April 12, 201313 yr Been messing around trying to get "realistic" clouds at low altitudes, specifically, something like low stratus/ stratucumulus/ cumulus, say, at 1000 feet and 1000-3000 feet - or, basically, puffy broken/scattered clouds near the ground. Can't seem to make this happen - any tips? Is it possible? thanks, Andrew H e l p k e e p A V S I M f l y i n g
February 23, 201412 yr Commercial Member You can only achieve that with good weather engine (FS Global Real Weather, Active Sky Next, and probably in OpusFSX). In FSGRW you have an option to choose depiction realism, aand if you go for "not realistic" you'll get cumulus instead stratus clouds. Current system: ASUS PRIME Z690-P D4, Intel 12900k, 32GB RAM @ 3600mhz, Zotac RTX 3090 Trinity, M2 SSD, Oculus Quest 2.
February 23, 201412 yr I use a combination of FEX (payware) http://www.flight1.com/products.asp?product=flt1fex and FSXWX weather engine (free) http://www.plane-pics.de/fsxwx/main-instructions.php and the clouds are spectacular! Jay
February 27, 201412 yr Author Thanks guys - I currently have Active Sky 2012 but haven't seen this happen yet. Do you know if it works in 2012? cheers Andrew H e l p k e e p A V S I M f l y i n g
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