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Micro Stutters  

45 members have voted

  1. 1. Do you notice/have micro stutters

    • You see them and hate them
      21
    • See them but don't care
      14
    • Can't really see them
      7
    • Have looked at the FPS counter and they don't happen.
      3


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Ok, after reading few a few threads have become to think that many people have micro stutters but don't notice them. So here is a poll to try and settle this topic.

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Interesting votes we see. They really are the thing that turns fun into annoying if you experience them.

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They can be reduced, not eliminated. They are not as bad as they used to be. Wings of Prey runs SO smooth. It's the way a sim should run.

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I'm hoping Flight is coded as well as Wings of Prey.

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I had them flying around metro NYC and other heavy areas like that. After I put my two FSX Vrap's on a 9750-4i that got completely rid of my microstutters.

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I had them flying around metro NYC and other heavy areas like that. After I put my two FSX Vrap's on a 9750-4i that got completely rid of my microstutters.
Now that is interesting. Most folks are on Nvidia for FSX. I wonder if the answer is AMD but thought I read some other AMD users that had stutters to?

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I don't really think that the GPU itself will cause the stutters. It may contribute but it will not cause.

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Now that is interesting. Most folks are on Nvidia for FSX. I wonder if the answer is AMD but thought I read some other AMD users that had stutters to?
You did not understand what I meant when I said "After I put my two FSX Vrap's on a 9750-4i", the 9750-4i is not a ATI GPU, it is a 3ware SATA/SAS PCIe 2.0 controller. Using this put my FSX HD's on the PCIe bus and moved them off the Marvell Controller on the motherboard.

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You did not understand what I meant when I said "After I put my two FSX Vrap's on a 9750-4i", the 9750-4i is not a ATI GPU, it is a 3ware SATA/SAS PCIe 2.0 controller. Using this put my FSX HD's on the PCIe bus and moved them off the Marvell Controller on the motherboard.
Duh, yup missed that one. thxs

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I have a RevoDrive and I still experience a hick-up here and there. I think that most would concur that my HD is not only fast but effective. FSX is just poorly coded and broken. There was recently a tweak for d3d.dll CTDs, that gave you a message so that you can continue. It worked for some, I doubt for most. FSX continues to be a work in progress.

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I voted "See them and don't care." I have a few from time to time but they don't bother me. I think almost everyone who runs FSX at high settings has them but they may be so small the user doesn't notice or doesn't care. For instance, along the same lines, I have screen tearing and run with vsync off. But it doesn't bother me and I like the increased fps. Yes, my fps are increased I don't care what anyone else says.

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I said the same. Because I know caring is going to do more pain than good. As I said in one thread further back, stutters are caused by v-sync and the monitor resolution. The only way to get rid of them is if FSX is running at a constant locked 60FPS (if a 60Hz monitor). But with all these complex addons, that's never going to happen.

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I seem to have got rid of them now as I said. You won' always have them, they are linked to the Hz but if FSX can be set up properly you can avoid them, well I don't see them much at all now.

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See them sometimes, but don't care... They are only really noticeable during fast turns, when I see a very small regular 'tick' like stutter, and they come and go... I had them on my old AMD X2 / nVidia based system and see them on my new i5 2500K / AMD system I've personally yet to see a system run FSX without some sort of hiccup, sometimes big, sometimes small, but never perfect. There are many things in FSX that are less than optimal, and this is just one of them.

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I don't think even huge server workstation $20,000 PCs can run FSX all that well. Thats $20000 of real computer not Alienware.

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Hey! guys, I made a small vid. and I would like to know how does the stutterings part in it compare to yours on your machine, I would like to get some feedback because we can't compare our stutterings since not all of us are making vid. of our flights. I used only fraps to capture the image, (I will get TrackIR soon), I have all scenery sliders to the right, car traffic at 30%, ferries and boats maxed out, plane cast shadow on the ground and on itself on +++ including lens flare and light bloom.... Nail%20Biting.gif I know light bloom = sacrilege....Devil.gif So tell me if you see less stutterings, about the same or more on your rig, that will give us some "kinda" reference to compare, I understand you can't reproduce the same flight as mine but this is just for us to compare with something....

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Hey! guys, I made a small vid. and I would like to know how does the stutterings part in it compare to yours on your machine, I would like to get some feedback because we can't compare our stutterings since not all of us are making vid. of our flights. I used only fraps to capture the image, (I will get TrackIR soon), I have all scenery sliders to the right, car traffic at 30%, ferries and boats maxed out, plane cast shadow on the ground and on itself on +++ including lens flare and light bloom.... Nail%20Biting.gif I know light bloom = sacrilege....Devil.gif So tell me if you see less stutterings, about the same or more on your rig, that will give us some "kinda" reference to compare, I understand you can't reproduce the same flight as mine but this is just for us to compare with something....
Nice vid and music hahaha. But yes. That's the same stutters I get

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Yes that's the same stutters I get as well. But I can't remember having them with my old Athlon 6000+ and 7900GTX. Maybe I didn't care then, but now I hate those stutters.

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A lot of stutters are caused by the monitor and v-sync. Basically, if you have a 60Hz monitor, you need to run FSX at 60FPS locked for it to be perfectly fluid. Anything below that you will see stutters. If you force v-sync off, these stutters are actually tears. Having v-sync on skips the frame that is torn, causing a stutter. The closer the FSX FPS is to your monitors refresh rate, the less stutters you get. For example, my laptop has a 60Hz monitor. I run the NGX cruising between 20-28FPS. Being quite far from 60, I get quite a lot of stutters. Now someone with a i7-2600K might run the NGX in cruise at around 45+. They're going to get a lot less stutters than me. Obviously the frames drop as we enter an area of dense traffic and scenery, ie approach to an airport. As our frames drop, we get further from 60, we get more stutters.

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Vsync is an issue, but there are other issues too. Here are just a few things I know induce stutters in FSX: Car Traffic, AI, AG, & Payware Airports. I could add payware aircraft and sceneries too. I can easily be at 60 fps with my 60hz monitor and I still experience a stutter here and there. Alain, nice video. I see some micro stutters, but I also see lags. You might need to lower those settings just a bit.

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