May 9, 201016 yr hey. i would you like to ask you another question..this time about controling the nose wheel.as you know, on the ground the aircraft is controlled by the nose wheel(ground steering)my question is how can i set the steering has axis in the simulator..thanks!
May 9, 201016 yr As far as I know, the tiller is not simulated. You have to use rudder axis. Dan Downs KCRP
May 10, 201016 yr hey. i would you like to ask you another question..this time about controling the nose wheel.as you know, on the ground the aircraft is controlled by the nose wheel(ground steering)my question is how can i set the steering has axis in the simulator..thanks!If you have FSUIPC installed, assign your rudder via that and delete the rudder assignment in FSX. When this is done you have the option to assign an axis to the tiller using FSUIPC. I have the tiller assigned to an axis on a spare saitek throttle quadrant and the landing gear assigned to one of the other axis. This for me adds a bit more realism. FSUIPC allows you to steer the aircraft with less effect the faster the ground speed is. At about 50 knots (I think) the steering effect from the tiller is not effective and rudder imput steers the aircraft. This speed can be altered using the FSUIPC interface.Hope this helps.Andrew Dixon Andrew Dixon"If common sense was compulsory everyone would have it but I am afraid this is not the case"
May 10, 201016 yr Author hey. thanks for reply but im not sure i understood you..first, i use FS2004. would it still work?in case your answer is affirmative, can you please explain it again?(i do have FSUIPC registered)i will set the axis as rudder and then what?thanks
May 10, 201016 yr Author ok successed.i setted axis as RUDDER and it does control the tiller. even though, the tiller was still controled over 50knts so i guess i didnt do it well
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