February 3, 201016 yr I'm new to TileProxy so be kind. I did try to search this forum for possible help before posting this, but didn't really find any threads that matched my problem. I do believe that I installed and setup tileproxy properly, but obviously not because it's not working. What happens is that everything seems to be going fine, but when FSX is loading a flight, it always crashes when it reaches 39%. Would anyone have any thoughts as to what might be wrong? It doesn't have to be an exact answer, but if someone could point me in the right direction as to what to look for, maybe I could resolve it myself.Thanks....
February 3, 201016 yr flyinjoe,I can't help directly 'cause I'm not very acquainted with crashes on start up -- the few times it's happened, for me it usually revolves around scenery issues or memory; my Tileproxy has always worked well.. butNobody else can help if you don't give US some help:What processor?How much memory? Do you monitor memory usage on start up?What OS? 32/64 bit?Where are your installation folders?Are there any error messages from Tileproxy?Where are you trying to fly. AP or lat/lonWhat scenery resolution?What range?What does your proxyuser.ini look like ( post just the lines without the comments [#] flag in them )what service .. oh, I guess we'll see that when you post your .ini file.You could also do a fsx.cfg save (not the whole thing, just the 'options > settings > save' version - the important stuff.There's bound to be somebody around here that can help. I could never fly at Tucson AZ... through several installations, FSX always crashed trying to fly over the city... I always ignore airspace restrictions; maybe I shouldn't...Loyd Hooked since FS4... now flying: FSX Acceleration on Win7/64, Core Duo E8400; GA-EP45-DS3R; GTX 460-768MB; 4G RAM; Freezer 7 Pro
February 3, 201016 yr Author Okay, I sort of resolved my crash issue. I tried taking off from another location and everything loaded fine, but now I have a different problem. All my textures are blurry with no detail to them. And the strange thing is, that my flight loaded super fast. Based on the tutorial I read http://edtruthan.com/tileproxy/tutorial/, I was expecting it to take like 15 minutes to load my flight. Instead it loaded in about 30 seconds. So now my question is once i pick my airport, plane, weather and time of day\season, am I supposed to wait 15 minutes before I hit the fly now button or can I hit that button right away?CPU - Core 2 Quad @3.0ghzMemory - 4gigs of RAMWindowsXP SP3I use the proxyuser.ini file provided in the tutorial I linked to above.
February 3, 201016 yr Author Well i'm making progress. I figured out the crashing part I think. Oddly enough, it seems like if I try and change the date i'm flying it will crash, but if I keep the current date/time my flight will load up just fine. Now I just have to figure out why my ground looks like this:First off, there's no detail at all to the textures. Secondly, there should be a river below me. And third, I no longer have any autogen. Do I need to disable any other addons I may use, like UTX or a custom landclass? Also, TileProxy put the scenery entries at the top of my scenery list above everything else. Is that where they need to go or should I move them down below some default scenery entry? And where exactly should the WORLD_LOD8 entry go in relation to the other entries that TileProxy adds to your scenery.cfg file?
February 3, 201016 yr This looks to me like you don't get the correct textures at all. This could possibly be in Proxyuser.ini, or in your scenery.cfg.
February 3, 201016 yr Commercial Member Hi, post the details that Loyd asked for and we can probably get you going, there is definitely something wrong in your .ini file and setup, but we cant tell you what until you post the info.......Cheers,Mark
February 3, 201016 yr Author Okay, I hope I post everytihng you guys need.System Specs:Intel Q9650 Quad core @ 3.0ghz (no overclock)4gb DDR2 memoryWindows XP and Vista 32-bit, Windows 7 64-bit (I triple boot because I need to have access to all 3 OS's for work. I've tried TP on all 3 with the exact same results, but XP is where I will use it when I get this resolved.)FSX is installed on a secondary drive (D:\Microsoft Games\...\...)TP is installed for now on my OS dirve in a folder named C:\TileProxy (don't want to get my FSX drive fragmented while I test out TP). The cache folder is C:\TileProxy\CacheI get no error messages from TP. As far as I can tell, TP is downloading everything as it should. The little tile circles fill up and my cache folder does have .jpg's in them.Here is a picture of how TileProxy setup me graphic options. These are different from what I typically use so I know TP is communicating with FSX if these changes were made.My proxyuser file looks like this (hope I removed the right stuff and left what you need):[TileProxy]offline_mode=Nomax_lod=15preload_min_lod=9preload_max_lod=15max_contexts=512water_mask=Onwater_blending=Onblend_distance=500.0blend_exponent=1.0alpha_min=0.2678alpha_max=0.7water_rgb=#000D1Awater_smoothing=Offwater_threshold=0.33cache_bytes_limit=100000000cache_tiles_limit=100000source=Service Example 3menu_sources="Service Example 1|Service Example 2|Service Example 3|Service Example 4"enable_hooking=Noenable_dx9hook=Noenable_movingmap=Nomovingmap_alpha=255movingmap_color=#ff000000movingmap_xpos=88movingmap_ypos=15movingmap_width=60movingmap_height=80movingmap_radius=60[Acme Globe Service]cache_folder=C:\Program Files\Microsoft Games\cache.acmenetwork_module=libnettilemodule_config="conn=20|rate=2.0|verbose=0|server=http://server*.acmeglobe.com|path=/terraintile?pos=%s&v=%v|quad=ABCD|balance=0123|agent=Mozilla/4.0 (compatible; The TileProxy Project)"captcha_module=captchaformcaptcha_config="cookiedomain=acmeglobe.com|cookieurl=http://www.acmeglobe.com"min_level=9max_level=17map_version=1color_hack=Nocolor_level=0bulk_extend=25[service Example 1]cache_folder=C:\TileProxy\Cache\cache.service1network_module=libnettilemodule_config="conn=20|rate=2.0|verbose=0|server=http://a*.ortho.tiles.virtualearth.net|path=/tiles/a%s.jpeg?g=%v|quad=0123|balance=0123|useragent=Mozilla/4.0 (compatible; MSIE 7.0; Windows NT 6.0; SLCC1; .NET CLR 2.0.50727; .NET CLR 3.0.04506; .NET CLR 1.1.4322)"min_level=9max_level=19map_version=330level_mapping=9,10,11,12,13,14,15,16,17,18,19color_hack=Yescolor_level=13bulk_extend=50[service Example 3]cache_folder=C:\TileProxy\Cache\cache.service3network_module=libnettilemodule_config="conn=20|rate=2.0|verbose=0|server=http://us.maps3.yimg.com|path=/aerial.maps.yimg.com/img?x=%x&y=%y&z=%z&v=%v&t=a|useragent=Mozilla/4.0 (compatible; MSIE 7.0; Windows NT 6.0; SLCC1; .NET CLR 2.0.50727; .NET CLR 3.0.04506; .NET CLR 1.1.4322)"min_level=5max_level=19map_version=1.9color_hack=Nocolor_level=0bulk_extend=50[service Example 4]cache_folder=C:\TileProxy\Cache\cache.service4network_module=libnettilemodule_config="conn=20|rate=2.0|verbose=0|server=http://mapcache*.ask.com|path=/sat/%Z/%X/%Y?partner=|balance=1234|useragent=Mozilla/4.0 (compatible; MSIE 7.0; Windows NT 6.0; SLCC1; .NET CLR 2.0.50727; .NET CLR 3.0.04506; .NET CLR 1.1.4322)"min_level=5max_level=19map_version=1color_hack=Yescolor_level=12bulk_extend=50If I forgot anything, let me know and I will post it, but I think I covered everything you asked for. Also, what about my questions above about the proper placement for the TP scenery.cfg entries and whether or not I need to disable UTX or customlandclass?Thanks a bunch for any help. I'd really like to see this thing in action because it seems like a perfect program for me since I typically fly low and slow GA flights.
February 3, 201016 yr Author Been doing some forum searches trying to resolve this issue. I seem to be having the same problem as the guy in this thread (http://forums1.avsim.net/index.php?showtopic=263774&hl=FSX+crashes). Unfortunately, I tried all the suggestions listed in it with no luck. I'm starting to think like this guy that I'm just never going to get to use TileProxy and like him, I don't understand why i'm having problems when everyone else seems to have TP working fine. Very frustrating.
February 3, 201016 yr The .ini lines with comments/explanations:max_lod=15- lod 15 is equivalent to image level limit of 17 (1.2m)- max_lod and max_level need to stay synchronized: 13-15, 14-16, 15-17, 16-18- max_lod defines the highest detail level scenery to be built and displayed.- max_lod of 15 matches (and limits to) an 8-oval console display.- set FSX terrain_resolution to same (or finer) resolution; 1m is fine in this setupcache_bytes_limit=100000000 (100,000,000? much too low; I use 500M to 1G, or it barely works for me.cache_tiles_limit=100000 ( I use 0, and let bytes_limit be the controlling factor){service example 1}map_version=330 is out of date; current level is 401 - check sticky in forum to stay current.min_level=9max_level=19level_mapping=9,10,11,12,13,14,15,16,17,18,19FSX only displays 10 levels max: 10 - 19I would be using 10 - 17 if my max_lod were 15 as yours is.Acme Globe Service is an EXAMPLE and all references can be deleted. www.acmeglobe.com is an insurance site and not a mapserver.Service 4 uses service 1's maps... so what's the point?---------------------my scenery order (as seen in the Library Settings window)top down (highest priority)- various new photo or addon sceneries- Tileproxy entries- Tileproxy world LOD8- addon traffic and sceneries- UTX ( UT moving traffic vectors show through in TP, but not landclass, etc.)- Default Add On Scenery folder- Default scenery entriesNow, where was the screenshot taken? What will I see if I go there; maybe you're seeing all that's available...Keep us posted.Loyd Hooked since FS4... now flying: FSX Acceleration on Win7/64, Core Duo E8400; GA-EP45-DS3R; GTX 460-768MB; 4G RAM; Freezer 7 Pro
February 3, 201016 yr Author Lloyd,I appreciate the help, but i have to be honest, I don't understand a single thing you said in your repsonse. :) The proxyuser file I got was supposed to be one that works right out of the box. It came from the tutorial page. So I'm assuming any settings in there are ones that would\should work. As for what these settings do\mean, I have no clue so you'll have to be patient with me here when you post responses. I may not understand what you mean.With regards to max_load=15, if I am using that setting (which I think means the 1m setting in FSX) and I am using mapping service 3, do the numbers I have set for that service match up with what they need to be? Do I need to change any other numbers somewhere else in the .ini file?I'll change the cache files settings you listed and see what happens.I don't use service example 1, but i'll make that change anyway in case I ever want to.I'll set me min-max to 10-17 and i'm assuming I should add that level_mapping entry as well. What would it be if I ever wanted to try 60cm? 9-19?I'll delete the acme sutff once I get everytihng working. For now I just want to get TP to work. Cleanup will come afterwards.The reason for ServiceMap 4 is simply because it came with the Proxy file. Like I said, I got this from the tutorial page and tried to use it as is because it was supposed to work.BTW, just for some additional info in case it will help. TP is definitely downloading the files properly because I looked at the .jpgs in the cache folder and they matched the yahoo map images. So I know the files are being downloaded.
February 3, 201016 yr Author Just tried making the changes you suggested and it still doesn't work. I think 'im going to give up. Seems like a wonderful program, but I just can't figure out why it won't work for me and i'm getting tired of uninstalling\reinstalling and trying all of these different settings. Thanks for trying to help. Maybe someday i'll give it another go when I have a little more patience. Right now i'm getting a little too frustrated to keep plugging away at it.What frustrates me is that the files are being downloaded, but for some reason TP and FSX won't play nice together to display what's being downloaded. I know the two programs are communicating because the DOS window lets me know when the simulation is being run, but all I ever get are those non-detailed tiles and I lose all autogen except for airports. And obviously something is wrong because my flights are loading in under a minute, but the tutorial says they should take 5-15 minutes. That tells me the tiles are not getting to FSX.
February 3, 201016 yr Author I got it. I'm not sure what made it work this time, but all my previous attempts have been done on my WindowsXP partition. I did try it once on my Vista and W7 partitions, but had no luck there either. For whatever reason, I decided to give it one more attempt on my Vista partition and this time it worked. Would love to know why it wouldn't work on XP, but at at this point I don't care. As long as it works somewhere. If I ever want togo back to default settings, i'll just fly FSX under XP or W7 and leave Vista to handle TileProxy flights. Great program now that I got it working. Did a real quick test flight over my home area of Pittsburgh with great results. One thing I did notice (and it's not a complaint) is that generic tree and building autogen is gone. I'm assuming this is normal with the nature of the program or is there a way to get those things back? Haven't fooled with level mapping yet because i'm not sure how the ProxyUser.ini file needs to be configured for that. Plus, my range is set for medium. Would like to try it at full range to see the effect on performance and also to get that green distant textures somewhat less visable. I know I need to adjust the slider in FSX, but do I also need to make a change in the .ini file? Lastly, I noticed that TP changed my mesh complexity to 85. I used to use 100. Should I just leave it at 85 or bump it back up to 100?Thanks for putting up with me. I'm sure i'm not done with questions yet though. Once I get to the level mapping thing, i'll be lost again.
February 3, 201016 yr Have you looked at this in your ini file: Recommendation: FSX users: Use water_blending=on, water_smoothing=off# to get soft land/water transitions## FS9 users: Use water_blending=off, water_smoothing=on# to get hard land/water transitions which# Tileproxy tries to match pixel-exact against coast-lines## Combining water_smoothing and water_blending is discouraged.# It's slow and gives weird results.
February 4, 201016 yr Thanks for putting up with me. I'm sure i'm not done with questions yet though. Once I get to the level mapping thing, i'll be lost again.The most important thing about level mapping... it's optional; if you comment it out (#), Tileproxy will download all needed levels specified by the min and max level settings just above it in the section and there's nothing to guess about.The settings initialized by Tileproxy are for "typical" users. I run full range, 100% terrain mesh at 10m resolution (for the US). You can set anything the way you like it until your system seems to get poor performance.Autogen houses and trees are part of the Default Scenery that is supressed by TileProxy. It is not available with Tileproxy running..Aren't you glad you kept hangin' in there just a little longer....glad you got it working.Loyd Hooked since FS4... now flying: FSX Acceleration on Win7/64, Core Duo E8400; GA-EP45-DS3R; GTX 460-768MB; 4G RAM; Freezer 7 Pro
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