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HELP please! Removable yoke

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I've been wanting to spice things up in my dreamfleet 727 with adding a removable yoke. While I feel this addon is leagues better than the aging captian sim 727, however, I do miss the visual of having a yoke in the 2D cockpit. I was hoping someone could give me some instruction on how to create this. Heres what I do have;A picture of the yoke I want to use for my 727(Not cropped yet)Photoshopand fspanel studio,I thought it was going to be much simplier than i'm finding it to be, and have only used panel studio for some minor things before. So to any of you who have done this before I would greatly appreciate some assistance with this.Regards,d.

CPU: i7-9700KF stable @ 5.0GHz | MOBO: ASUS ROG Maximus XI Hero | GPU: ASUS GTX 1080 Ti @ stock | RAM: G. Skill Trident Z 32GB (2x16GB) 3200Mhz | PSU: Corsair RM850x 80 Plus | COOLING: Deepcool Castle 240 AIO | PANEL: 27" @ 1080p

Here's a quick xml gauge I did:

<Gauge Name="yoke" Version="1.0">  <Size X="100" Y="100"/>  <Element>	<Position X="50" Y="50"/>	<Image Name="column.bmp">	  <Axis X="0" Y="0">	</Image>	<Shift>	  <Value>(A:ELEVATOR POSITION, percent)</Value>	  <Scale Y="1"/>	</Shift>  </Element>  <Element>	<Position X="50" Y="50"/>	<Image Name="wheel.bmp">	  <Axis X="0" Y="0">	</Image>	<Rotate>	  <Value>(A:AILERON POSITION, percent) dgrd</Value>	</Rotate>	<Shift>	  <Value>(A:ELEVATOR POSITION, percent)</Value>	  <Scale Y="1"/>	</Shift>  </Element></Gauge>

Just make a bitmap for the wheel and the column it is placed on.You'll also need to adjust the numbers for the size of your bitmaps.Then you edit the plane's panel.cfg to add an extra window on top of the rest and add the yoke gauge to that panel.

  • Author

Hey thanks for the reply, I'll give it a shot. When creating the bitmap, should I just color everything around the actual yoke and column black, or cut it out and place it on a black background? I know that it has to be against black to represent 0 or something.

CPU: i7-9700KF stable @ 5.0GHz | MOBO: ASUS ROG Maximus XI Hero | GPU: ASUS GTX 1080 Ti @ stock | RAM: G. Skill Trident Z 32GB (2x16GB) 3200Mhz | PSU: Corsair RM850x 80 Plus | COOLING: Deepcool Castle 240 AIO | PANEL: 27" @ 1080p

Everything you want to be transparent must be black (rgb 0,0,0).How you make it black wouldn't matter for the endresult.

  • Author

Great thanks

CPU: i7-9700KF stable @ 5.0GHz | MOBO: ASUS ROG Maximus XI Hero | GPU: ASUS GTX 1080 Ti @ stock | RAM: G. Skill Trident Z 32GB (2x16GB) 3200Mhz | PSU: Corsair RM850x 80 Plus | COOLING: Deepcool Castle 240 AIO | PANEL: 27" @ 1080p

  • 1 year later...
Then you edit the plane's panel.cfg to add an extra window on top of the rest and add the yoke gauge to that panel.
I have tried to put this into my panel.cfg but nothing is happening? When I load the gauge in fs2004 nothing shows up! ThanksGeorge

Maybe the window is invisible by default?You can turn it on by pressing alt and choosing views from the menu.

Maybe the window is invisible by default?You can turn it on by pressing alt and choosing views from the menu.
I have made sure the box is ticked? Can you give me what should be put in my panel.cfg please? And how big you recomend the yoke to be!RegardsGeorge
  • 2 weeks later...

In the gauge example above, the Axis declarations, in the elements, aren't closed. No "/" before end ">"

<Axis X="0" Y="0">

Needs to be

<Axis X="0" Y="0"/>

for the gauge to work...Don

  • 4 weeks later...
In the gauge example above, the Axis declarations, in the elements, aren't closed. No "/" before end ">"
<Axis X="0" Y="0">

Needs to be

<Axis X="0" Y="0"/>

for the gauge to work...Don

Thanks it works! How do I make the yoke stay in one place? the rotate around point is far from the centre of my yoke bmp? It rotates around it and so goes all around my screen?!BTW this is for an islander panel so i've removed the column section but cant get the yoke to rotate around the center of the bmp?ThanksGeorge
  • Moderator
Thanks it works! How do I make the yoke stay in one place? the rotate around point is far from the centre of my yoke bmp? It rotates around it and so goes all around my screen?!BTW this is for an islander panel so i've removed the column section but cant get the yoke to rotate around the center of the bmp?ThanksGeorge
Set the x,y of the <Axis X="0" Y="0"/> entry to be the coordinates of the PIVOT POINT! ;)0,0 is the top left corner of the yoke bitmap... :(

Fr. Bill    

AOPA Member: 07141481 AARP Member: 3209010556


     Avsim Board of Directors | Avsim Forums Moderator

You need to set the axis X and Y to be in the middle of the yoke's bitmap.

Wooohooo!Yes! It works, finnaly! Thanks guys :) Just gotta touch up fianl bits of panel now!ThanksGeorge

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