March 12, 201016 yr Most console games have either variable framerates or are locked at 30 hertz, rather than 60. It's quite difficult to pull off a constant 60 hertz on a console, unless you're playing a remake of an old game which doesn't come close to stressing the hardware.
March 12, 201016 yr Most console games have either variable framerates or are locked at 30 hertz, rather than 60. It's quite difficult to pull off a constant 60 hertz on a console, unless you're playing a remake of an old game which doesn't come close to stressing the hardware.So the latest titles are locked at 30 fps not 60 fps? How about Forza 3 and GT5 that run at a consistent 60fps, which are the closest you're going to get to a
March 12, 201016 yr Apparently English is not your strong suit, and you appear to only be capable of dealing in absolutes. Most does not mean the same thing as all. I'm sure you can come up with singular examples of games that run at 60 hertz, but the vast majority of them do not.
March 13, 201016 yr Apparently English is not your strong suit, and you appear to only be capable of dealing in absolutes.Apparently anything out of the realm of your limited experience with hardware capability is hard for you to comprehend, lol.I'm sure you can come up with singular examples of games that run at 60 hertz, but the vast majority of them do not.Out of the 16-17 games I have for XBOX360 and PS3 not one of them isn't optimized to run at a consistent 60fps. The two or three that are the most impressive graphically do run at a consistent 60fps, so the current consoles with the right game optimizations are more that capable of that performance. With the next gen consoles games running at 60fps or 120fps will probably be the norm.
March 13, 201016 yr "hard for you to comprehend, lol"What are you, 15?Your games don't run at 60 fps. Educate yourself. Or don't, it's your call.
March 13, 201016 yr Guys, cool down please.Thanks - PC Hardware: AMD Ryzen 9 9950X3D // Asus ROG Crosshair X870E HERO // 2x32Gb Corsair Dominator Titanium DDR5 6000MT/s CL30 // ASUS ROG Strix GeForce RTX 4090 OC Edition // 4Tb Corsair NVMe M.2 MP600 // Corsair 1600W PSU Samsung Odyssey Arc 55" curved 165 Hz monitor. - Simulator Hardware: VIRPIL Constellation Alpha Prime + VIRPIL VPC Universal Control Panel - #3 + MOZA AY210 Force Feedback Yoke + WINWING URSA MINOR 32 Throttle & PAC Metal + WINWING SKYWALKER Metal Rudder Pedals + WINWING Airbus FCU & EFIS + WINWING Boeing 3N PAP + WINWING MCDU-32 + WINWING PFP-4 + WINWING PFP 3-N + WINWING PFP-7.
March 13, 201016 yr "hard for you to comprehend, lol"What are you, 15?Your games don't run at 60 fps. Educate yourself. Or don't, it's your call.As I said before the two games that are the most impressive graphically are Forza 3 and GT5, both of which run at 60fps. What's so hard to comprehend, if Forza 3 and GT5 can run at 60fps with all that eye candy and AI then with proper game optimisations it is obviously possible for a game to run at 60fps on the XBOX360 and PS3, period.
March 13, 201016 yr GT5 isn't yet a product. You don't know the framerate at which it runs. Go ahead and click that link. I dare you.
March 13, 201016 yr GT5 isn't yet a product. You don't know the framerate at which it runs. Go ahead and click that link. I dare you.Read the details that have already been released on GT5 then tell me if one of the goals is not 60fps performance.Then grab a copy of GT5 Prologue and see how that performs and looks and let us know.
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