February 29, 201214 yr The Flight team would like to thank everyone in the beta and give you an update about the bugs we’ve fixed since shipping the beta update – many of which were found with your help.We’ve reviewed over a thousand bugs and as of noon today, we’ve fixed 759 bugs. You can check out some of the improvements we’ve made at the bottom of this post. If a bug that was filed hasn’t been fixed in this initial release, it has been reviewed and will be considered for a future update. Please continue submitting any bugs you find during the last few days of this beta.As a special thank-you for all their help, we’ll be giving our top contributors all the day 1 DLC for free: the Hawaiian Adventure Pack, the Maule M-7-260C, and the North American P-51 Mustang. We’ll also be giving out the Maule and the P-51 to a wider group of beta contributors. The e-mails containing the tokens for the final versions of the DLC will be sent out over the next two weeks. (Note: Due to the impracticality of doing so, we will not be able to address individual queries about whether you will be receiving free content.)Please note that, as before, we’ve determined contribution by considering a wide range of factors, ranging from productive participation in the forum to filing, commenting, validating or voting on bugs. Thanks again for all your help!Updates & Improvements for the release version of Flight:GameplayImprovements to collision geometry Fixes for graphics issues on some hardware which causes runways to move around Bug fixes in various missions and challenges Corrections to Aerocache display times Joystick controls for Prop Pitch and Mixture Achievements enabled Fixes for issues with persistence of joystick mappings for gameplay controls Scenery & Graphics General scenery bug fixes and improvements Airport improvements Improvements to terrain loading during gameplay New water shader Improved water reflection effects on max settings Updates to cloud textures Enhanced light maps for roads, aerial and 3d objects Fixes for terrain and VC randomly showing up as black for a few frames Improvements to fading effect when exiting a cloud Improvements to normal maps Maps M key now toggles back and forth between map and free flightAircraft Flight model tuning Visual tweaks and bug fixes for aircraft New liveries Tweaks to P-51 chase camera distance Improvements to P-51 audio Multiplayer improvements to other aircraft animations and positions Free aircraft previews Fixes for issues with manual engine restarts Stability/Performance Fixes for several crashes Improved loading time Fixes for alt-tab issues Improved startup and shutdown time Fixes for crashes in the joystick handling mode Fixed a problem where the game won’t run if you have an old unsupported video card as well as a newer supported video card Fixes for some hangs during weather loading Other UI fixes Localization fixes Improved wind speed interpolation between wind layers Fixes for pilot profile stat tracking Audio tuning Changes to top down camera to limit range Corrections to VOR and ILS frequency displays on map Removed dependency on UIAutomationCore.dll to reduce conflict with people who have modified it for FSX ByDelafina_MSFlight Positive:Less bugNegitive:This music is not as good as the old one
February 29, 201214 yr Moderator Thanks for that update.Just for the record. "We" asked for and received permission to cross-post such information from the beta forum. Just thought I'd throw that in there before anyone asks about it! :Nerd: Fr. Bill AOPA Member: 07141481 AARP Member: 3209010556 Avsim Board of Directors | Avsim Forums Moderator
February 29, 201214 yr Just for the record. "We" asked for and received permission to cross-post such information from the beta forum. Just thought I'd throw that in there before anyone asks about it! :Nerd:Excellent! This place will become a center for new Flight followers and enthusiasts I think. They should be arriving from here on in.
February 29, 201214 yr Removed dependency on UIAutomationCore.dll to reduce conflict with people who have modified it for FSXNice that they think of all the FSX flyers. Best regards, Steffen Fight time: NGX 737-700: 37,0h; -800: 47,2h
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