August 8, 201312 yr Running a new rig with triplehead2go, usual (well documented) problem with over sized lights, which I've largely overcome with an alternative Halo.bmp, plus the "Scaler" mods in FSX.cfg. Runway lights and VASI's look OK. But I can still see huge light bursts on the apron whilst on approach. Like here: And the aircraft lights are still odd, even using the smallest halo.bmp I could find. Spent several hours today googling the problem, and was thinking with the big increase in triple screeners this problem must have been definitively solved by now, but can't seem to find a solution, in fact most of the threads are positively ancient! Has Spotlight.bmp got anything to do with it? Anyone got any ideas? Thanks Eugene
September 28, 201312 yr Mine looks ok using nvidia surround with these settings and halo.bmp if you wanna try it. RUNWAY_LIGHTS_APPROACH_SCALAR=0.8 RUNWAY_LIGHTS_STROBE_SCALAR=1.0 RUNWAY_LIGHTS_SURFACE_SCALAR=1.3 RUNWAY_LIGHTS_VASI_SCALAR=0.8 http://www.mediafire.com/download/p5sjpnmal18qhrl/halo.bmp AI aircraft departing KSFO Shaun OrtolanoTronAviation.com
September 28, 201312 yr Commercial Member I've used two sets of halo.bmp. One for when I use a single screen and a second for when I use my wrap-around. That's my work-around. Of course I get lazy and hardly ever switch back-n-forth, ha! Intel i9-12900KF, Asus Prime Z690-A MB, 64GB DDR5 6000 RAM, (3) SK hynix M.2 SSD (2TB ea.), 16TB Seagate HDD, Gigabyte GeForce 5080 RTX, Corsair iCUE H70i AIO Liquid Cooler, UHD/Blu-ray Player/Burner (still have lots of CDs, DVDs!) Windows 10, (hold off for now on Win11), EVGA 1300W PSUNetgear 1Gbps modem & router, (3) 27" 1440 wrap-around displaysFull array of Bravo, Saitek and GoFlight hardware for the cockpit. Varjo and HP VR headsets for mixed reality.
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