August 15, 201114 yr FSX WOAI will not take off.They will just sit there parked. They dont takeoff at all so no ATC action lol. Thanks for the help :) Thanks, Ryan AMD X6 1090T @ 3.2 GHz =-= 8GB DDR3 =-= XFX R6770 =-= Hyper 612
August 15, 201114 yr Hi, How long are you sitting there watching? Put the sim rate to 4X and then watch.
August 15, 201114 yr Have a look in the main fsx scenery/world folder. Is there a load of .bgl's called WOA.... In there? Di Agron Dell XPS 15 L502X | Intel i5-2540m @ 2.60GHz | 4GB DDR3 1333MHz (2x2GB) | nVidia GT525M | Seagate 500GB 7200RPM | 15" 1366x768 | 23" LG 1360x768 | Got a hardware question? Ask: HERE (Mobo's, Ram, CPU's, custom builds, general hardware etc) HERE (Graphics cards, monitors, drivers etc) HERE (Peripherals/Hardware and related drivers) HERE (Internet/Networking) PMDG FMC NavData out of date message fix HERE
August 15, 201114 yr If the planes are sitting at airports all parked, the files have to be there or the planes would not even show up in FSX!
August 15, 201114 yr Isn't the actual aircraft being installed in simobjects not enough? I thought the .bgl's were just the flightplans and only controlled the planes movement. Di Agron Dell XPS 15 L502X | Intel i5-2540m @ 2.60GHz | 4GB DDR3 1333MHz (2x2GB) | nVidia GT525M | Seagate 500GB 7200RPM | 15" 1366x768 | 23" LG 1360x768 | Got a hardware question? Ask: HERE (Mobo's, Ram, CPU's, custom builds, general hardware etc) HERE (Graphics cards, monitors, drivers etc) HERE (Peripherals/Hardware and related drivers) HERE (Internet/Networking) PMDG FMC NavData out of date message fix HERE
August 15, 201114 yr Make sure you convert them to FSX traffic plans and delete the FS9 plans that exist in your traffic folder. Jeff Commercial | Instrument | Multi-Engine Land AMD 5600X, RTX3070, 32MB RAM, 2TB SSD
August 15, 201114 yr Have a look in the main fsx scenery/world folder. Is there a load of .bgl's called WOA.... In there? If the planes are sitting at airports all parked, the files have to be there or the planes would not even show up in FSX! +1 Isn't the actual aircraft being installed in simobjects not enough? I thought the .bgl's were just the flightplans and only controlled the planes movement. The bgl would still have to be present.... Glenn Ryzen 3700X, X570 Pro Wifi, 32GB 3600mhz RAM, Nvidia Titan Xp "Galactic Empire", RM750x PSU, H700 case, 2x NVMe M2 SSD, 1x SATA SSD
August 15, 201114 yr Sorry. My mistake. Di Agron Dell XPS 15 L502X | Intel i5-2540m @ 2.60GHz | 4GB DDR3 1333MHz (2x2GB) | nVidia GT525M | Seagate 500GB 7200RPM | 15" 1366x768 | 23" LG 1360x768 | Got a hardware question? Ask: HERE (Mobo's, Ram, CPU's, custom builds, general hardware etc) HERE (Graphics cards, monitors, drivers etc) HERE (Peripherals/Hardware and related drivers) HERE (Internet/Networking) PMDG FMC NavData out of date message fix HERE
August 16, 201114 yr If plans are mis-matched( FS9 vs FSX) then only one type show up. Ryan has said the planes are at the airport, just not moving. We need more info like what happens if he waits long enough. Increasing the sim rate can make the wait shorter.
August 16, 201114 yr Anyone find a work around for the extended names errors we get with WOAI planes on the start of FSX? Al Stiff
August 16, 201114 yr You can remove that particular paint and it won't be used or re-name it. But if you rename it you need to de-compile the particular traffic bgl for that plane, change the name to match in the aircraft file and then re-compile. I just remove the paint because I have so many AI as it is, I wouldn't miss it anyway.
August 16, 201114 yr Author Sorry guys :( They all started moving.... Thanks so much for your replies though! Again sorry... Thanks, Ryan AMD X6 1090T @ 3.2 GHz =-= 8GB DDR3 =-= XFX R6770 =-= Hyper 612
August 16, 201114 yr Ryan, Thanks for returning to this. Please note that planes can spawn at a gate up to 30 minutes before they depart so I think that is what you were seeing.
August 17, 201114 yr You can remove that particular paint and it won't be used or re-name it. But if you rename it you need to de-compile the particular traffic bgl for that plane, change the name to match in the aircraft file and then re-compile. I just remove the paint because I have so many AI as it is, I wouldn't miss it anyway.THKS Jim...so I do have to edit the air craft CFG...can you say UGH? Al Stiff
August 17, 201114 yr Yes, edit the .cfg, decomplie the particular traffic file that contains that plane, re-name it in aircraft file to match the .cfg file name, and then recompile the traffic.bgl. That is why I just delete the offending paint.
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