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Dillon

ATTN: All Caranado Arrow IV owners...

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After buying this add-on and finding the FDE totally unacceptable I made a few modifications. Now the plane is able (of all places) to takeoff successfully from Emma Field on both runways. I beefed up the engine with a 6 cyder option and made other mods here and there. I still can't figure out why the gear is so tight where the aircraft excessively bounces upon the smoothest of landings but with my mods here it's better than before (I made contact point adjustments). In my plight to resolve the landing hear problem I edited the 'Landing Gear' options in the '.air' file comparable with the Caranado Mooney. Whoever has both these birds will be able to easily modify the settings. Based on my past experience in flying the Arrow I feel I've done the best I can here (minus a somewhat over excessive climb performance). My flying club has a Beech Sundowner low wing so I'd say what I've done here is pretty on par with the real aircraft that doesn't have the original engine installed although I may have to tone down the engine performance a tad. Other's are welcome to offer suggestions I just thought I'd share my 'aircraft.cfg' file with you guys as the bird flies really nice now. It's seems Caranado mixed a few things up with this one trying to do both an FSX and FS9 version. Proof of this is they totally omitted the gear extension sound causing me to have to grab one from another add-on.Very Important: For best takeoff performance set flaps to 2nd position and trim to 1.3...To all interested enjoy (I just copied the sections I modified) :( :[piston_engine]power_scalar = 1.0 //Piston power scalarcylinder_displacement= 90.25 //Cubic inches per cylindercompression_ratio= 8.5 //Compression rationumber_of_cylinders=6 //Number of cylindersmax_rated_rpm=2850.0000 //Max rated RPMmax_rated_hp=201.0000 //Max rated HPfuel_metering_type= 1 //0=Fuel Injected, 1=Gravity Carburetor, 2=Aerobatic Carburetorcooling_type= 0 //0=Cooling type Air, 1=Cooling type Liquidnormalized_starter_torque= 0.3 //Starter torque factorturbocharged= 0 max_design_mp= 35 //Max design manifold pressure, (inHg)min_design_mp= 5 //Min design manifold pressure, (inHg)critical_altitude= 0 emergency_boost_type= 0 emergency_boost_mp_offset= 0 emergency_boost_gain_offset= 0 fuel_air_auto_mixture= 0 auto_ignition= 0 max_rpm_mechanical_efficiency_scalar= 1.0 idle_rpm_mechanical_efficiency_scalar= 1.0 max_rpm_friction_scalar=1.000000 max_rpm_mechanical_efficiency_scalar=1.000000idle_rpm_mechanical_efficiency_scalar=1.000000idle_rpm_friction_scalar=1.000000[contact_points]static_pitch = 3.5static_cg_height = 3.8max_number_of_points = 9point.0=1, 2.18, 0.0, -3.74, 3200, 0, 0.57, 33, 0.20, 2.0, 0.710, 3.5, 3.5, 0, 130.0, 130.0point.1=1, -8.88, -6.5, -3.92, 3200, 1, 0.69, 0.00, 0.3, 2.5, 0.650, 5.0, 5.0, 2, 130.0, 130.0point.2=1, -8.88, 6.5, -3.92, 3200, 2, 0.69, 0.00, 0.3, 2.5, 0.650, 5.0, 5.0, 3, 130.0, 130.0point.3 = 2, -2.95, -18, 0.62, 1600, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0point.4 = 2, -3.10, 18, 0.62, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0point.5 = 2, -18.80, 0, -1.0, 3200, 0, 0, 0, 0, 0, 0, 0, 0, 9, 0, 0point.6 = 2, 5.5, 0, -1.5, 3200, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0point.7 = 2, -19.5, 0, 4.7, 3200, 0, 0, 0, 0, 0, 0, 0, 0, 9, 0, 0point.8 = 2, -3.0, 0, -1.8, 3200, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0gear_system_type=0[flaps.0]type = 1 span-outboard = 0.5 extending-time = 1 // secondsflaps-position.0 = 0 // degrees, KIASflaps-position.1 = 10 // degrees, KIASflaps-position.2 = 20 // degrees, KIASflaps-position.3 = 30 // degrees, KIASdamaging-speed = 108 // KIASlift_scalar = 5.3 drag_scalar = 1.4pitch_scalar= 1.3system_type = 3 //0=Electric, 1=Hydraulic, 2=Pneumatic, 3=Manual, 4=None


FS2020 

Alienware Aurora R11 10th Gen Intel Core i7 10700F - Windows 11 Home 32GB Ram
NVIDIA GeForce RTX 4060 Ti 16GB DLSS 3 - HP Reverb G2

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Thanks, I might be able to use that. I was thinking of buying that aircraft but had a question. I was looking at the screen shots for the FS9 version and didn't see a 2D cockpit anywhere...is there one in the model? I own most, (I think all), of the FS9 Carenado aircraft and each one of them has a 2D cockpit. Just thought that it was unusual that they didn't show one in their screen shots. I actually like 2D cockpits better then 3D for some reason...Mark

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The Arrow project is weird because looking at the state of the FDE and sound package (which is excellent minus the gear up/down sounds), it's like they pushed the FS9 version out as a side note to the FSX version. There is no 2D panel with this project which makes since for FSX as no side views are possible in that sim. The VC like all Caranado birds is outstanding so for me it's a winner. I need the VC when practicing pattern work... :(


FS2020 

Alienware Aurora R11 10th Gen Intel Core i7 10700F - Windows 11 Home 32GB Ram
NVIDIA GeForce RTX 4060 Ti 16GB DLSS 3 - HP Reverb G2

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The Arrow project is weird because looking at the state of the FDE and sound package (which is excellent minus the gear up/down sounds), it's like they pushed the FS9 version out as a side note to the FSX version. There is no 2D panel with this project which makes since for FSX as no side views are possible in that sim. The VC like all Caranado birds is outstanding so for me it's a winner. I need the VC when practicing pattern work... :(
Ah...thought that might be the case...thanks for the heads up. On a side note, Carenado aircraft are wonderful and I fly them quite often because of the realistic look and feel. I just haven't gotten used to 3D cockpits but I don't think that should deter anyone from flying the Arrow. I just hope they add a 2D cockpit option for those of us who still fly FS9 and enjoy that total focus on only the instrumentation.Mark

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Dillon,Carenado posted a fix for the bouncing gear some time ago on their FAQ page: http://www.carenado.com/KB/question.php?ID=58This is essentially what was originally posted here by Ed Cox shortly after the Arrow was released. I was also disappointed that there was bo 2d panel included, but if you have the Carenado Piper Dakota, you can also make a passable 2d panel for the Arrow using the panel bitmap and swapping the relevant gauges, as well as doing some photshop touch-ups.Cheers,


Graeme Butler

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Dillon,Carenado posted a fix for the bouncing gear some time ago on their FAQ page: http://www.carenado.com/KB/question.php?ID=58This is essentially what was originally posted here by Ed Cox shortly after the Arrow was released. I was also disappointed that there was bo 2d panel included, but if you have the Carenado Piper Dakota, you can also make a passable 2d panel for the Arrow using the panel bitmap and swapping the relevant gauges, as well as doing some photshop touch-ups.Cheers,
Thanks, I didn't know that was out there... I looked on Caranado's website under support and found nothing. This was my last hurdle I can't wait to test this out...

FS2020 

Alienware Aurora R11 10th Gen Intel Core i7 10700F - Windows 11 Home 32GB Ram
NVIDIA GeForce RTX 4060 Ti 16GB DLSS 3 - HP Reverb G2

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One other thing to note, I strongly believe the model has trim issues. If you try to take-off with neutral or slightly up trim (as it should be) you will not get off the ground till about 110kts indicated. I've flown the real thing many years ago and she came off at 70kts. Not very realistic in my mind. I contacted Carenado and recieved the answer that it is a limitation of FS9. So I ask, why doesent this affect Dreamfleet or others? I think they rushed the thing out. Now they have released more aircraft after it and do not appear to be addressing a real stand=out glitch. I can forgive the bug if it is patch. If it is ignored, I will not support them with purchases futher. The plane is too expensive for these types of basic errors.For reference:I fly,DF BonanzaDF BaronDF Archer IIIDF DakotaCarenado 206 W/ Expansion PakCarenado 182RGCarenado BonanzaAreosoft BeaverPiper Super CubAeroworx B200ES CitationsI would not give this a very favorable rating with such a basic bug.On a positive note, the VC is very well done. I fly most of the planes now in VC if at all possible. I use Trac IR and a good VC is outstanding to use.Just my opinion,Dale Baker

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Guest belga1

Hello,MarkRegal,Check your PM for the 2D Custom panel ....Carenad-2D.jpgRegards.bye.gif

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Very Important: For best takeoff performance set flaps to 2nd position and trim to 1.3...[piston_engine]power_scalar = 1.0 //Piston power scalarcylinder_displacement= 90.25 //Cubic inches per cylindercompression_ratio= 8.5 //Compression rationumber_of_cylinders=6 //Number of cylindersmax_rated_rpm=2850.0000 //Max rated RPMmax_rated_hp=201.0000 //Max rated HPfuel_metering_type= 1 //0=Fuel Injected, 1=Gravity Carburetor, 2=Aerobatic Carburetorcooling_type= 0 //0=Cooling type Air, 1=Cooling type Liquidnormalized_starter_torque= 0.3 //Starter torque factorturbocharged= 0 max_design_mp= 35 //Max design manifold pressure, (inHg)min_design_mp= 5 //Min design manifold pressure, (inHg)critical_altitude= 0 emergency_boost_type= 0 emergency_boost_mp_offset= 0 emergency_boost_gain_offset= 0 fuel_air_auto_mixture= 0 auto_ignition= 0 max_rpm_mechanical_efficiency_scalar= 1.0 idle_rpm_mechanical_efficiency_scalar= 1.0 max_rpm_friction_scalar=1.000000 max_rpm_mechanical_efficiency_scalar=1.000000idle_rpm_mechanical_efficiency_scalar=1.000000idle_rpm_friction_scalar=1.000000
I don't have the Arrow, so I have no idea what you changed, what you didn't, etc. But here's two pages from my POH that may help you. arrowivspecs.jpg
One other thing to note, I strongly believe the model has trim issues. If you try to take-off with neutral or slightly up trim (as it should be) you will not get off the ground till about 110kts indicated. I've flown the real thing many years ago and she came off at 70kts. Not very realistic in my mind.
Indeed. It should takeoff with no flaps at around 65kts-75kts. The speeds you're mentioning for just taking off are way above the best climb speeds!I hope they fix it. If they do, I'll definitely purchase it!

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Guys I addressed the trim issue in my fix above. Try my edits above and let me know what you think. Now that I have some sort of POH data I can review a few things when I get some time.


FS2020 

Alienware Aurora R11 10th Gen Intel Core i7 10700F - Windows 11 Home 32GB Ram
NVIDIA GeForce RTX 4060 Ti 16GB DLSS 3 - HP Reverb G2

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Guys I addressed the trim issue in my fix above. Try my edits above and let me know what you think. Now that I have some sort of POH data I can review a few things when I get some time.
If you need anything else from the POH, let me know!

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Guys the problem with the plane not being able to take off from the runway at the proper speed is the 'lift_scalar' setting was set too low. I addressed this with my update. Based on the POH above here's my final edit as I believe this hits the nail on the head with this aircraft. I adjusted the engines for proper performance (even though I'm going to go with a 6 cylinder option versus 4 like the POH states. It's possible to beef up and existing aircraft). I'm including the proper contact points as well...Here you go:[piston_engine]power_scalar = 1.0 //Piston power scalarcylinder_displacement= 90.25 //Cubic inches per cylindercompression_ratio= 8.5 //Compression rationumber_of_cylinders=4 //Number of cylindersmax_rated_rpm=2850.0000 //Max rated RPMmax_rated_hp=201.0000 //Max rated HPfuel_metering_type= 1 //0=Fuel Injected, 1=Gravity Carburetor, 2=Aerobatic Carburetorcooling_type= 0 //0=Cooling type Air, 1=Cooling type Liquidnormalized_starter_torque= 0.3 //Starter torque factorturbocharged= 0 max_design_mp= 35 //Max design manifold pressure, (inHg)min_design_mp= 5 //Min design manifold pressure, (inHg)critical_altitude= 0 emergency_boost_type= 0 emergency_boost_mp_offset= 0 emergency_boost_gain_offset= 0 fuel_air_auto_mixture= 0 auto_ignition= 0 max_rpm_mechanical_efficiency_scalar= 1.0 idle_rpm_mechanical_efficiency_scalar= 1.0 max_rpm_friction_scalar=1.000000 max_rpm_mechanical_efficiency_scalar=1.000000idle_rpm_mechanical_efficiency_scalar=1.000000idle_rpm_friction_scalar=1.000000[contact_points]static_pitch = -0.5static_cg_height = 3.6max_number_of_points = 9point.0=1, 5.00, 0.0, -3.75, 3200, 0, 0.57, 33, 0.20, 2.0, 0.8, 3.5, 3.5, 0, 130.0, 130.0point.1=1, -3.88, -4.5, -3.88, 3200, 1, 0.69, 0.00, 0.3, 2.5, 0.8, 5.0, 5.0, 2, 130.0, 130.0point.2=1, -3.88, 4.5, -3.88, 3200, 2, 0.69, 0.00, 0.3, 2.5, 0.8, 5.0, 5.0, 3, 130.0, 130.0point.3 = 2, -2.95, -18, 0.62, 1600, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0point.4 = 2, -3.10, 18, 0.62, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0point.5 = 2, -18.80, 0, -1.0, 3200, 0, 0, 0, 0, 0, 0, 0, 0, 9, 0, 0point.6 = 2, 5.5, 0, -1.5, 3200, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0point.7 = 2, -19.5, 0, 4.7, 3200, 0, 0, 0, 0, 0, 0, 0, 0, 9, 0, 0point.8 = 2, -3.0, 0, -1.8, 3200, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0gear_system_type=0[flaps.0]type = 1 span-outboard = 0.5 extending-time = 1 // secondsflaps-position.0 = 0 // degrees, KIASflaps-position.1 = 10 // degrees, KIASflaps-position.2 = 20 // degrees, KIASflaps-position.3 = 30 // degrees, KIASdamaging-speed = 108 // KIASlift_scalar = 6.3 drag_scalar = 1.4pitch_scalar= 1.3system_type = 3 //0=Electric, 1=Hydraulic, 2=Pneumatic, 3=Manual, 4=None


FS2020 

Alienware Aurora R11 10th Gen Intel Core i7 10700F - Windows 11 Home 32GB Ram
NVIDIA GeForce RTX 4060 Ti 16GB DLSS 3 - HP Reverb G2

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Hello,MarkRegal,Check your PM for the 2D Custom panel ....Carenad-2D.jpgRegards.bye.gif
That's so cool...thank you! It's got that Carenado look to it too...a much used airplane.Mark

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Here's another update to the contact points that gives a better feel on the ground:[contact_points]static_pitch = -0.5static_cg_height = 3.8max_number_of_points = 9point.0=1, 5.00, 0.0, -3.75, 3200, 0, 0.57, 33, 0.20, 2.0, 0.6, 3.5, 3.5, 0, 130.0, 130.0point.1=1, -3.88, -3.5, -3.92, 3200, 1, 0.69, 0.00, 0.3, 2.5, 0.6, 5.0, 5.0, 2, 130.0, 130.0point.2=1, -3.88, 3.5, -3.92, 3200, 2, 0.69, 0.00, 0.3, 2.5, 0.6, 5.0, 5.0, 3, 130.0, 130.0point.3 = 2, -2.95, -18, 0.62, 1600, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0point.4 = 2, -3.10, 18, 0.62, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0point.5 = 2, -18.80, 0, -1.0, 3200, 0, 0, 0, 0, 0, 0, 0, 0, 9, 0, 0point.6 = 2, 5.5, 0, -1.5, 3200, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0point.7 = 2, -19.5, 0, 4.7, 3200, 0, 0, 0, 0, 0, 0, 0, 0, 9, 0, 0point.8 = 2, -3.0, 0, -1.8, 3200, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0gear_system_type=0As I know pilots modify their older aircraft at times I'm really liking the 6 cylinder option over the 4 option (as originally produced for this aircraft in the real world). I wonder does anyone know of modified Arrows (engine wise) and the performance one can pull out of these older aircraft... We all know about the turbo option but can one switch out a 4 cylinder engine for a 6. You have to maintain structural considerations when talking about speed but better climb performance never hurt anyone... The Arrow IV is a dog performance wise using it's original 4 cylinder engine which surprises me for a retractile gear aircraft. It doesn't do any better than standard gear aircraft. It's almost like what's the point???


FS2020 

Alienware Aurora R11 10th Gen Intel Core i7 10700F - Windows 11 Home 32GB Ram
NVIDIA GeForce RTX 4060 Ti 16GB DLSS 3 - HP Reverb G2

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