February 9, 201016 yr I bought FS2Crew for the MD80 yesterday and am having a blast with it. Really fantastic work!Anyhow, my only problem so far is that I can't seem to get the mute button to work. I have tried a number of different keystrokes from the dropdown and it never seems to do anything in the sim (e.g., the little M symbol never shows up). I made sure that no other key in FS was assigned to the keystroke I selected. I also looked in the FS2CrewInputMapper.CFG file and it looks like the keystroke is correctly entered there. Any idea what might be causing the problem?Thanks!
February 9, 201016 yr Commercial Member I bought FS2Crew for the MD80 yesterday and am having a blast with it. Really fantastic work!Anyhow, my only problem so far is that I can't seem to get the mute button to work. I have tried a number of different keystrokes from the dropdown and it never seems to do anything in the sim (e.g., the little M symbol never shows up). I made sure that no other key in FS was assigned to the keystroke I selected. I also looked in the FS2CrewInputMapper.CFG file and it looks like the keystroke is correctly entered there. Any idea what might be causing the problem?Thanks!Glad to hear you like it!As for the mute button issue, I'm not sure.Did you try a joystick button?Pls advise.Best, B. York FS2Crew Web Site / FS2Crew Facebook Page / FS2Crew Discord
February 9, 201016 yr Author Did you try a joystick button?Pls advise.Thanks for the quick reply. I just tried a joystick button, but unfortunately it did not seem to work either.
February 9, 201016 yr Commercial Member Thanks for the quick reply. I just tried a joystick button, but unfortunately it did not seem to work either.Are you using any kind of exotic keyboard? Or it just a standard American style one?Try re-installing DirectX. B. York FS2Crew Web Site / FS2Crew Facebook Page / FS2Crew Discord
February 9, 201016 yr Author Its not a very exotic keyboard...a Logitech G15 keyboard with US layout. I'll try re-installing DX later tonight.The only other thing I can think of is that maybe it is related to the fact that I don't have a dedicated USB headset, but instead am using the mic input of my normal soundcard. Anyhow, thanks very much for your help and troubleshooting.
February 9, 201016 yr Commercial Member Its not a very exotic keyboard...a Logitech G15 keyboard with US layout. I'll try re-installing DX later tonight.The only other thing I can think of is that maybe it is related to the fact that I don't have a dedicated USB headset, but instead am using the mic input of my normal soundcard. Anyhow, thanks very much for your help and troubleshooting.A USB headset is not a requirement.Do you have UAC disabled?Take a look at this file:FS2Crew2010\Versions\MadDog\FS2CrewInputMapper.CFGPaste its content into this thread.Cheers, B. York FS2Crew Web Site / FS2Crew Facebook Page / FS2Crew Discord
February 9, 201016 yr Author A USB headset is not a requirement.Do you have UAC disabled?Take a look at this file:FS2Crew2010\Versions\MadDog\FS2CrewInputMapper.CFGPaste its content into this thread.Thanks. Yes, I have UAC disabled (using Win7).Here is the contents of my FS2CrewInputMapper.CFG:FS2_Main=BACKSPACE Backspace is the last key I tried, which also does not work.
February 10, 201016 yr Commercial Member Thanks. Yes, I have UAC disabled (using Win7).Here is the contents of my FS2CrewInputMapper.CFG:FS2_Main=BACKSPACE Backspace is the last key I tried, which also does not work. I'm afraid I have no idea. There's no reason why the Mute Key shouldn't work for you.Please email me we'll do some additional tests.Best, B. York FS2Crew Web Site / FS2Crew Facebook Page / FS2Crew Discord
February 10, 201016 yr Anyhow, my only problem so far is that I can't seem to get the mute button to work.Did you notice that the mute function only works after you have switched the battery on? Before, pressing the mute button/key doesn't have any effect.I personaly thought there was a problem because I tried for long to see the "M" indicator on the FS2Crew panel before going further.... I reallised all was OK when I continued the start process.Cyril
February 10, 201016 yr Commercial Member Did you notice that the mute function only works after you have switched the battery on? Before, pressing the mute button/key doesn't have any effect.I personaly thought there was a problem because I tried for long to see the "M" indicator on the FS2Crew panel before going further.... I reallised all was OK when I continued the start process.CyrilThat's correct.Does that solve the Original Poster's problem?Battery switch must be on first. B. York FS2Crew Web Site / FS2Crew Facebook Page / FS2Crew Discord
February 10, 201016 yr Author LOL, I bet thats the problem. I will try that as soon as I get home. Every time I ran my tests, all I did was load up the AC from cold/dark and then hit the mute key to look for the "M". I never turned on the battery, and I don't think I ever tested it during flight (as I assumed it would not work). I will report back what happens. Thanks!!
February 11, 201016 yr Author Yep, that was it. With the battery on it works great. Interestingly the Backspace key still does not work, but that is a minor problem (using Tab works). Thanks very much for your help!Anyhow, I will go ahead and make a quick idea for an improvement, though it is not a big deal. I would love an option to have it operate as a push-to-talk rather than a push-to-mute. There is often a lot of background noise in my house (aka, a screaming baby), so my choice would probably to have it muted all the time except when giving commands. One cool way that it maybe could be implemented would be as follows:1. When given a single tap quickly, the key would toggle mute on or off.2. When held down, the key would temporarily toggle to the other mode, and would return to the prior mode on release.In this way, FS2 would start unmuted, and holding the key down would mute it (as it works now). To change to a push-to-talk, all you would need to do is tap the key quickly to go into mute mode. Thereafter, holding the mute key would unmute the sound while the key is held.It seems logical to me, but maybe others would find it too complicated;)
February 11, 201016 yr Commercial Member Yep, that was it. With the battery on it works great. Interestingly the Backspace key still does not work, but that is a minor problem (using Tab works). Thanks very much for your help!Anyhow, I will go ahead and make a quick idea for an improvement, though it is not a big deal. I would love an option to have it operate as a push-to-talk rather than a push-to-mute. There is often a lot of background noise in my house (aka, a screaming baby), so my choice would probably to have it muted all the time except when giving commands. One cool way that it maybe could be implemented would be as follows:1. When given a single tap quickly, the key would toggle mute on or off.2. When held down, the key would temporarily toggle to the other mode, and would return to the prior mode on release.In this way, FS2 would start unmuted, and holding the key down would mute it (as it works now). To change to a push-to-talk, all you would need to do is tap the key quickly to go into mute mode. Thereafter, holding the mute key would unmute the sound while the key is held.It seems logical to me, but maybe others would find it too complicated;)Glad you got it figured out.You had me stumped there.I'll consider your request.Best, B. York FS2Crew Web Site / FS2Crew Facebook Page / FS2Crew Discord
February 12, 201016 yr Yep, that was it. With the battery on it works great. Interestingly the Backspace key still does not work, but that is a minor problem (using Tab works). Thanks very much for your help!Anyhow, I will go ahead and make a quick idea for an improvement, though it is not a big deal. I would love an option to have it operate as a push-to-talk rather than a push-to-mute. There is often a lot of background noise in my house (aka, a screaming baby), so my choice would probably to have it muted all the time except when giving commands. One cool way that it maybe could be implemented would be as follows:1. When given a single tap quickly, the key would toggle mute on or off.2. When held down, the key would temporarily toggle to the other mode, and would return to the prior mode on release.In this way, FS2 would start unmuted, and holding the key down would mute it (as it works now). To change to a push-to-talk, all you would need to do is tap the key quickly to go into mute mode. Thereafter, holding the mute key would unmute the sound while the key is held.It seems logical to me, but maybe others would find it too complicated;)I would like it too. I'ld prefer it in this way because if you consider that flying online the most of us already use a joystikc button for push-to-talk with ATC and it's complicated at the same time to hold another button to mute FS2C while speaking to ATC. i7 2600k @5GHZ HT Off GB P67A-UD7-B3 F2 2x4 GB GSkill DDR3-2133 MHz 9-11-9-28-2N 1x GPU Zotac 580 GTX Primary Monitor 1x GPU Zotac 285 GTX Second Monitor 1x 90GB SSD OZ Vertex2 for OS Win7 Ultimate 64bit 1x 240GB SSD OZ Vertex2 for FSX Acceleration 2x 250GB HD Sata
February 12, 201016 yr Commercial Member I would like it too. I'ld prefer it in this way because if you consider that flying online the most of us already use a joystikc button for push-to-talk with ATC and it's complicated at the same time to hold another button to mute FS2C while speaking to ATC.Hi,You don't need to use a separate key or joystick button for the mute button.Just use the same key or joystick button you're currently using as your ATC transmit key.So, as an example, if you're using Joystick button 3 to talk to ATC, assign the mute button to Joystick button 3.Same thing with the keyboard assignment.Best, B. York FS2Crew Web Site / FS2Crew Facebook Page / FS2Crew Discord
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