September 8, 201114 yr Hi KenHow do you "revert" back to before? I thought REX changes ALL your FSX files. And if the performance hit is only with PMDG then what? I'll try the mesh add-on first...see how it goes.decisions, decisions ,decisions. It replaces existing texture files with higher resolution textures, but it also backs up your current textures to a user-defined location. That way you still have the originals & can copy them back into fsx if you want. I've never had to restore a backup so I dunno if it's automated through Rex or if you'd have to do it manually Kenneth Weir My Saitek yoke mod i7 2600k @ 4.7 8GB Gskill CAS7 2x GTX580 SLI Surround + GT520 Accessory Win7x64
September 8, 201114 yr exactly the same problem I disabled REX. Did 1 flight OK, then it froze again,but this error did not come up since REX was not active.. Hopefully a fix is coming.. Adan, Your rig is quite dated now. Todays addons (like the NGX) just push rigs to their limit but you still need CPU grunt. I don't think a fix from PMDG is going to change this. Regards, Max (YSSY) i7-12700K | Corsair Vengeance LPX 64GB 3600MHz DDR4 | Gigabyte RTX4090 24Gb | Gigabyte Z690 AORUS ELITE DDR4 | Corsair HX1200 PSU
September 8, 201114 yr Don't know if this helps, but here is a post from Ryan of PMDG regarding .NET CTD's: "The NGX **does not use .NET or smartassembly**. Period. It is literally impossible for the NGX to crash due to either of those things - it's some other app causing the crash. The NGX is pure C++ and a bit of XML, neither of which have anything to do with .NET or smartassembly. Your error logs specifically mention REX, which is a .NET/smartassembly app and is known to cause error windows like that.Please stop blaming the NGX for things it's not responsible for. Do some research about how these error message work. A C++ app cannot give you .NET errors." Ryan Maziarz Shane Gavin
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