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Turning on ground via ailerons!

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Hello Simmers,I heard on FS9/FSX for turning during taxi we have 3 ways(that can be use parallel):1) Rudder pedal (I think below 50knots it will be our tiller)2) Differential brakes3) And thrust levelersI have Saitek Yoke and pedal that defined and calibrate via FSUIPC registered version and all axis on FS settings deleted , working nice but I wonder during turning if you use ailerons(in this case by my yoke) my aircraft turns even better than above ways during taxi.Is that normal? Real? :( I tested it on my top quality add-ons (PMDG, Level-d,

Not sure what you are asking, but if you can turn your plane on the ground using the yoke, it means you have 'autorudder' checked in 'Settings/realizm', so no, thats not normal in 'real life'.

Jay

depends on the airplane, But most airplanes are turned either through the rudder or a tiller ONLY

Some aircraft can steer with the rudder, usually ones that have a free castoring tailwheel, such as the original Lockheed Electra, although the Boeing 727 can actually be steered a bit with the rudder even though it also has a nosewheel tiller. Big WW2 bombers such as the B-17 and the Lancaster were usually steered by only running the outboard engines en route to the runway, with differential throttle to initiate a turn. If your aircraft is turning in FS with the ailerons, it is of course likely you have autorudder checked in the preferences.Ground handling in FS is not one of the simulation's strong points, especially for taildraggers, although it is possible to faff about a bit and have a second joystick that you use as a steering tiller if you are a stickler for realism in airliner operations, but whether you want to go to the trouble of doing that is another matter.Al

Alan Bradbury

Check out my youtube flight sim videos: Here

depends on the airplane, But most airplanes are turned either through the rudder or a tiller ONLY
Actually, except for tillers in airliners, most GA planes are turned with either a steerable nosewheel connected to the rudder pedals, or differential braking. Multi engine ac can use asymetrical thrust but in combination with the above.

Jay

I was talking about jumbos

  • Author
Not sure what you are asking, but if you can turn your plane on the ground using the yoke, it means you have 'autorudder' checked in 'Settings/realizm', so no, thats not normal in 'real life'.
Thanks Guys , this was key! So you suggest unchecked it for Max. realism?
Thanks Guys , this was key! So you suggest unchecked it for Max. realism?
Yes uncheck, the aileron does nothing to assist you in turning and in the big planes you don't use asymmetric thrust eihterFYI, steering with the rudder pedals in a 747 etc... gives you around 6deg steering angle and using the 'tiller' around 60deg.
Hello Simmers,I heard on FS9/FSX for turning during taxi we have 3 ways(that can be use parallel):1) Rudder pedal (I think below 50knots it will be our tiller)2) Differential brakes3) And thrust levelersI have Saitek Yoke and pedal that defined and calibrate via FSUIPC registered version and all axis on FS settings deleted , working nice but I wonder during turning if you use ailerons(in this case by my yoke) my aircraft turns even better than above ways during taxi.Is that normal? Real? :( I tested it on my top quality add-ons (PMDG, Level-d,

Thanks

Tom

My Youtube Videos!

http://www.youtube.com/user/tf51d

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