March 10, 201214 yr My knowledge-base of FS hardware remains 5 plus years back. I sort of lost interest when I realized it would be years into the future before FSX would be really ready to perform because of hardware limitations. Now that hardware has (or is) catching up, do the GPUs that Intel are installing on their CPUs help FSX in anyway? Is this something we should be looking at? Could some of you smart, hardware-savvy flight simmers explain to me why they are putting GPUs on a CPU (That's what I thought videocards were for) and if now (or in the future) this will help FSX in terms of performance. I'd really appreciate an explanation from an experienced FSX user.Thanks in advance!RH
March 10, 201214 yr The Intel onboard graphics are not anywhere near what is required to run FSX to it's potential.
March 10, 201214 yr My knowledge-base of FS hardware remains 5 plus years back. I sort of lost interest when I realized it would be years into the future before FSX would be really ready to perform because of hardware limitations. Now that hardware has (or is) catching up, do the GPUs that Intel are installing on their CPUs help FSX in anyway? Is this something we should be looking at? Could some of you smart, hardware-savvy flight simmers explain to me why they are putting GPUs on a CPU (That's what I thought videocards were for) and if now (or in the future) this will help FSX in terms of performance. I'd really appreciate an explanation from an experienced FSX user.Thanks in advance!RHThe on-board graphics are pretty useless for an FSX specific rig.The Sandy Bridge processors were a sort of demo of Intel's newer powerful on-chip video processing (geared towards workstations and even more so, laptops). Honestly, the on-board processor is pretty darn powerful! I use it to encode my blu-rays for use on my iPad with the "Quick Sync" engine (thanks to Virtu). It's fast!I also tried FSX out on the on-board GPU, and honestly was impressed with what it could handle. With low AA settings and heavy autogen, FSX ran pretty well.If any of this seems a foreign language, that's okay. It's a pretty obscure topic here on the hardware forums because most of us have forgotten about our Intel Graphics. ___________________________________________________________________________________ Zachary Waddell -- Caravan Driver -- Facebook: http://www.facebook.com/zwaddell Avsim ToS Avsim Screenshot Rules
March 10, 201214 yr My knowledge-base of FS hardware remains 5 plus years back. I sort of lost interest when I realized it would be years into the future before FSX would be really ready to perform because of hardware limitations. Now that hardware has (or is) catching up, do the GPUs that Intel are installing on their CPUs help FSX in anyway? Is this something we should be looking at? Could some of you smart, hardware-savvy flight simmers explain to me why they are putting GPUs on a CPU (That's what I thought videocards were for) and if now (or in the future) this will help FSX in terms of performance. I'd really appreciate an explanation from an experienced FSX user.Thanks in advance!RHI think you're talking about AMD's Llano and upcoming Trinity, to a lesser extent Intel HD Graphics. Currently AMD's CPU+GPU (known as APU's) lineup is based on the Athlon II architecture but shrunk to 32nm. The top end Llano's are the A6 and A8 series. They are quadcores with on board Radeon 6550D graphics. With a discrete graphics card such as a 6670 they can do "Hybrid-Fire" which utilises both the APU and discrete GPU. Overall I would expect FSX performance to be hindered by an APU. FSX does not utilise SLI/Crossfire/Hybridfire and so it would likely use the discrete GPU which is not particularly powerful on it's own. In addition the Llano APU's are based on the older and slower Athlon II architecture and do not have an L3 cache. APU's make an excellent choice for budget machines that have no need for a discrete GPU or for low-end gaming systems where an APU + $100 discrete GPU will work quite well for a game that can utilise Hybrid-fire.
March 10, 201214 yr Author Thanks guys! That settles it! I am not going to worry about the onboard GPU. Long live the traditional videocard!RH
March 11, 201214 yr Honestly, the on-board processor is pretty darn powerful! I use it to encode my blu-rays for use on my iPad with the "Quick Sync" engine (thanks to Virtu). It's fast!I also tried FSX out on the on-board GPU, and honestly was impressed with what it could handle. With low AA settings and heavy autogen, FSX ran pretty well.Sound like this report bodes well for Ivy Bridge as I understand they are amping up the GPU component significantly. And if this is true, one wonders if that sort of integration overcomes some timing challenges that might be more present w/ external GPUs. I wonder if this design leads to better smoothness, if not raw frame rate. Better smoothness per frame as it were! Noel System: 9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL 64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync. Aircraft used in MSFS 2024: Fenix A320, Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.
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