April 15, 201115 yr Took the iFly out for a short European hop this morning, from Rome Fumicino (LIRF) to Geneva Cointrin (LSGG).Thanks for looking.Martin
April 16, 201115 yr Is that FSGlobal 2010 terrain mesh in shot #4? I've been on the fence on buying that. How is it? -Al
April 16, 201115 yr Bristol, sweet shots. But your far away textures are way too blurry - are you running correct settings in fs9.cfg?
April 16, 201115 yr Hi!,Just to say many thanks for the post./pics. Nice Geneva airport scenery you have and some nice in flight shots. Geneva is a pretty town.Many thanks,Pierre
April 19, 201115 yr Bristol, sweet shots. But your far away textures are way too blurry - are you running correct settings in fs9.cfg?Hi KostaMy textures in general are a cause of massive frustration for me.I've tried the tweaks in the recent long thread, which as far as I can tell make little or no improvements.It takes SO long for my textures to "pop" in when i'm changing views etc. it's really frustrating.I've read loads of threads but nothing that's specifically helped me make any noticeable improvements really.I also have a frustrating issue with "blocks" of textures, i.e. when i'm flying over water, certain blocks of texture are a different colour blue which looks ridiculous.Any advice? I can post my fs9.cfg if it helps.ThanksMartin
April 19, 201115 yr Alright, post your terrain section of fs9.cfg here or make a new thread in fs9 forum even better...Water "problem" is known, if you are talking about the "cross". I can tell you how to mask it, but lets do it outside of this thread.
April 20, 201115 yr Alright, post your terrain section of fs9.cfg here or make a new thread in fs9 forum even better...Water "problem" is known, if you are talking about the "cross". I can tell you how to mask it, but lets do it outside of this thread.Hey, Kostabeen waiting for a follow-up on this post but nothing happened. Can you please elaborate on the water "cross" issue ? And post your terrain section of fs9.cfg while you are at it...Thanks
April 20, 201115 yr Hey, Kostabeen waiting for a follow-up on this post but nothing happened. Can you please elaborate on the water "cross" issue ? And post your terrain section of fs9.cfg while you are at it...Thanks[TERRAIN]TERRAIN_ERROR_FACTOR=100.000000TERRAIN_MIN_DEM_AREA=10.000000TERRAIN_MAX_DEM_AREA=100.000000TERRAIN_MAX_VERTEX_LEVEL=21TERRAIN_TEXTURE_SIZE_EXP=8TERRAIN_AUTOGEN_DENSITY=5TERRAIN_USE_GRADIENT_MAP=1TERRAIN_EXTENDED_TEXTURES=1TERRAIN_DEFAULT_RADIUS=4TERRAIN_EXTENDED_RADIUS=4TERRAIN_EXTENDED_LEVELS=4Cross issue, is what the water issue is called Bristol is having.As I already said: go over water, top-down view, and zoom out - you will see the cross (more-or-less). It's the line where FS9 can't draw higher res textures.
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