Skip to content
View in the app

A better way to browse. Learn more.

The AVSIM Community

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

Flashing clouds on mountain tops

Featured Replies

Whenever there's a cloud in contact with a mountain top, the clouds flash. It really bugs the crap out of me and was wondering if there's a fix for this. Thanks.

Hi,Not completely. You can raise the clouds levels if you are using your own weather or use X Graphics clouds as they flash less.

  • 6 months later...
  • Author

Thanks Skorna. Any other ideas?

Flashing clouds on mountain tops,Burning like a silver flame,The summit of beauty and love,And Venus was her name,She's got itYeah, baby, she's got itI'm your Venus, I'm your fireAt your desireWell, I'm your Venus, I'm your fireAt your desire Ooops, sorry, I thought it was karaoke when I saw the thread title. Seriously though, it's probably the limitations of FS, one of the things they are working on in Flight apparently. Al

Alan Bradbury

Check out my youtube flight sim videos: Here

Is HIGHMEMFIX=1 in the [GRAPHICS] section of your fsx.cfg?


i7 [email protected] | 32GB RAM | EVGA RTX 3080Ti | Maximus Hero VII | 512GB 860 Pro | 512GB 850 Pro | 256GB 840 Pro | 2TB 860 QVO | 1TB 870 EVO | Seagate 3TB Cloud | EVGA 1000 GQ | Win10 Pro | EK Custom water cooling.

  • Author

Chock, hah! Good one! :-) Paul, yes, I do have HIGHMEMFIX=1, why do you ask?

[GRAPHICS]HIGHMEMFIX=1 // Fixes LARGEADDRESSAWARE issue with D3DX Libraries for shader compilation - Bojote - Tips & Tricks, plus texture flashing from his other Avsim posts. .. also setting Water - High2.x will stop texture flashing, but both fixes may be contingent upon Shaders v3.0 being used.


i7 [email protected] | 32GB RAM | EVGA RTX 3080Ti | Maximus Hero VII | 512GB 860 Pro | 512GB 850 Pro | 256GB 840 Pro | 2TB 860 QVO | 1TB 870 EVO | Seagate 3TB Cloud | EVGA 1000 GQ | Win10 Pro | EK Custom water cooling.

This fix has been around for several years and works: "Go to this folder: FSX\ShadersHLSL\misc There you will find a file called SwarmCloud.fx. Make a backup copy of this file somewhere. (as always no crying if you don't do this step) Open the original SwarmCloud.fx in notepad or wordpad and then look down about 20 lines down from the top. You will see this entry: bool NewMaterialUsage = true; Change its value from true to false. Make sure to keep the semi-colon. Save and close the file. Now, go to C:\documents & settings\<your username>\Local Settings\Application Data\Microsoft\FSX\ (If you can't get to this folder make sure that "show hidden & system files/folders" is turned on in your windows folder options.) (This is the XP path by the way, Vista users will have to hunt for their equivlalent in the users folder.) You will see a folder there called: Shaders. Either move that folder out of there or delete it. Don't worry, FSX will build a new one the next time you run it. It contains a cache of the compiled shaders. This folder must be removed to ensure that the change you made to the cloud shader file above will be compiled and used on FSX's next run. That's it. Run FSX and enjoy very solid and reliable clouds! I haven't seen any other bugs or oddities crop up from this change. I've had a few friends who were also experiencing flashing clouds test it as well, one on nvidia, the other on ATI, and their clouds stay perfectly put now." Kind regards,

  • Author

Spirit, thank you so much! I will try this when I home today and let you know how it works. If it works, I'm going to be a very happy camper!

Boy you sure have a good memory, Stephen!


i7 [email protected] | 32GB RAM | EVGA RTX 3080Ti | Maximus Hero VII | 512GB 860 Pro | 512GB 850 Pro | 256GB 840 Pro | 2TB 860 QVO | 1TB 870 EVO | Seagate 3TB Cloud | EVGA 1000 GQ | Win10 Pro | EK Custom water cooling.

  • Author

Stephen, This is what I found: < string Name = "SwarmCloud"; string Class = "Basic"; bool NewMaterialUsage = false;> = true; Exactly as you see it above. It is already false. Perhaps the "true" below the NewMaterialUsage should be changed to false?Please bear in mind that I am using Bjote's shader 3.0 for clouds only.

  • Author

Also, would either of you know what's causing this straight line in cirrus clouds? I see it all the time.

Hi, That's the divider between your post and your signature. A screen shot might help!!

  • Author

Hi Jim, Woops I forgot to attach the screen! Here it is! :-)

Hi, That is some ugliness. What cloud textures are you using?

Create an account or sign in to comment

Account

Navigation

Search

Search

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.