August 27, 201015 yr Commercial Member hi guys,small [i think] but very strange problem i been getting for a while now.basically when i zoom out of top down view, the globe turns white every quickly, and i cannot see anything..i have a variety of configs, ******* shader files, rex etcanyone have any idea what is causing this, and how to fix it?all the best Alex Ridge Join Fswakevortex here! YOUTUBE and FACEBOOK
August 27, 201015 yr hi guys,small [i think] but very strange problem i been getting for a while now.basically when i zoom out of top down view, the globe turns white every quickly, and i cannot see anything..i have a variety of configs, ******* shader files, rex etcanyone have any idea what is causing this, and how to fix it?all the bestIts the ******* shader files that cause this. He has documented it somewhere as a known problem. Stephen Munn
August 27, 201015 yr Author Commercial Member thanks for your replydo you imagine it effects FSX in any other way [perf or anything]? Alex Ridge Join Fswakevortex here! YOUTUBE and FACEBOOK
August 28, 201015 yr There is also an issue with black smoke showing through fog.Performance varies. ATI users get the most benefit. With Nvidia is depends. I use a TH2Go with 2 Nvidia cards in SLI and it certainly helped to smooth things out which is why I have kept the mod. The bufferpools/RejectThreshold tweak is the one that enhances the performance the most.Best wishesSteve Stephen Munn
August 28, 201015 yr when i zoom out of top down view, the globe turns white every quickly, and i cannot see anything.aceridgey -The blue/white earth issueis not specific to any tweak,it's just a symptom of running out of resources.Try hitting PAUSE before switching to top-down view.If it still occurs -Try hitting ESC, wait a couple of secs, then hit ESC again,and FSX should reload the image_globe_##.bglsIf it still occurs -then your sliders are set way too high for your PC's currently available resources.HTHATBPaul ODG Preview
August 28, 201015 yr Commercial Member Shader 3.0 has a few reported issues but really makes water look good. Can't wait till shader 4.0.jja Jim Allen[email protected]SkyPilot Software home of FSXAssist / P3DAssist
August 28, 201015 yr Author Commercial Member im not sure which version i got,how will we know of the progress fo v4? Alex Ridge Join Fswakevortex here! YOUTUBE and FACEBOOK
August 29, 201015 yr aceridgey -The blue/white earth issueis not specific to any tweak,it's just a symptom of running out of resources.Try hitting PAUSE before switching to top-down view.If it still occurs -Try hitting ESC, wait a couple of secs, then hit ESC again,and FSX should reload the image_globe_##.bglsIf it still occurs -then your sliders are set way too high for your PC's currently available resources.HTHATBPaulPaul, on my configuration it was Bejote's Shader 3 that cause this as was mentioned above. As soon as I reverted back to the original shader files the problem is gone.Noel Noel System: 9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL 64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync. Aircraft used in MSFS 2024: Fenix A320, Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.
August 29, 201015 yr <br />im not sure which version i got,<br /><br />how will we know of the progress fo v4?<br />I would recommend the performance addition of *******'s shader 3 mod as it fixes a few bugs and is 100% shader 3.There are specific graphical problems with certain tweaks and although Paul makes some valid points; you are using the ******* shader mod and describe a well known problem with the mod when zooming out. If you click on the following thread and then search for "fog", you will see your problem described and why the problem occurs:http://forum.avsim.n...30-mod-for-fsx/This thread will also give you some tips on tweaking the water etc if you fancy experimenting.If you aren't sure which version of the mod you have, just search the file library for '******* altuve' and download and reinstall the Shader Model 3.0 for FSX v1.5 (Performance Edition) file.As regards progress of future developments, I would suggest watching the above thread and keeping on eye on the Avsim FSX forum.Best wishesSteve Stephen Munn
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