitch to 60 deg then to 90 deg and still nothing works. or should there be a step by step process?i have gone through several tutorials and forums everywhere, followed instructions and still nothing shows up. i have not included the effects code here as basically they are they same. i tried using codes from different sources just to learn the basics of it and would eventually make my own once successful.any help is greatly appreciated. thanks.

Make sure that the 'hardware rendered light' slider in the sim display/hardware settings is all the way to the right (setting 8).

I thought there was a bug in the FS9 MakeMDL and you had to tweak the intermediate file (i.e. before BGLComp) to get ramp lights to light up the ground? I seem to remember Bill Leaming doing something like that to get his Ramplight Library objects to light up the ground?

I have seen what I believe you are attempting to do used successfully by John Stinstrom in his Cold Lake package (available at Flightsim.com) and also used in the excellent Rio De Janerio Ver 8 package by Newton Drumond and Fern Marques. I am not sure if Flightsim has it but I know it is here (Avsim) when the library becomes functional again.You might study what they have done and possibly spot the problem. If memory serves, The Rio package includes a sample xml file too.Hope this helps as it really is a cool lighting effect. :(

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