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FS2002/FS2004 hybrid: best of both worlds!

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If you've got FS2004 but are planning to keep FS2002 on your hard drive, consider this:I love FS2004 (especially the new scenery textures), but because for now I have a GF2 MX card I've had to give up a few things that I really miss like reflective and chrome textures on my planes, plus I can't see the new water reflections. And the PSS Dash8 is on hold, waiting for a patch.But I made a copy of the FS2004 Scenery/World/Texture folder (187 MB) and moved it to FS20002 SCENEDB/WORLD folder, backing up my original FS2002 SCENEDB/WORLD/texture folder first.Now I've got vastly enhanced scenery running in FS2002 (absolutely stunning with FSGenesis landclass), plus as a bonus I'm getting the new water reflection effect that I couldn't see in FS2004 with my card. And, of course, all my chrome is back.Don't get me wrong. I'm going to be staying with FS2004 for the most part, but for those straddling both systems, you might want to think of your FS2004 purchase as not just a whole new flight sim, but a fantastic scenery enhancement/upgrade/addon for your old FS2002 as well.John

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Very clever, John. Thanks. I'll try it tonight for sure.Regards.Gianluca

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Yes this seems to be spreading,with all kinds of new stuff from 2004 copied to 2002. Do you thinking going the other way would work and solve some of the bridge problems?I copied my C182RG default from 2002 over to 2004 and wow it worked. no tweaks. I was actually shocked when I clicked on the GPS and the Garmin came up. I thought I would get an error and the program shut down.Yes I think we have a hybrid in the making. FS2004 is a great shareware addon :-)

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Now everyone that asks where to find FS2003 wont have to look like such an idiot to more educated users :)

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One thing which doesn't work, I'm sorry to say, is the porting over of FS2004 default aircraft to FS2002.... The aircraft show as invisible in the selection screen and spot view. I would have loved to carry over the Mooney. This leads me to suspect some changes were made in the model compilation--and it may explain why we only have dynamic shine avail for glass reflections.Otherwise, I've played with swapping out the textures as well. But it can cause issues with Autogen, since the autogen would be based on FS2002's agn files. Autogen may not align properly with the underlying texture, depending on how much it changed between sims...What I'm anxious to see is the new water reflection effect in FS2002.... Can you post a screenshot of that over in the screenshots forum?-John

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Hi John,Your idea is so simple that it's been missed by us all until now- and thanks for sharing it. I now can't wait to get home and try this. FS2004(9) scenery and textures with PIC, awesome possibilities...Bruce.

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Bruce,Yes, it's exciting, especially for people who might have to wait awhile for a hardware upgrade to run FS2004 well. This way I'm getting FS2002-style performance with great frame rates, plus all my FS2002 addons can still be used, and the overcast cloud setting I can't seem to duplicate yet in FS2004. But I'm enjoying FS2004 ground textures and water reflections (optional). When I fly over lakes I can see my stratus overcast reflected on the surface.John

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John,I'm not sure how perfect the autogen alignment is because I like the views above 10,000 AGL. And there's probably no reason why the new FS2004 autogen resizing textures couldn't be merged into FS2002 just as an experiment. Regarding the water reflections in FS2002, there are screenshots and much discussion here http://www.flightsimnetwork.com/dcforum/DC...mID21/2803.htmlJohn

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>One thing which doesn't work, I'm sorry to say, is the>porting over of FS2004 default aircraft to FS2002.... The>aircraft show as invisible in the selection screen and spot>view. I would have loved to carry over the Mooney. Yes the reverse doesnt seem to work. I actually think the mooney in 2002 flies just as well if not better than COF. One thing I can tell in COF you have to fly the mooney and ensure you switch fuel tanks periodically. FS2002 gave you a menu option to fly on both tanks so you would get an even burn off. COF is more like real life but it was nice to have it in 2002 for lazy pilots :-)Bill

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>If you've got FS2004 but are planning to keep FS2002 on your>hard drive, consider this:>>I love FS2004 (especially the new scenery textures), but>because for now I have a GF2 MX card I've had to give up a few>things that I really miss like reflective and chrome textures>on my planes, plus I can't see the new water reflections. And>the PSS Dash8 is on hold, waiting for a patch.>>But I made a copy of the FS2004 Scenery/World/Texture folder>(187 MB) and moved it to FS20002 SCENEDB/WORLD folder, backing>up my original FS2002 SCENEDB/WORLD/texture folder first.>>Now I've got vastly enhanced scenery running in FS2002>(absolutely stunning with FSGenesis landclass), plus as a>bonus I'm getting the new water reflection effect that I>couldn't see in FS2004 with my card. And, of course, all my>chrome is back.>>Don't get me wrong. I'm going to be staying with FS2004 for>the most part, but for those straddling both systems, you>might want to think of your FS2004 purchase as not just a>whole new flight sim, but a fantastic scenery>enhancement/upgrade/addon for your old FS2002 as well. >John>Hi all I think this idea needs to be put in the locked thingy at the top of the forum as it could be just what we are all looking for if we cant run FS9 at least we can upgrade FS8 with the blue coasters and that way it wont be such a loss I checked the message forum mentiond here and hope fully some one will post a how to do for all us non computer guru's it sounds great to me regards Mike>

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OK, I dont know what I did but I messed something up. Al my runways have black on them and after messing around I found that the runways (Even during the day) are textured for night as if I had my landing or taxing lights on - during the day. I will check it out and re do it and see what happens but what I did is took everything in fs9's scenery and put it in fs8's scendb folder and did the same to the FX folder and over writ everthing. I will mess with it some more to weed things outThanks

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Found it. It's in the Texture folder. I would recomend scrutiny in copying files overThanks

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Tim,It only takes one step to gain the new ground textures and water reflections in FS2002. Just make a copy of your FS2004 SceneryWorldtexture directory (it's 187 MB) and swap it for your FS2002 SCENEDBWORLDTexture folder. Make a backup copy of the latter file first, though, in case you want to go back. It's really no different than the swapping we used to do to insert Lennart's textures in FS2000, but you have to do it manually each time.People are still experimenting to see if clouds, autogen textures and other items from FS2004 can be brought over, but all that gets more complicated and the results are not compiled. So I'd suggest just taking the first step for now.John

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Yeah, I saw that thread at the other forum yesterday. I upgraded to XP with a clean install and wasn't going to load FS2002. Now I just might. There are some FSDS1 aircraft I just can't say goodbye to. Apparently FS9 clouds will work also.Todd

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Hi, Forget about the clouds, also all new taxiway texture will never works in fs2002, as well the all weather/environment moons , snow, implementation and sun. All new name that's are not available in fs2002 will not works. New generic texture name added in fs2004 a, b, c will not works in fs2002. ThanksChris Willis[link:fsw.simflight.com/FSWMenuFsSim.html]Clouds And Addons For MsFs

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I've Just updated my Fs2002 with FS9.Copied all files in my world/texture, texture effects, effects/texture folder over to FS2002. I did keep all original runway/taxiway files from the texture folder.Now I will be flying FS2002. It looks better than FS9.I have a 2.1GHz GF3 system with 512 ram and by the time I scale down FS9 to run smooth all the eye candy is gone.Running FS2002 with this COF upgrade, when I total the plus and minus columns, FS2002 comes out way ahead.If you haven't tried it, take a look. Well worth the effort.Better frame rates, load up the detail , run your add-ons and you've got FS9 textures. Not sure what's going on the the clouds and sky effects but they sure do look better. I run ActiveSky weather and Radar Contact which works in both versions.I won't be dumping FS9 but for now it won't be getting my flight hours.And here I thought after FS9 came out, I would be freeing up ALL the hard dive space. Thanks guys for this great tip.

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I guess I practice absolute heresy...I really, (really) like the way I have my FS2002 textures set upwith FSGenesis land class, and FSW night textures etc. I also like the FS2002 textures for mountains and gradients better than FS2004.For this reason, I copied my FS2002 textures over my FS2004 textures.I kept all textures for sky and clouds and water from FS2004 however.The result was STUNNING. Very stable with the new sky of FS2004 etc.fantastic sunsets etc.I of course backed up both sets of textures in case I change my mind, but I dont see that happening. I love the FS2002 textures, so Im continuing to use them except for anything new that FS2004 added in terms of additional textures.Now has anybody tried Gerish Grays trees in FS2004?Eric

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I did and it works. Using those from trees_v3.zip. 5 files that have the exact same name in COFTexture folder.I made a backup of all COFTexture before proceeding.Although I would have sworn that COF tree files were something like 87 KB in size, I see them has being 683kb in the backuped folder ( still dated 4/7/2003). Can someone confirm the actual size of the genuine COF tree files. (treesSU.bmp, treesSP.bmp, etc.BTW, it seams COF developpers have adopted Gerrish's structure. When I swap the files the same trees are set the same with the same density. Only the texture differs and I prefer Gerrish's.In the Scenery forum Gerrish says he is working on new ones. Hugo

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Having great fun with this but just one question.I have loaded the COF Textures (both World/Texture and main Texture folders) into FS2002 and am very impressed with most of the results.However on loading up a flight from KDEN i have noted that whereas in COF the surrounding landscape appears to be mainly featureless Desert terrain on the whole, when i load the flight in FS2002 i still have the same surrounding textures as in the original (unamended) FS2002 i.e desert terrain but with bits of greenery / shrubbery etc.Does anyone else have this same experience and if so is there any expanation?ThanksGraeme

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Anyone figured out or is trying to figure out how to get the taxi signs in FS2002? the ATC and the taxi stuff in FUIII was great but graphics sucked. I mess them and wished 2002 had it for all airports but I really do not like using FS9 with out my addon programs.ON a side note. Why did they name it Flight Unlimited when is was very very limited? Just a thoughtThanks

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Just found the solution. Replaced the main Scenery folder in FS2002 (i.e. FS2002/Scenery)with the COF scenery folder from FS9/Scenery/Base and the textures surrounding KDEN are now exactly as they appear in COF. Only thing is the airport textures now stand out from miles away as they appear to be an oasis of green in a baking hot desert.... Oh well still a big improvement and this may well delay my planned hardware upgrade for a few more months.Graeme

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