August 18, 201312 yr Hi all, after purchasing two new aircraft addons for FS9 is was really flashed how highly detailed the exterior models and VC's are. A couple of month ago I read about a new method to bypass the FS9 model compiler polygon limit and it seems that developers take advantage of this nowadays - which is good for us FS9 users I think B) I did a little research and found the HighPoly demo aircraft which even has every single screw modelled: Look at the landing gear of the C90 King Air... ...or the landing gear of the QW Avro: I analysed some models regarding amount of triangles used: Boeing Stearman HighPoly Demo: 341.242 triangles Carenado C90: 216.000 trianglesQualityWings Avro RJ100: 60.800 trianglesiFly 737-800: 55.000 trianglesPMDG B747-400: 45.200 trianglesFS9 default Lear45: 13.600 trianglesFS9 default 737-400: 5.050 triangles Long story short: Development did not stop for our vintage sim :wub: Cheers Volker
August 18, 201312 yr Thats indeed nice and cool. Please keep us posted on other models using that high poly technology. Cheers. Pioneers of Virtual FlightGear Down Please Retrospective Civil Aviation
August 18, 201312 yr Yes it was a major step, breaking the 64k poly barrier! That Bull Stearman is simply... amazing. Bill Ortis was a pioneer in this, too. He did a freeware Boeing Blended Wing demo model with an astonishing level of VC detail. And the later Lionheart offerings like the Dynamic and Avelina also use very high poly counts.
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