January 26, 201214 yr play around with[JOBSCHEDULER]AffinityMask=14 R9-9950X3D 32G | RTX5090 | 3T m.2 | Win11 | vkb-gf ultimate & pedals | virpil cm3 throttle | tm boeing yoke | pimax super uw | DCS
January 27, 201214 yr Author [bufferPools]UsePools=1PoolSize=8388608RejectThreshold=1048576 // 524288 // 262144 // 131072 IF the 1048756 makes an improvement - try the next size down.Just tried this and unfortunately it made everything worse.I had to remove it right away.
January 27, 201214 yr Then use the next one down, Vic, then the next and so on. Also - you need to talk to nVidia about the non-locking of the frames with Inspector.The only other thing that I can think of, is the disparity between the i7-980 @ 4.27 gig and the GTX480. It's a slow card by 'modern' standards, but the proc is moving along at a pretty good rate, so, at least for one or two tests, how about winding it back down to 4.0 gig? Try it and see if it changes in any way. i7 [email protected] | 32GB RAM | EVGA RTX 3080Ti | Maximus Hero VII | 512GB 860 Pro | 512GB 850 Pro | 256GB 840 Pro | 2TB 860 QVO | 1TB 870 EVO | Seagate 3TB Cloud | EVGA 1000 GQ | Win10 Pro | EK Custom water cooling.
January 28, 201214 yr Author Then use the next one downI tried the next one down and it seems a bit better, almost smooth.But.If you look at any particular detail (be it a cloud, a mountain or a building) you can tell it's moving. (earthquakelike).This happens looking out the side windows.Clocking the proc down to 4.0 gig makes no difference here.ThanksVic
Create an account or sign in to comment