July 22, 201312 yr In all the years I have used FS9 I have never thought of virtually flying to the North Pole, that is until this weekend! In reality there will be some of you that will know that each year, for a very long time now, there is an annual period when a temporary base is set up, including runway, for those that want to visit the actual 'pole' along with sports games etc. The Russians do the infrastructure for the camp and prepare the runway - fantastic to watch the TV documentaries on all of this. Off I set from the Western Isles to the Shetlands and then on to Trumso in northern Norway. With a true heading set for the Pole and tracking the route on FS Nav off I went prepared for the unexpected! The default FS9 scenery for the ice cap, when over the ice, had some interesting textures. 50nm from the cap I reduced altitude to 2500ft. The unexpected happend - watching the lat/long with reduced SOG - the east/west coordinates were changing but not the northerly as I proceeded north as I reached 30nm from destination Cap! It is just NOT possible to go any further than 30nm from the cap. Having landed to see if there would be any forward movement - non at all - only latereral! Has anyone noticed this before? What in FS9 would impede forward motion at this point? The intended purpose of the flight was to watch the affect on the navigational instruments, from an FS9 perspective, not real life, as you crossed over the pole and from east to west, etc, etc Incidentally the GPS map would only allow to 30nm from the Pole. You own experiences would be welcomed on this interesting point. Thanks Sauviat Martin Parr Retired professional yacht skipper for vessels up to 46m System: Omen 40L GT13-0054na Gaming PC; Windows 11 Home 64-bit OS; Intel Core i9-10900K CPU @ 3.7GHz; RAM 32GB; Samsung S34J55x Monitor 3440x1440 @75 Hz Resolution; NVIDIA GeForce RTX 4080 Ti. MSFS P/D; TM Pendular Rudder Pedals, TM Warthog Hortas Throttle/Joystick Combo.
July 22, 201312 yr Umm the FS9 world is actually flat, and the poles do not exist... this was changed in the next edition of FS, you will notice there that you can go up into space as well. Not here.
July 22, 201312 yr Author Member of the 'Flat Earth Society' then! :rolleyes: Member of the 'Flat Earth Society' then! :rolleyes: If one was undertaking a flight where a waypoint included that of the North Pole, would the flight be held in suspended animation at the point 30nm from the Cap waypoint? Mute point but valid all the same. Thanks Sauviat Martin Parr Retired professional yacht skipper for vessels up to 46m System: Omen 40L GT13-0054na Gaming PC; Windows 11 Home 64-bit OS; Intel Core i9-10900K CPU @ 3.7GHz; RAM 32GB; Samsung S34J55x Monitor 3440x1440 @75 Hz Resolution; NVIDIA GeForce RTX 4080 Ti. MSFS P/D; TM Pendular Rudder Pedals, TM Warthog Hortas Throttle/Joystick Combo.
July 23, 201312 yr I believe the "model" of the earth in FS9 is like a cylinder, so that once you reach the highest latitude possible, you can only go sideways around the pole. You will have to use FSX if you really want to go there that badly. Graeme Butler
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