

Bad_T
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@ark if there's a manifest.json file in those folders then something is not right. Sometimes .json files are not multi-lines but that's not an issue. For AL, even if the .json file was empty or contained completely wrong data, it would still show the green/red indicator. I have a navigraph subscription so i installed all those packages to replicate your screenshot and everything seems ok on my end, what you get is really strange if there's really a manifest.json file in each of those folders. i will send you a little private msg to investigate further 🍻
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MSFS 2024 will be a 400 GB local install
Bad_T replied to alanw2005's topic in Microsoft Flight Simulator (2020/2024)
"As many people as many opinons" ❤️ .. i'm very happy they added that feature because i disliked the 'all streaming' decision the made, just even the idea of streaming the same plane/scenery every time was a bad one for me because at the end of the 2024 journey you would have downloaded 400gb of the same single plane instead of taking once a few minute to download it and store it on your hardrive. Not sure how that can be perceived as a good idea by anyone but well we are all different. That doesn't even force you to download everything like all those planes/liveries you'll never used can stay streamed. So having the option, like they did if i understood correctly, is just great, not forced to download everything 👍. But i wouldn't mind having 200GB on my HD instead of downloading the same stuff over and over and having delays and potential streaming issues on every sim session. That being said i don't have SU3 beta so i'm not sure how it works, one thing i really hate with 2024 (never had that prob with 2020) is that on my machine sometimes textures on buildings (city / airports) takes a lot of time to be streamed and applied on the buildings, so i see sometimes completely white square building with no textures at all for a while, it's really disturbing for a game that is supposed to be a step-up from the previous previous. I hope that the non-streaming option will allow me to download the base textures that are used everytime all around the work and i really don't see why anyone would want to download them everytime, just makes no sense at all imho. But well it's microsoft/asobo so i'll see when SU3 is officially released if we have the same notion of 'make sense' (we don't always have 😁😁) Just my useless 2cents to take part in the discussion 😜 🍻- 30 replies
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Hello 🍻 AL can only link folders that contain a manifest.json file, do those folders shown in your screenshots have one ? If not, then they are considered as 'folders' used to organize addons and not as addons themself, in that case they won't have the red/green indicator, and that's what we see in your AL screenshot. So please check if they have a manifest.json file, if not they probabably shouldn't be in your 'AL addons folders' because they are not considered Addons by the sim or by AL. 🍻
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2024 taskbar link?...
Bad_T replied to Rusty Spanner's topic in Microsoft Flight Simulator (2020/2024)
i have the Steam version and i can create a taskbar icon just like i would do for any other programs. Launch the game, then right click on the icon on the taskbar and select 'Pin to taskbar'. I just tested, relaunched the sim via the taksbar icon and everything worked as intended so hopefully it should work for you too. 🍻 -
2024: Any way to see distant ai ships and planes?
Bad_T replied to BBCM's topic in Microsoft Flight Simulator (2020/2024)
I also vote for all LOD/visibility issue threads i see in the official forum, the popping of scenery/aircraft is one of the most terrible things for me too in msfs2024 and almost game breaker (i have an old PC and don't use msfs2024 much so i'm not the best guy to comment on MSFS2024, but then i sometimes watch popular streamers with top of the line PCs and equipment that cost more than my car and, in their videos, i see the same issues). So yes, not sure how important votes are but when they do their monthly dev recap/videos they always put those lists sorted by votes so i guess it does make at least a little difference. But then well, when you see the LOD issue thread posted above has less votes than 'please add beard to avatar' 😱🙊🤩😍😜 .. then well .. we realise it's a big world and we, here in this specialised forum, may not have the same priorities as the majority of the millions people playing the game. 🍻 -
FS2024: Launching with a 3rd party launcher
Bad_T replied to V1ROTA7E's topic in Microsoft Flight Simulator (2020/2024)
Hello, It's there in the options screen 'choose your FS version' field. 🍻 -
Addons Linker planning for 2024
Bad_T replied to andy1252's topic in Microsoft Flight Simulator (2020/2024)
@Dane Watson thank you for the screen that helps (and so i can understand that my previous reply did not make much sense 😱😜) If you have folders that are not 'addons' (they don't have any manifest.json file) like those 'open_hangar' libraries of objects, you can hide them by choosing the option 'hide folder without addons'. Those are objects you import in your own project but they are not addons that can be linked via AL as you probably already noticed, AL can only link Addons. Those open_hangar probably never need to be in your real community folder, when you add the objects in your projet they can taken from anywhere anywhere i think (might be wrong because i never creating something with external objects myself ). So hmm still not sure i replied correctly 100% but we made a bit of progress hopefully 🤞 before option after let me now if the reply is still a bit off 😱, thank you 🍻 -
i hoped maybe they would have included the new bing map imagery for 2020 (wasn't that kind of announced for 2020 at some point last year, not sure though, for sure they probably have all the infrastructure to do it). With the 'MSFS map enhancement' tool we can get the same Bing imagery as v2024 but unfortunately the author made some options 'subscription only' like the color correction that was once free to use 😱. Hopefully xbox memory management does not mean 'let's hide AI airplanes and other objects as soon as you are 200 meters away from them like in 2024' .... hihi ok i'm just exagerating a bit but well you know with ms/asobo sometimes you wonder what will happen ...... 😜 🍻
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Addons Linker planning for 2024
Bad_T replied to andy1252's topic in Microsoft Flight Simulator (2020/2024)
Hello, Not sure if understand correctly. with AL you can hide addons but that feature is for addons that you don't want to see and don't want to use (for example if you share the same addon folder for AL2020 and AL2024 you would be able to hide addons that don't work with MSFS2020 in AL2020 and hide addons that do not work with MSFS2020 in AL2020). To hide addons you need to click on the visible columns as seen on the pic below which was posted when the feature was introduced with version 0.23. But maybe you want to hide something that you still want to use (that's the part i didn't really understand), so in that case there is no real possibility to do that with the current version of AL and i would need to investigate further. Post maybe in details what you would like to achieve with some example screens. Thank you 🍻 -
Bing maps abomination
Bad_T replied to Christopher Low's topic in Microsoft Flight Simulator (2020/2024)
just for info, here is how it looks in v2024, different angle because using the same angle as you it looked a bit better. As you said, the issue is caused by clouds on the bing map (military zones are also blurry but that's a different discussion). The cloud issues are also present in MSFS2024 just the same as 2020, here below take a look at Cali 2024 (Colombia) ... white textures caused by clouds on the big maps generates white/blurry textures on both sides of the valley, South America is plagued by those textures issues unfortunately (for mainland Europe and US, Bing cleaned most of the stuff fortunately i guess). In your example, white textures generated by Bing clouds are less shocking and we may even think it's normal snow because it's in northern Norway, but when it happens in hot non snowy areas it's a bit more disturbing. Now obviously here we are focusing on a very specific issue that affect only a fairly small portion of the big msfs map that happens to be the whole world, the msfs2020 ground texture has been an amazing/gigantic/extraordinary evolution coming from fsx/p3d, but well yeah when our eyes come across those areas (cloud -> blur+snow, military -> all blurry) it's very disturbing and we can only hope for improvements that will probably take a new generation of map to be fixed. It's for sure the kind of areas that will not make it to the microsoft/asobo marketing events 🙂 -
Addons Linker planning for 2024
Bad_T replied to andy1252's topic in Microsoft Flight Simulator (2020/2024)
Yes, as @Adamski_NZ said, it's the little clickspot 'Load flightplan' on the left of the import simbrief clickspot, if you click on it you will be able to choose a PLN file. Yep 'cumulative' means that everything that is already activated will stay activated. 'Non cumulative' will activate the addons near the flightplan (or icao) but deactivate all the others (as noted in my previous post this will not deactivate persistant addons or addons that are not sceneries shown on the map). So, for example, if you want to activate only addons near EGGL and EDDF for your flight (without loading a flightplan), you could add 'non cumulative' EGLL and then add 'cumulative' EDDF so that only addons near both airports would be activated. Note that in future version it will probably be possible to add 'departure/destination ICAO directly, maybe it will even be possible to activate addons automatically based on flightplan or ICAO codes directly from the main screen without the need to load the map. Just ideas 😜 Adding extra scenery while is flight should not crash the sim but it will unfortunately have no effect because the sim loads the addons when the sims starts and so if you activate them after the sim is started it will not see them 😱 🍻 -
Addons Linker planning for 2024
Bad_T replied to andy1252's topic in Microsoft Flight Simulator (2020/2024)
Thank you as always @Adamski_NZ .. well you're a part of the 'goodies makers' with your feedback 👍 .. if it was just me, i guess i wouldn't even have thought of most features that are now included. --- for info, i have removed the link on the previous page and a new official version has been released on fs.to, hopefully all will be ok 🤞 Thanks again everyone for your feedback 🍻 -
Addons Linker planning for 2024
Bad_T replied to andy1252's topic in Microsoft Flight Simulator (2020/2024)
yup, i had a similar idea and added those options yesterday 👍 then useful or not usefull we don't really know but at least it's there 🙊😜 🍻 -
Addons Linker planning for 2024
Bad_T replied to andy1252's topic in Microsoft Flight Simulator (2020/2024)
Hello and thank you for the feedback 🍻 The 'teleport pause' is not really a bug, it was meant to work this way. By default, after teleporting, the sim is paused because i thought it was better to let you react in case some additional settings were needed and to let the scenery refresh. To unpause you need to set the 'pause off' key because because AL uses the real pause and not the 'active pause' one (active pause was problematic as inputs were still registered while in pause which could lead to catastrophic effects when unpausing). if you don't like that, you can disable the auto-pause in the options screen ('map options' tab) with the 'no pause after teleporting aircraft' option by checking it. You can see the option in the screen i posted yesterday. With msfs2024, they changed a bit the way the pause works compared to what it was in 2020 and now it has that useless (and annoying imho) cinematic effect going back to the menu. So when AL pauses, then you need to unpause (pause off key) and it will go back to the menu and then you need to click on resume and it should be ok (a few useless extra steps unfortunately 😱). Note that the map in AL was mainly made to help selecting addons and see the installed addons. Teleporting was also something i found very useful when i wanted to check addons without having to fly over them manually. The flightplan with auto selection of the addons was also developped with that in minde. For all other map features, specialised map addons or the fantastic Little Nav Map is obviously 1000000 times better with its gazillions of incredible features and AL is not at all meant to replace it, i also use LNM for all flights 👍. 🍻 -
Addons Linker planning for 2024
Bad_T replied to andy1252's topic in Microsoft Flight Simulator (2020/2024)
@Dane Watson could you sort the installation issue ? It should be very simple, just extract the 2 EXE from the zip and replace the ones you already have with the official version you got from fs.to. If you go select the menu 'Help -> About' you should see the version number 0.27.9239 (the official one is 0.27.9222). Let me know if you still couldn't figure it out. As for showing mutiplayers aircraft in the map, i need to investigate, i'm really not sure if such functions are available in simconnect for msfs yet.