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124th ATC Plugin doesnt show up
r0drig0 replied to citationjet's topic in The X-Plane General Discussions Forum
I have the same problem I put the 124thATC64 folder in the resources/plugins directory and it does not show up. -
Ive just found this FE9Gv1.2 Fantastic
r0drig0 replied to stevewhatmore's topic in The FS2004 (FS9) Forum
This group is amazing! Thank you so much for this information! -
GE View: Google earth viewer for FSX and P3D
r0drig0 replied to Propwash's topic in MS FSX | FSX-SE Forum
Sorry, I am noobie on this.. The problem it that Notepad does not create xml files AFAIK. -
GE View: Google earth viewer for FSX and P3D
r0drig0 replied to Propwash's topic in MS FSX | FSX-SE Forum
Anybody could explain how to edit the dll.xml file? Thank you. -
FreeMesh X Global 1.0 - Release Announcement
r0drig0 replied to AviatorMoser's topic in FreeMeshX Global Support Forum
Already downloading South America, thank you very much for your work! -
Global AI Ship Traffic FSX and P3D News and Support
r0drig0 replied to KL791's topic in General Freeware Discussions
Installation is right, traffic is set to 100%. I wonder I have FS9 files in FSX ai traffic. I think that´s why ships does not work. Since I don´t know what FS9 file is I can not do anything. Anyway ship traffic is working nice on FSX steam. Thanks. -
Global AI Ship Traffic FSX and P3D News and Support
r0drig0 replied to KL791's topic in General Freeware Discussions
Well, there is nothing special with FSX steam install. Just did as readme indicates and the ships are there. However, in the FSX ships does not appear, just like @jlund. -
Global AI Ship Traffic FSX and P3D News and Support
r0drig0 replied to KL791's topic in General Freeware Discussions
I have same problem of @jlund problably this problem is related with your AI traffic because after install the AI ships in FSX steam with default AI I finally could see the ships. -
Farewell to Tom Allensworth
r0drig0 replied to Eric Tomlin's topic in In Memoriam of Tom Allensworth
This is so sad news, thank you so much for all the fun you gave us with your hard work, -
Global AI Ship Traffic FSX and P3D News and Support
r0drig0 replied to KL791's topic in General Freeware Discussions
Hello, My AI ship traffic is not showing up, so I need an explantion. After I found this problem I deleted all other ai traffic that was not about ship and then I could see the AI Ships. I read the readme file saying that "you must convert all FS9 traffic files including air traffic files to FSX format. This is easily done for air traffic files in a few clicks using the AI Flight Planner AIFP" Then, in AIFP program I clicked on bulk traffic, convert fs 9 traffic to fsx, but after the whole process converting all AI traffic, problem still remains. Is there another option? Thank you! -
Still have msvcr120.,dll error, after seting language to english. Here is my *.ini file. Let me know if you need another file. Thank you very much for your help. /AISIDSTAR CONTROLLER INITIALIZATION FILE REV 1.4 //NOTE: This .ini file was automatically created by the AIMonitor program and // contains minimal commenting. // AIConfigLastUpdateTime= AIStopProgram= STAR=.\Argentina Airports\*.* STAR=.\Brazil Airports\*.* STAR=.\Chile Airports\*.* STAR=.\Uruguay Airports\*.* STAR=.\Caribe Airports\*.* //STAR=.\US Airports\*.* STAR=.\Canada Airports\*.* //STAR=.\UK Airports\*.* //STAR=.\Holand Airports\*.* STAR=.\Bolivia Airports\*.* STAR=.\Paraguai Airports\*.* //STAR=.\Germany Airports\*.* STAR=.\Peru Airports\*.* STAR=.\Ecuador Airports\*.* STAR=.\Colombia Airports\*.* STAR=.\Nederlands Antilles\*.* STAR=.\Mexico Airports\*.* //*********************************************** //SIDs - enter the filenames of STARs. //AISIDSTAR.exe will automatically pick the most //suitable SID based on distance from AI aircraft //to entry point. // //NO LIMIT on SIDs however if you enter too //many results may become unpredictable. // //NOTE: use "comments" (e.g., "//") to disable/enable SIDs //*********************************************** SID=.\Argentina Airports\*.* SID=.\Brazil Airports\*.* SID=.\Chile Airports\*.* SID=.\Uruguay Airports\*.* SID=.\Caribe Airports\*.* //SID=.\US Airports\*.* SID=.\Canada Airports\*.* //SID=.\UK Airports\*.* //SID=.\Holand Airports\*.* SID=.\Bolivia Airports\*.* SID=.\Paraguai Airports\*.* //SID=.\Germany Airports\*.* SID=.\Peru Airports\*.* SID=.\Colombia Airports\*.* SID=.\Nederlands Antilles\*.* SID=.\Mexico Airports\*.* DistMOE=1 DegreesMOE= NoVectorAltitude= NoVectorDistance= AITurnScalar= AISpeedScalar= AIPatternAlt= AIAscentDescentScalar= AIMonitorRadius= AIMaxSpawnDistanceFromSID= AIMaxSpawnDistanceFromSTAR= AISeparationDistance= UserAISeparationDistance= AIHoldingAllowed= AICustomHold= AIGoAroundLeaveArea= AIAutoSTAR= UT2Compatibility= AITelemetry= AIHighSampleRate= Verbose= Debug= AIAllowPiston= AIHoldingTurnScalar= AITrafficSpeedAdjust= AITurboPropSpeedAdjust= AIPistonSpeedAdjust= AIJetMaxAltitude= AITurboPropMaxAltitude= AIPistonMaxAltitude= AIVectorSortPeriod= AIMaxHolding= AIReleaseTimerMax= AIDecreasingTimedRelease= AIForcedReleasePriority= AITargetLandingRate= AIMaxWanderTime= AIAntiOffAngleApproach= AICircleUntilAssignedRunway= AIHoldForRunwayPattern= AICirclingTimeNoRunway= AIAntiScudRunner= AIFinalApproachTooLow= AIFinalApproachTooHigh= AIAntiClosePair= AIAntiRunwayIncursion= AIFinalApproachUseFile= AIFinalApproachAutoRecord= AIRecordRollOutSpeed= AIRecordFinalMaxTime= AISpeedIAF= AISpeed1700= AISpeed1000= AISpeed500= AISpeedTouchDown= AIFinalApproachSlowDownScalar= AIRollOutSlowDownScalar= AIRollOutTime= AIIAFDetectionDelay= AIImmediateForceLandAll= AIFinalApproachGoArounds= AIShortFinalRelease= AIFinalPrecisionModeAlt= AIFinalTurnScalar= AIFinalAscentDescentScalar= AILandWithoutClearance= AIClimbOutHeight= AIMaxSpawnDistanceFromAirport= AIPerAircraftCalibration= AITrafficPattern= AIStraightInAngle= AIJetRoutesEnabled= AIAverageWinds= AIJetRoutesFlightLevel= AIJetRoutesLowerLimit_Jet= AIJetRoutesUpperLimit_Jet= AIJetRoutesLowerLimit_Prop= AIJetRoutesUpperLimit_Prop= AIMinTripLengthForJetRoutes= AIJetRoutesTerminusRadius= AIPreferredJetRoutes= AIDisFavoredJetRoutes= AIPreferredJetroutesScalar= AIDisfavoredJetroutesScalar= AIJetRoutesOnly= AIJetRoutesOrigin= AICull= AICullHeight= AIEnhancedApproach= AIEnhancedFinalDist= AIEnhancedFinalHeight= AIEnhancedFinalTurnAngle= AIEnhancedFinalBase= AIEnhancedFinalStraightinAngle= AIEnhancedRandom= AIEnhancedTaxiSeparation= AIEnhancedTaxiSpeed= AIEnhancedMinRunwayLengthJet= AIEnhancedMinRunwayLengthTurbo= AIEnhancedMinRunwayLengthProp= AIEnhancedMaxAIPerRunway= AIEnhancedMaxHdgDifferenceForRunwayBalancing= AIEnhancedRunwayIncursion= AIEnhancedParkAfterArrivalTime= AITaxiDeaccellScalar= AITaxiAccellScalar= AITaxiOffAngleSlowdown= AITaxiOffAngleStop= AITaxiDistMOE= AITaxiDegreesMOE= AITaxiDistRunwayExit= AITaxiBearingRunwayExit= AITaxiTurnScalar= AITaxiCollisionAngle= AICollisionDetect= AIRampNoCollisionWaypoints= AIEnhancedInjectDepartingAI=
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Format window is in English (United States). I was in doubt if I have x86 update so decided to installed, however windows said I have a newer version of the program, then I gave up. Other odd stuff is that when tried to install Visual C++ Redistributable Packages for Visual Studio 2013 comes an error message saying it is not a win32 valid app. Thank you very much for you help.