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EGKB Biggin hill floating night lighting

Featured Replies

Hiya guys

 

Little query if I may...

I notice that on my install, the lighting at EGKB Biggin hill, seems to float, about 3ft in the air..

 

Runway lights, threshold lighting, taxi markings, all of it..

It's as if whatever tells the lights where the ground is, is about 3ft too low...

 

Does anybody else experience this and/or know a way to correct it?

Richard...
Amateur Pilot and UK Web Hosting Guru 🙂

  • 3 weeks later...
  • Author

Bump? Anybody else have this issue or know a way to correct it?

Richard...
Amateur Pilot and UK Web Hosting Guru 🙂

Do you have ORBX?

 

I had similar in AU, and refreshing the cache in FTX central fixed it, although I was messing with scenery order at the same time so can't be sure.

 

 

  • Author

I did, but re-installed my entire PC 10+ days ago to get rid of it as it screwed up a bunch of stuff..

Now I have no ORBX at all, just FSX alone and it did it, I then installed the new 2.3 GEX-Europe, and it still does it, then came UTX-Europe and it still does it :(

Richard...
Amateur Pilot and UK Web Hosting Guru 🙂

I too am seeing this, only at about every airport in the U.S.. I have never had ORBX installed. I only noticed it after installing UTX, GEX and REX. Unfortunately, I installed all three at one shot and don't know which may have done it. Watching thread for possible remedy.

Most likely UTX. You can turn those lights off in their utility. Can't be GEX as it only replaces all of your default textures with optimized better performing textures.

 

Best regards,

Jim

Jim Young | AVSIM Online! - Simming's Premier Resource!

Member, AVSIM Board of Directors - Serving AVSIM since 2001

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A picture of this "problem" would be helpful?

 

Default airports with lighting have the light point suspended above the ground, there are no modeled items to accompany them.

  • Author

Most likely UTX. You can turn those lights off in their utility.

Hiya Jim

 

It does this in the clean install of FSX, before any add-ons are installed too.. I was careful to check this before installing any add-ons as it was bugging the heck out of me.

I thought it might be UTX too, but it seems it isn't..

 

Have attached a screenshot for you to see the blue taxiway lights hovering a few feet off the ground..

Edited by firehawk44
Image removed. Far exceeds 1600W limit (yours over 5700W). Please repost with proper width. Weight cannot exceed 400KB. Thanks.

Richard...
Amateur Pilot and UK Web Hosting Guru 🙂

I think the solution, especially for the default airports, is to download Airport Wizard - http://www.flightsimtools.com/apwizard/. It has a demo to make sure it works before purchasing.

 

Best regards,

Jim

Jim Young | AVSIM Online! - Simming's Premier Resource!

Member, AVSIM Board of Directors - Serving AVSIM since 2001

Submit News to AVSIM
Important other links: Basic FSX Configuration Guide | AVSIM CTD Guide | AVSIM Prepar3D Guide | Help with AVSIM Site | Signature Rules | Screen Shot Rule | AVSIM Terms of Service (ToS)

I7 8086K  5.0GHz | GTX 1080 TI OC Edition | Dell 34" and 24" Monitors | ASUS Maximus X Hero MB Z370 | Samsung M.2 NVMe 500GB and 1TB | Samsung SSD 500GB x2 | Toshiba HDD 1TB | WDC HDD 1TB | Corsair H115i Pro | 16GB DDR4 3600C17 | Windows 10 

 

  • Author

ahh, actually Jim, looking at that Airport wizard and some of the screenshots, it appears that the default lights in FSX are simply missing the poles that they are meant to sit on, would be right?

I didn't know taxiway lights were meant to be up off the ground, or are they meant to be at floor level?

 

Am now wondering, either my lights are correct, but missing the poles, or the lights are just wrong and should be at floor level?

 

That STOL rocket kit for the 737 looks like quite a ride ha ha haaaa

Richard...
Amateur Pilot and UK Web Hosting Guru 🙂

Meshman is correct. I just took a look at EGKB at night and saw the runway lighting floating (or appearing to float) only when at ground level. I did not see it inside the aircraft or if I had my exterior POV about level with the aircraft's wing tips. I then checked my default KIAD (Dulles International) and saw exactly the same thing. There is nothing you can do but keep your POV at wing level or higher as this is the default lighting in FSX. The lights nearest to your POV are the ones that appear to be floating. The lights on the other side of the aircraft are not floating. Maybe you can find a payware or freeware scenery for the airport that provides it's own lighting. I know it probably bothers you but I personally do not see a problem since everything looks normal inside the cockpit. Just be aware this appears to be happening at all default airports. I just did a search for fsx floating runway lights and this is an old topic that has been discussed since FSX was released. It has something to do with the round world code in FSX. For some airports it will keep the lights from staying on the ground properly. Hope this helps.

 

Best regards,

Jim

Jim Young | AVSIM Online! - Simming's Premier Resource!

Member, AVSIM Board of Directors - Serving AVSIM since 2001

Submit News to AVSIM
Important other links: Basic FSX Configuration Guide | AVSIM CTD Guide | AVSIM Prepar3D Guide | Help with AVSIM Site | Signature Rules | Screen Shot Rule | AVSIM Terms of Service (ToS)

I7 8086K  5.0GHz | GTX 1080 TI OC Edition | Dell 34" and 24" Monitors | ASUS Maximus X Hero MB Z370 | Samsung M.2 NVMe 500GB and 1TB | Samsung SSD 500GB x2 | Toshiba HDD 1TB | WDC HDD 1TB | Corsair H115i Pro | 16GB DDR4 3600C17 | Windows 10 

 

  • Author

Hiya Jim

 

Many thanks mate... I havent even checked from exterior views, as it was pretty noticable from inside the cockpit..

Oh well... Have to live with it I guess, until somebody awesome like Gary @ UK2000 does "Biggin hill extreme" :Praying:

Richard...
Amateur Pilot and UK Web Hosting Guru 🙂

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