July 16, 201114 yr Just had a chance to fly a real SF 260 in simulated combat (Air Combat USA). In preparation, I spent some hours flying the RealAir 260. As you might suspect, the real aircraft overwhelms the senses with G forces and real view. That said, I was impressed with the RealAir version being as close as you could reasonably expect a home computer to be. The simulator version seems to stall a bit easier than the real aircraft, but, of course, you feel the onset of buffet much easier in the real aircraft. I was surprised that I didn't use the rudder as much as I expected. The stick was very sensitive, the throttle less so. The instructor set the prop pitch and mixture and then left it alone for the rest of the flight. The simulator seems to demand more attention to mixture.Overall, I have to say the RealAir SF260 is about as close as it gets in desktop simulation. Now, if I could only figure out how to make it into a full motion simulator!Dale Dale
July 16, 201114 yr How sharp was the scenery in the distance &was it photo scenery?Peter Sydney Australia
July 16, 201114 yr Author How sharp was the scenery in the distance &was it photo scenery?Peter Sydney AustraliaIt was absolutely great! We had 40 -50 miles visibility and scattered clouds at 5-6000 ft. I didn't get much chance to sightsee, I had to watch the opposing aircraft and it was all I could do just stay in the fight. I would love to try trackIR to see how closely it would simulate this kind of flying.Dale Dale
July 17, 201114 yr Just had a chance to fly a real SF 260 in simulated combat (Air Combat USA). In preparation, I spent some hours flying the RealAir 260. As you might suspect, the real aircraft overwhelms the senses with G forces and real view. That said, I was impressed with the RealAir version being as close as you could reasonably expect a home computer to be. The simulator version seems to stall a bit easier than the real aircraft, but, of course, you feel the onset of buffet much easier in the real aircraft. I was surprised that I didn't use the rudder as much as I expected. The stick was very sensitive, the throttle less so. The instructor set the prop pitch and mixture and then left it alone for the rest of the flight. The simulator seems to demand more attention to mixture.Overall, I have to say the RealAir SF260 is about as close as it gets in desktop simulation. Now, if I could only figure out how to make it into a full motion simulator!DaleI have always liked that airplane. It is one of the aircraft I keep coming back to, over and over. JohnMy first SIM was a Link Trainer. My last was a T-6 IIAMD Ryzen 7 7800 X3D@ 5.1 GHz, 32 GB DDR5 RAM - 3 M2 Drives. 1 TB Boot, 2 TB Sim drive, 2 TB Add-on Drive, 6TB Backup data hard driveRTX 3080 10GB VRAM, Meta Quest 3 VR Headset
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