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Featured Replies

Hello 

 

I installed SweetFX in FSX but seems that this program does not changed anything.  SweetFX log says this message: 

 

full path: C:\FSX\
redirecting CreateDevice
initialising shader environment
device->GetBackBuffer failed
redirecting CreateDevice
initialising shader environment
redirecting device->Reset
initialising shader environment
 
If it helps I am running FSX with Processor: Intel® Core i5-3330 CPU @ 3.00GHz
Core speed: ~2993 MHz, NVidea GForce Experience , driver it is updated.
 
I am intrigued with "device->GetBackBuffer failed" message error. Is there any cure for that? 
 
Thank you.
 
 

not sure if it will help because my system is very different from yours, but i had no effect at all with sweetfx until i disabled 'anti-aliasing' option in FSX.

 

also make sure you have some effects enabled in the settings.txt file, by default it think most are disabled.

 

i also have the 'getbackbuffer failed' but now it works, so i guess we can ignore that message (too technical to understand :rolleyes: )

 

---

 

from sweetfx troubleshooting guide

  • Antialiasing
    • Some games use a postprocessor step for antialiasing, and this can overwrite SweetFX’s changes to the image.
    • Try turning off ingame antialiasing. SweetFX have a SMAA filter that can compensate (sometimes even better than the original, and with less overhead

---

  • Author

I turned off antialiasing but had no good result. Without antialiasing I have too much flickering. Also the message "device->GetBackBuffer failed". Thanks for your answer anyway. 

FSX doesn't use a post-processing version of AA, but you may have it enabled in Nvidia Inspector....

 

Look for "Nvidia Pre-defined FXAA Usage" and make sure it's set to "Disallowed",

 

and to be safe, just below is "Toggle FXAA on or off. " Make sure it's off.


i7 [email protected] | 32GB RAM | EVGA RTX 3080Ti | Maximus Hero VII | 512GB 860 Pro | 512GB 850 Pro | 256GB 840 Pro | 2TB 860 QVO | 1TB 870 EVO | Seagate 3TB Cloud | EVGA 1000 GQ | Win10 Pro | EK Custom water cooling.

  • Author

Paul and all

 

I changed my Nividia Control Panel to FSX in this way:

 

anisotropic filtering................... off

antialising - fxaa.........................off

antialising - gamma correction.....off

antialising - mode.......................Use global setting (application - controlled)

antialising - setting......................Use global setting (application - controlled)

antialising - transparency............Use global setting (application - controlled)

 

Now, my SweetFX log reads this way:

 

full path: C:\FSX\

redirecting CreateDXGIFactory1

redirecting D3D11CreateDeviceAndSwapChain

removing D3D11_CREATE_DEVICE_SINGLETHREADED flag

redirecting CreateDXGIFactory1

 

I am not sure if it means SweetFX is working fine or not.

Anyway I noticed that without filtering and antialising option in the FSX menu I have a flickering and kind of blocky images. I usually use anisotropic option.

 

Thank you!

  • Author

I give up SweetFX but had success with FXAA tool. 

In my first changes I changed saturation and add bloom. I liked the sky color more blue, but aircrafts with white fuselage looks like too much bright.

Also, the problem is that it´s a frame killer. From 60 fps to 15... 

I was using FXAA withouth problem until installation of PDMG 737NGX. It causes ctds after that.

VAL0030.png

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